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-   -   Discord Server (https://www.eqemulator.org/forums/showthread.php?t=24145)

Xgen 01-17-2008 01:34 PM

Discord Server
 
It has been years since it has been in existence. For a month, sony let us have at it in a no holds barred "permanent death" server. I would like to see something similar come to life. I have little to no experience coding eqemu servers, but plan to learn. I want to see this become a reality.

I plan on making this thread the thread for ideas on how this server is implemented.

Ruleset:

1. Death is permanent (PVE/PVP)
2. Full Loot
3. Points System (Collecting Coins off Player Corpses)
4. Full char reset, specified time not determined (Every Month?)
5. Exp. Modifier (faster leveling)

Pewpeat 01-19-2008 05:51 PM

I think that would be an unbeleivably (sp) badass idea one thing about the discord server though is it was packed from all 4 pvp servers back then, making it a madhouse naked noobfest this thing could only take off if there was a good playerbase

Xgen 01-22-2008 07:31 AM

Well the server is up and running on the latest build.
Still working my way through some code to implement the ruleset. Server name is "Dreams of Discord".

Some of the rules have already been completed.

naoh 01-29-2008 03:04 AM

update? are you still working on the server?
i try to log in almost every day and i get "that zone is not available" message.

Sorce 02-16-2008 04:38 PM

I have been watching this server, in hopes you guys will be able to do something with it. Though, over the past few days or so, I have noticed it isn't on the list anymore. Is it still a possibility?

GSlade 02-18-2008 03:01 PM

I too am eager to play here! Any updates?

Yeormom 02-21-2008 09:19 AM

How many people would actually play it? It wouldn't be difficult at all to do but I don't see it being a popular option.

Scrooge 02-22-2008 02:49 AM

I'd definitely give it a go, as well as a few of my friends eventhough they vowed never to touch EQ again...playing Discord on live was truly one of the best EQ PVP experiences ever.

Yeormom 02-22-2008 03:05 AM

So a reproduction of the Discord server would trump a reproduction of Sullon Zek?

Kambic 02-22-2008 03:22 PM

SZ would be better, but SZ really couldn't be reproduced without hundreds+ of people.

xgodxx 02-24-2008 06:50 AM

i'm logging in right now

Keystone 02-27-2008 09:03 AM

This thing happening? have checked the login teh last few days and haven't seen the server up maybe I'm just blind though.

Slipx 02-27-2008 10:26 AM

Quote:

Originally Posted by Xgen (Post 141952)
It has been years since it has been in existence. For a month, sony let us have at it in a no holds barred "permanent death" server. I would like to see something similar come to life. I have little to no experience coding eqemu servers, but plan to learn. I want to see this become a reality.

I plan on making this thread the thread for ideas on how this server is implemented.

Ruleset:

1. Death is permanent (PVE/PVP)
2. Full Loot
3. Points System (Collecting Coins off Player Corpses)
4. Full char reset, specified time not determined (Every Month?)
5. Exp. Modifier (faster leveling)

Xgen...I remember this name vaguely.

pretty sure you were a gnome. I had two gnomes, a Wizard(25), and a Mage(38 )..initially I had zero pvp experience, first char I rolled was a human, but when I saw how unorganized they were...i rolled a gnome, and after getting pk'd about 10 times, I was accepted into darkenbane. lol.

no doubt, that's the most fun I've ever had in any pvp environment, only because of the sheer risk of pvp, and pve. remember how many people would die in guild xp groups?...especially in that haunted area near our home zone, the zone name escapes me...guys would be rolling over at lvl 22 regularly over there. and what about that lv 50 necro who got killed pveing on the spectres in oasis? memories.

that was truly the best pvp hustle ive ever seen when grey pkd that druid, who always teamed up with the mage hacker.(ascetic) That hacker caused like 5 of our members to quit. Stupid druid actually went to 1v1, should've known grey had a guildy waiting on the zoneline to zone in if there was trouble.

ub3r 01-14-2010 04:56 PM

how exactly does one go about making a server that is "perm death"? im really interested in doing this as well to make a "hardcore" custom server.

Derision 01-14-2010 05:21 PM

Quote:

Originally Posted by ub3r (Post 182836)
how exactly does one go about making a server that is "perm death"? im really interested in doing this as well to make a "hardcore" custom server.

A quick and dirty way would be to add this to Client:: Death
Code:

Index: attack.cpp
===================================================================
--- attack.cpp  (revision 1093)
+++ attack.cpp  (working copy)
@@ -1572,6 +1572,13 @@
        // from these and overwrite what we set in pp anyway
        //

+      database.DeleteCharacter(GetName());
+      EQApplicationPacket *outapp = new EQApplicationPacket(OP_LogoutReply);
+      FastQueuePacket(&outapp);
+
+      return;
+
+
        m_pp.zone_id = m_pp.binds[0].zoneId;
        m_pp.zoneInstance = 0;
        database.MoveCharacterToZone(this->CharacterID(), database.GetZoneName(m_pp.zone_id));

This will delete any character that dies. Pretty harsh if you die due to Linkdeath :(


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