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-   -   Looking for a server I can be a GM on for reverse engineering confirmation (https://www.eqemulator.org/forums/showthread.php?t=41543)

Bootman 10-09-2017 11:33 AM

Looking for a server I can be a GM on for reverse engineering confirmation
 
Hey all. Long story short, I have written a C# exporter and importer from S3D and WLD files to a Unity readable format.

Currently, it imports the zone geometry, collision geometry, objects (with collision), lights (with lightmap baking), doors (with function and sound), ambient sounds (with correct distance and type calculations) and music. I am trying to test the accuracy of everything I have developed and as I have no current server to do so, I have to guess. Is there anyone with a server I can hop on and test as a GM?

Currently, I need to test the night/day cycle and door timing but I will need to verify a bunch more.

This project will be open sourced as soon as I have a bit more developed and have some of the remaining bugs cleaned up.

This project is in active development and I would love to keep it going.

Thank you :)

Yard Dogg 10-09-2017 11:51 AM

With all due respect, I am curious. You have that kind of skill and knowledge,
but you're not in a position to setup your own test server ?

Bootman 10-09-2017 12:08 PM

Quote:

Originally Posted by Yard Dogg (Post 255935)
With all due respect, I am curious. You have that kind of skill and knowledge,
but you're not in a position to setup your own test server ?

Fair question. I have set up an EQEmu server in the past but don't have the hardware currently to do it. Running the server locally on a machine and the EQ client is difficult as I am down to just one underpowered laptop. Hence, I came here and hoped someone would let me jump on with them :)

Zaela_S 10-09-2017 05:47 PM

Quote:

Originally Posted by Bootman (Post 255938)
Running the server locally on a machine and the EQ client is difficult as I am down to just one underpowered laptop.

How underpowered are we talking here? A local one-zone-at-a-time test server doesn't take much in the way of resources. If you have an eMMC and disk space is at a premium, you can leave out the Line of Sight map files which are by far the biggest space hogs. $400 laptops were my mainstay for a long time...

Bootman 10-09-2017 06:15 PM

Quote:

Originally Posted by Zaela_S (Post 255940)
How underpowered are we talking here? A local one-zone-at-a-time test server doesn't take much in the way of resources. If you have an eMMC and disk space is at a premium, you can leave out the Line of Sight map files which are by far the biggest space hogs. $400 laptops were my mainstay for a long time...

This laptop cost me around 300 euro. Was just looking to jump on with someone but maybe this isn't as easy or straightforward as I thought. Thank you anyway.

Uleat 10-09-2017 06:17 PM

I was using a 2010 toshiba laptop to dev on (intel i3 2.27GHz [M350]) with 2gb ram and a standard low-speed spindle hd.

It was solo'able for the most part..though, I did have a lot of graphics options turned down.


The guys made some changes over the last year that really brought down the server's cpu load.

Most of what you'll going to be dealing with is the client itself.


Note: If you're experiencing longer than 30-second zone times and your client is 'disconnecting' after 1-2 minutes, try enabling 'use map mmfs' in cmake.

[http://www.eqemulator.org/forums/sho...d.php?t=40805]

smokedog 10-13-2017 08:41 AM

I would be happy to do that for you. Been goofing around with one this week so it should be up all weekend if you still need. Make a character on fillory and dm me the account name and I will make it GM status.

Bootman 10-16-2017 06:20 AM

Quote:

Originally Posted by smokedog (Post 255975)
I would be happy to do that for you. Been goofing around with one this week so it should be up all weekend if you still need. Make a character on fillory and dm me the account name and I will make it GM status.

Really appreciate it. PM sent.


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