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-   -   Run/Walk Animations (https://www.eqemulator.org/forums/showthread.php?t=43557)

bingram 02-01-2022 11:11 PM

Run/Walk Animations
 
Can some developer give me an idea on how to send run/walk animations when moving a character around in a custom client? I've tried using OP_Animation and sending values in the animation field in the UpdateClient packet. I can't figure it out. Here is a video to demonstrate my issue: https://youtu.be/d3CcN9kczWQ

bingram 02-02-2022 07:00 PM

Run/Walk Animations w/ Custom Client
 
I figured out my issue with sending an animation to the server. It is the animation variable in PlayerPositionUpdateClient_Struct after all. I just needed to deal with the 10 bit unsigned variable properly. Here is a new video showing the character using the run animation: https://youtu.be/Awl_vIzqTYI


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