EQEmulator Forums

EQEmulator Forums (https://www.eqemulator.org/forums/index.php)
-   OpenZone::Tutorials (https://www.eqemulator.org/forums/forumdisplay.php?f=636)
-   -   Environmental Effects (https://www.eqemulator.org/forums/showthread.php?t=24294)

Sakrateri 02-01-2008 05:43 PM

Environmental Effects
 
I am not sure how many know this bit it seems there are several environmental effects that can be used to enhance any zone you are making with Openzone.
I am in the process of figuring out what the names of them are and what they do and will post some kind of list here. I have found also that if you take the EnvironmentEmittersNew.edd from a patched up to date client and put it in your titanium client and also copy over the EnvEmitterEffects folder then you can use even the newest effects out there. Also I have had no problem yet using these in ANY zone new or old, You only have to make a ( )_EnvironmentEmitters.txt file (putting the name of whatever zone in those brackets) and put the emmiters you want in that text file. So onto the show ...Heres a couple shots.

http://www.kheprigames.com/effects1.jpg

http://www.kheprigames.com/effects2.jpg

That particular effect is called "twinkle" and I think it adds great atmosphere to the zone :)


All times are GMT -4. The time now is 02:03 PM.

Powered by vBulletin®, Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.