OpenEQ Screenshots :D
Well, we're finally at a point where we can post screenshots :)
http://home.archshadow.com/~daeken/riftseekers1.jpg http://home.archshadow.com/~daeken/riftseekers2.jpg http://home.archshadow.com/~daeken/riftseekers3.jpg There was a small bug in the TER material list loader that caused some problems, but nothing major. Anyway, tomorrow I'll be coding a ZON loader so we not only are able to open EQGs without specifying the .ter name inside it, but we'll also have placeable objects :D As always, source is available at http://home.archshadow.com/~daeken/openeq/ and you can also get a tarball at http://home.archshadow.com/~daeken/openeq.tar.bz2 Happy Hacking, Lord Daeken M. BlackBlade (Cody Brocious) |
Astounding. Great Work, Daeken.
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:mrgreen: :D 8) nice work!
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Yes, it is nice work, very nice. With that much knowledge regarding the file formats, do you intend to create a worldbuilder/zone editor?
MOG |
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But lets back to topic, keep up the good work Daeken :) |
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