Making a door object invisible
Hi folks,
I am using doors objects (barrels) in a zone to keep people from physically being able to run out of a holding pen sort of area and requires them to talk to an NPC to teleport them into the area outside of the barrels. I was wondering though, to keep folks from levitating etc to get around the barrels I had to make their size 4000 in the DB. This unfortunately has made this holding pen area feel like you are at the bottom of a huge well and kind of daunting. Is there a way to make objects invisible so you can't run through them but you can see through them? Thanks. |
You can try setting up a proximity around an NPC there and set it to watch for players exiting the proximity and if they do, they get summoned back to the middle or something.
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Quote:
I also had a really hard time having a prox NPC keep people from leaving, except for folks who want to port out to the area legit. It would still pull them back. :( I'm semi limited in my coding so i'm not gonna ask someone to code up a whole system of a prox NPC, but the walls are working perfectly now - I'd just like to turn them invis. |
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