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-   -   Mobs spinning during pathing (https://www.eqemulator.org/forums/showthread.php?t=42746)

strugglegenerator 12-12-2019 08:52 AM

Mobs spinning during pathing
 
My NPC doesn't seem to look in the proper direction when he reaches a waypoint. Some waypoints he looks good, some waypoints he does like half a spin before continuing to move. I have already tried giving him proper headings at each waypoint, but that just made it worse. He patrols these waypoints back and forth with a delay of 0 between each waypoint, except for the first and last waypoint, where I've added a delay of 5 seconds. Here is a video showing the issue:
https://screencast-o-matic.com/watch/cql6qgURKh

This is my first time making my own grid and waypoints, so I'm guessing I did something wrong. Any advice is greatly appreciated. Thanks!

chrsschb 12-12-2019 10:14 AM

They spin to face north (511) at the WP if the heading is -1 (default). When you set headings did you reboot the zone?

strugglegenerator 12-12-2019 10:38 AM

I set each waypoint heading to face towards the next waypoint, so there should be no spinning to face in other directions, since no waypoints are set to -1 or 0 or anything default.

Rebooted the zone, rebooted the server, still happens.


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