Summoning an item every x hours
Wasn't sure what to title this so I guess its self explanatory lol. Currently using the following,but it doesnt appear to be working.
Code:
sub EVENT_CONNECT { |
AddAlternateCurrencyValue takes two parameters, currency ID and value. Not item ID and value. So find your currency's ID in the alternate_currency table and use that. Also, you have a random right curly after the end curly for EVENT_CONNECT.
|
So should look like
Code:
sub EVENT_CONNECT { |
Yes, assuming the currency ID is 4.
|
Cool will give it a shot,tyvm
|
So have been messing around with this for a couple days trying to figure out whats up, but it refuses to work for me. It is currently in my global_player is this the correct location or am I missing something?
|
I would use EVENT_ENTERZONE for the start of the timer. Other than that it looks fine
|
If I use EVENT_ENTERZONE would I have to define the zone? Was hoping to be able to set it up where it just started as soon as a player is logged in.
|
All times are GMT -4. The time now is 01:14 PM. |
Powered by vBulletin®, Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.