GeorgeS - recipe editor prob
In the recipe editor I was trying to remove a lore non stackable bone chips from a recipe and add the normal stackable ones. However, no matter which bone chips I selected from the "find" menu, the same lore and non-stackable bone chips were added.
Are you adding by name or by ID#? |
I just tried changing a recipe to use bone chips and all the ones I used work fine. You did click on "Save Recipe" riight?To overwrite an item with another, select that row then "Add as Ingredient",
then save the recipe and your done. GeorgeS |
Yep, I deleted the row then added a row, then selected the bone chips in find and clicked add as ingredient and saved the recipe. It came up as the same lore bonechips though.
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Thanks for the bug report
Indeed after going over the program code, I found I was using item name as a reference rather than item_id, thus the first bone chips it finds is the one used. Now it uses item_id. Please download the newest version that's been uploaded GeorgeS |
Just did, it works perfect.
Thanks George! |
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