WarriorACSoftcapReturn
Just wondering what the difference is between the "war" and "warrior" in these two ruletypes ?
RULE_REAL(Combat, WarACSoftcapReturn, 0.3448 ) // new AC returns RULE_REAL(Combat, WarriorACSoftcapReturn, 0.45) |
They're only used if using the legacy lua combat mod and if which one is used depends on even more legacy rule sets.
Personally, I wouldn't use the combat mod unless you have lots of custom content that depends on old incorrect combat system. |
Oh ok, Thank You. When I seen the "new AC returns", I wasn't sure about the other one, but I won't be needing the legacy mod.
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