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-   -   New EQG Zone (https://www.eqemulator.org/forums/showthread.php?t=39836)

Cassieze 07-07-2015 11:30 PM

New EQG Zone
 
Hi guys,

I want to start generating new zones and playing in them but might be missing a few steps. If the only way to do this is to overwrite a current zone let me know but if we can use new EQGs that would be best.

1 So my process was basically follow the Open Zone Wiki until it made me name it load in which case I just named it starter.

2 I then took Zaela's converter and converted the S3D into an EQG and then cut pasted it into the Client directory.

3 Added a line into the zone table called it starter id 500 longname also starter

4 loaded the server up tried zoning in and nothing. The zone does show up on #findzone

Any ideas what I messed up? I poked around the source code and didnt see a giant list of zones or anything /shrug

Shendare 07-08-2015 12:00 AM

The EQ client does have a hard-coded list of zone id numbers and nicknames, so you'll have to use one of the existing nicknames. The client looks for a ZoneNick.eqg file first, and if it doesn't find that, a ZoneNick.s3d file.

I made a tool that extracts this list and some additional info about the zones. You can see the resulting data for the RoF client here:

http://www.shendare.com/EQ/Emu/EQRI/RoF2_EQZones.htm

Noport 07-08-2015 02:16 AM

Shendare your missing Crafthalls
Code:

5
rtn,rtn
btn,btn
tln,tln
tgo,tgo
sdm,akheva_chr


Shendare 07-08-2015 02:18 AM

Huh. My RoF2 install doesn't have a crafthalls_chr.txt. Or crafthalls*.* anything.

steve 07-11-2015 02:26 PM

crafthalls is a beta zone and is not included with the standard zone files.


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