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-   -   Nektropos Zone (https://www.eqemulator.org/forums/showthread.php?t=42057)

Huppy 08-20-2018 01:44 AM

Nektropos Zone
 
Finally got around to getting that old Nektropos zone to function (with the client), just so I
could get in and start customizing it. It's about as plain as cshome, but workable.

dagulus2 08-20-2018 02:24 AM

What s3d files are you using for this?

Huppy 08-20-2018 02:32 AM

nektropos client files (_s3d, _chr.s3d, _obj.s3d) I have a different link map than the
default that comes with current download. Eventually I will get around to learning how
to create the modern .nav lol

https://image.ibb.co/jieykz/nektropos.jpg

Secrets 08-20-2018 06:49 PM

That's not Nektropos Castle. That looks like the stock assets from Windcatcher's OpenZone.

Huppy 08-20-2018 07:20 PM

Quote:

Originally Posted by Secrets (Post 259831)
That's not Nektropos Castle. That looks like the stock assets from Windcatcher's OpenZone.

I've even wondered myself after I zoned into it. I've never been in any Nektropos zone, but I
did read about a "castle". I've had these client files forever, so I don't remember where they
even came from. (dated 2007). I just never got around to piddling with it until recently. I
did see something about a Nektropos in EQ2, but never played that at all.


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