Start_Zones Titanium Manual Entry Help
Ive read through the forums and on wiki and ive seen several times that the Starting zones for titanium is hardcoded. So I have been working with the code and I got most of it working but I noticed even in the entries already in the code for default bind point does not work. I tested it with good erudites, it has them start in city and when they die they goto Tox, this does not work, they go right to their starting point.
Unedited worlddb.cpp Code:
void WorldDatabase::SetTitaniumDefaultStartZone(PlayerProfile_Struct* in_pp, CharCreate_Struct* in_cc) Code:
case 1: // Qeynos I have deleted my starting_zones entries to make sure it loads defaults, which is the hardcode. I am on titanium, thus why I am hardcoding it. Any idea why the binds are not taking hold for the bind points and zone? |
Well I also found this
client.cpp Code:
/* Will either be the same as home or tutorial */ Is there a way to individually set the bind points in worlddb.cpp, I assume my coding is wrong is the problem. |
Fixed it.
commented out this is client.cpp so it stopped overwriting entries. client.cpp Code:
/* Will either be the same as home or tutorial */ worlddb.cpp Code:
case 1: // Qeynos Of course rebuild |
Yeah it is a pain. Same thing with the character create combinations for titanium, which is also controlled in the source.
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