No duplicate loot
Lets say I want a raid mob to drop 3 unique pieces of loot from a single lootdrop, the current lootdrop functionality doesn't seem to have a way for me to do that. So instead I'm looking at adding loot through a Perl script instead. Here's what I've got so far:
Code:
sub EVENT_SPAWN{ Thanks for looking :) |
Fixed it and cut some code out that I'm sure was unnecessary (just finding snippets from around the forums)
Code:
sub EVENT_SPAWN{ |
I wouldn't be against adding this to our loot tables code. Could be useful for custom servers, don't think live has this behavior :P
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Quote:
Minimum Drop: 3 Drop Limit: 3 Probability: 100% Multiplier: 1 would give you 3 different items from within that particular loot drop, dependent on their individual drop chance. Whereas: Minimum Drop: 1 Drop Limit: 1 Probability: 100% Multiplier: 3 would be three separate rolls for the entire lootdrop, which could result in duplicate items being picked. Right now I don't believe there's any difference between the two. Probably because as you say, Live likely doesn't have this behavior anyway. |
Nope. Not what it is :P
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I'd be cool with having this functionality, although I get around it by just splitting the loot tables into multiple lootdrops. Only real issue I have with loottables is how streaky they are (preferring the first and last drop in the table).
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