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-   -   Message handling and stuff (https://www.eqemulator.org/forums/showthread.php?t=17542)

jbb 12-29-2004 08:37 AM

Message handling and stuff
 
Daeken, I said on IRC that I'd post here on what I would do so that you could incorporate python event handlers into your code in a reasonable way.

Not got time now so it will be tomorrow (UK time) now. Anyway, it's just going to be a suggestion. I've done similar things in working products before. (Not games though!)

daeken_bb 12-29-2004 08:41 AM

Re: Message handling and stuff
 
Quote:

Originally Posted by jbb
Daeken, I said on IRC that I'd post here on what I would do so that you could incorporate python event handlers into your code in a reasonable way.

Not got time now so it will be tomorrow (UK time) now. Anyway, it's just going to be a suggestion. I've done similar things in working products before. (Not games though!)

Well, after a lot of bitch-fighting between me and GXTi we definitely decided on using a lookup table after I thought of some of the benefits heh-heh.

Anyway, I'll probably start integrating python in tonight for the UI :)

daeken_bb 12-29-2004 09:00 AM

Re: Message handling and stuff
 
Quote:

Originally Posted by daeken_bb
Quote:

Originally Posted by jbb
Daeken, I said on IRC that I'd post here on what I would do so that you could incorporate python event handlers into your code in a reasonable way.

Not got time now so it will be tomorrow (UK time) now. Anyway, it's just going to be a suggestion. I've done similar things in working products before. (Not games though!)

Well, after a lot of Smilie-fighting between me and GXTi we definitely decided on using a lookup table after I thought of some of the benefits heh-heh.

Anyway, I'll probably start integrating python in tonight for the UI :)


Wtf, the forums replaced Bit ch-fighting with Smilie-fighting lol

Cisyouc 12-29-2004 09:40 AM

Bitch-fighting


WOAH!


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