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-   -   EQEmu LOS (https://www.eqemulator.org/forums/showthread.php?t=17081)

KhaN 11-19-2004 10:39 AM

EQEmu LOS
 
Weeks ago, Wiz and FNW (Thanks to them) added LOS code to EQEmu. I designed zones, and i would like to add LOS to them, but i do not know how to generate those maps, read somewhere it was generated by a linux prog ...

This prog must read data from the maps, question is now, what data, how to add it to the custom zones (Hi, WC !) ? I know question is very large, but i would like to know if you think its possible to add cLOS to custom zones, thats all :)

Thanks~

Xorith 11-20-2004 12:57 AM

There's a utility in the CVS called 'azone' which supposovely reads in the .s3d file and outputs a map file.

It only runs under Linux, and I haven't gotten it to compile yet. Lots of errors, but I might be able to fix them.

Hope this helps you a bit, and if I get it compiled I'll post.

KhaN 11-20-2004 04:55 AM

I know this, but i think this utility read data from maps, which are not added to the custom zones (made with OZ) ... but again i can be wrong :/

fathernitwit 11-20-2004 03:20 PM

azone reads in .s3d files... im assuing you generate them for the client to read, so you should be able to use it just fine.

daeken_bb 11-20-2004 04:37 PM

This is a bit offtopic, but I might as well put this in here.

fathernitwit: If you make azone use the new FileLoader/Archive APIs from the new release of OpenEQ, you'll not only be able to support s3d/wld (haven't added support for wld yet, but that's coming in a bit :) ) but also eqg/ter (this is fully functional) as well as any other file formats we add in the future. This would be a huge advantage as it wouldn't require you to rewrite azone for new file formats :)

Just a little thought hehe


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