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 Lua trade ins not working On my server, I have noticed that all Lua quests that involve a trade do not work. item_lib.check_turn_in always seems to return true. For instance, Guard Haldin in Butcherblock is supposed accept a Worn Rune and summon a random weapon. Code: function event_trade(e)I've run the setup script and made sure that I had the latest lua_modules downloaded. Is there something else I'm supposed to do to make these scripts work properly? | 
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 https://github.com/ProjectEQ/project...rr_Hawkeye.lua This example shows comparison as 'item1 = 15793' rather than the `item1 == 18905` in yours. | 
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 Changing it to '=' worked. Thanks! I submitted a pull request to fix the two broken quests I found. | 
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