Attacking merchants
What determines whether a specific merchant can be attacked? Is it a certain field in a table, or hardcoded somewhere? I have noticed that I can attack merchants in Shadow Haven, Crescent Reach or the tutorial "B" zone (mines of Gloomingdeep), but not in North Qeynos or West Freeport. [Edit: clarifying that Freeport is the old zone, and this is specifically merchants - I can attack regular mobs and guards just fine in those zones]
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The `special_abilities`column in `npc_types` causes this.
https://docs.eqemu.io/server/npc/special-attacks/ |
Got it. Tried this on Ping in Freeport and was promptly flattened, as desired. Thanx!
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