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Forum: Development::Bots 01-28-2019, 12:17 AM
Replies: 44
Views: 4,596
Posted By Proxeeus
This looks soooo slick. Compiling this asap! ...

This looks soooo slick. Compiling this asap!
Thank you Uleat!!
Forum: Development::Bots 01-26-2019, 06:05 AM
Replies: 44
Views: 4,596
Posted By Proxeeus
Thank you so much for taking care of this ! <3

Thank you so much for taking care of this ! <3
Forum: Development::Bots 01-02-2019, 05:43 PM
Replies: 2
Views: 399
Posted By Proxeeus
Hey Akkadius, Absolutely no problem at all,...

Hey Akkadius,

Absolutely no problem at all, as I said I only wanted to make sure I didn't mess up the massive merge that I did. Seeing the amount of work that went into that revamp, it is...
Forum: Development::Bots 01-02-2019, 04:41 PM
Replies: 2
Views: 399
Posted By Proxeeus
NPC movement overhaul: broken bots?

Hey there and happy new year !

I've recently merged the last commits from the master branch into my local repo to test the revamped movement code (30/12/2018, according to the readme), and noticed...
Forum: Development::Bots 11-06-2018, 08:20 AM
Replies: 32
Sticky: Bot AI Re-work
Views: 7,663
Posted By Proxeeus
Well, this is remarkable. It looks like this is...

Well, this is remarkable. It looks like this is it indeed.

I did a ^bgload my_botgroup, waited for everybody to get buffed, and then manually camped them.
I then re ^bgload'd that particular...
Forum: Development::Bots 11-04-2018, 08:02 AM
Replies: 32
Sticky: Bot AI Re-work
Views: 7,663
Posted By Proxeeus
Interesting ! I'll try that this afternoon and...

Interesting ! I'll try that this afternoon and let you know :)
Thanks again for looking into it !
Forum: Development::Bots 10-11-2018, 02:05 AM
Replies: 32
Sticky: Bot AI Re-work
Views: 7,663
Posted By Proxeeus
Well to be honest I'm pretty unfamiliar with Bard...

Well to be honest I'm pretty unfamiliar with Bard (and Bard AI in general) so bear with me :p

My line of thought was, maybe during a raid a player would like to have, depending on botgroup...
Forum: Development::Bots 10-09-2018, 10:51 PM
Replies: 32
Sticky: Bot AI Re-work
Views: 7,663
Posted By Proxeeus
Alright, that clears things up! Thanks for the...

Alright, that clears things up! Thanks for the explanation :)
Forum: Development::Bots 10-09-2018, 02:27 AM
Replies: 32
Sticky: Bot AI Re-work
Views: 7,663
Posted By Proxeeus
Oh ?! That's mighty strange... When I'm grouped...

Oh ?! That's mighty strange... When I'm grouped with 5 bots for a regular xp group, buffs get saved no problem, but in a bot-only group (when I'm raiding), a full rebuff will always happen (and now...
Forum: Development::Bots 10-08-2018, 03:10 AM
Replies: 32
Sticky: Bot AI Re-work
Views: 7,663
Posted By Proxeeus
Yeah that's a definitive step in the right...

Yeah that's a definitive step in the right direction for sure ! Think an update to the ^bglist command listing botgroup composition (+ their spawned/despawned state) would also be possible? Or too...
Forum: Development::Bots 10-07-2018, 02:05 PM
Replies: 32
Sticky: Bot AI Re-work
Views: 7,663
Posted By Proxeeus
Thanks for those fixes ! I've been...

Thanks for those fixes !

I've been playtesting old world raids as of late and I've got a remark, regarding botgroups. Let's say that I've got a few bot casualties due to a nasty fight. If I...
Forum: Support::Windows Servers 07-16-2018, 02:56 AM
Replies: 23
Views: 1,020
Posted By Proxeeus
Oh ho, I gotta check this asap :D thank you Uleat...

Oh ho, I gotta check this asap :D thank you Uleat !
Forum: Development::Bots 02-08-2018, 06:36 PM
Replies: 32
Sticky: Bot AI Re-work
Views: 7,663
Posted By Proxeeus
Interesting, that was quick ! Thank you :) ...

Interesting, that was quick ! Thank you :)

Does 'idle' spell casting include healing? what about meditation?
Forum: Development::Bots 02-04-2018, 05:29 AM
Replies: 32
Sticky: Bot AI Re-work
Views: 7,663
Posted By Proxeeus
Great changes all around ! While we're on...

Great changes all around !

While we're on the subject of AI refinements, I was wondering if it'd be somehow possible to have the Bot AI work while in "Guard" mode?

By that, I mean that as soon...
Forum: Development::Bots 02-02-2018, 05:37 PM
Replies: 32
Sticky: Bot AI Re-work
Views: 7,663
Posted By Proxeeus
Small update: after adding the "min_hp" and...

Small update: after adding the "min_hp" and "max_hp" columns to the bots spells entries table, the issue resolved itself. Maybe those are missing from the bot db update script?
Forum: Development::Bots 02-02-2018, 02:54 PM
Replies: 32
Sticky: Bot AI Re-work
Views: 7,663
Posted By Proxeeus
Tried those changes with a fresh compile tonight...

Tried those changes with a fresh compile tonight and.... my bots no longer cast any kind of spells. Strange. Dunno if this is due to the global npc spellcasting AI rework or not though.
Forum: Development::Bots 02-01-2018, 01:49 AM
Replies: 32
Sticky: Bot AI Re-work
Views: 7,663
Posted By Proxeeus
Thank you so much Uleat for those changes, I...

Thank you so much Uleat for those changes, I cannot wait to try them!
Forum: General::News 01-05-2018, 03:36 AM
Replies: 5
Views: 7,287
Posted By Proxeeus
Many thanks for all the work you guys are putting...

Many thanks for all the work you guys are putting into this project ! =)

The navmesh system does looks really impressive. Pardon the noobish question but would this system make the current...
Forum: Development::Bots 03-27-2017, 03:11 AM
Replies: 18
Views: 1,458
Posted By Proxeeus
Oh well...3004, 3005..Almost the same, right? :D

Oh well...3004, 3005..Almost the same, right? :D
Forum: Development::Bots 03-27-2017, 02:28 AM
Replies: 18
Views: 1,458
Posted By Proxeeus
Just saw the fix you pushed to github, will try...

Just saw the fix you pushed to github, will try that tonight, thank you !

As a side note, thank you also to all the involved parties regarding the latest updates to bots in general (LoS issues,...
Forum: Development::Bots 03-26-2017, 03:26 PM
Replies: 18
Views: 1,458
Posted By Proxeeus
I can confirm that I'm experiencing the exact...

I can confirm that I'm experiencing the exact same issue as well !
Forum: Development::Bots 03-09-2017, 03:55 AM
Replies: 4
Views: 1,333
Posted By Proxeeus
That's awesome! Thank you so much for your...

That's awesome!

Thank you so much for your work on bots Uleat ! <3
Forum: Development::Bots 01-27-2017, 04:19 AM
Replies: 4
Views: 1,891
Posted By Proxeeus
Thank you for your feedback ! I'm playing on...

Thank you for your feedback !

I'm playing on my own server, but I'm using a custom-ish ( la P99) spellfile, whose content has been integrated into the spell tables in my database, so yeah, the...
Forum: Development::Bots 01-25-2017, 04:40 AM
Replies: 4
Views: 1,891
Posted By Proxeeus
Great news ! :) Regarding bot spells, off...

Great news ! :)

Regarding bot spells, off the top of my head:

- Enchanter Mesmerize line: none of my enchanter bots were able to mez mobs, I had an error message telling me that none of my bots...
Forum: Support::General Support 07-06-2016, 12:52 PM
Replies: 20
Views: 2,032
Posted By Proxeeus
Right, sorry Akkadius! I'm still...

Right, sorry Akkadius!

I'm still experiencing it as well, pretty much any NPC assigned to a grid, from what I've seen on my box. As long as they walk a straight line everything's OK, but as soon...
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