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Search: Posts Made By: Wolftousen
Forum: Development::Development 06-04-2013, 09:37 PM
Replies: 50
Views: 23,217
Posted By Wolftousen
Awesome, great to hear that Lua is of interest in...

Awesome, great to hear that Lua is of interest in the community and among the devs. Out of all the languages I know, I use lua for my personal projects 90% of the time and for work whenever I can...
Forum: Development::Bug Reports 05-25-2010, 11:59 PM
Replies: 2
Views: 2,329
Posted By Wolftousen
Non-Tradeskill Combines Crashing SoD

I have been doing a couple non trade skill combines and every time I do the item is created and put on my cursor as it should be, but the container doesn't disappear or close like it should (Lucid...
Forum: Development::Server Code Submissions 05-16-2010, 05:00 AM
Replies: 3
Views: 2,486
Posted By Wolftousen
int32 Spawn2::resetTimer() { 1. int32 rspawn...

int32 Spawn2::resetTimer()
{
1. int32 rspawn = respawn_ * 1000;

2. if (variance_ != 0) {
3. int var_over_2 = variance_/2;
4. rspawn = MakeRandomInt(rspawn - var_over_2, rspawn +...
Forum: Development::Server Code Submissions 05-15-2010, 10:16 PM
Replies: 3
Views: 2,486
Posted By Wolftousen
COMMITTED: Spawn Variance

Was confused as to why a certain spawn kept going off at the same spawn time even though it had variance set in the database entry.

Went and found out that the function that controls spawn time...
Forum: Development::Server Code Submissions 05-10-2010, 11:17 PM
Replies: 2
Views: 2,534
Posted By Wolftousen
Happy to put my abilities to use for this. I'll...

Happy to put my abilities to use for this. I'll be sure to run things through spell check before posting them from now on.

I'll keep posting any fixes i find, always seem to stumble on something...
Forum: Development::Server Code Submissions 05-10-2010, 03:41 PM
Replies: 2
Views: 2,534
Posted By Wolftousen
AvoidDamage function optimizations

Was looking at this function trying to figure it out and did so with a little help from Kim, but it had a lot of repeated tests and function calls so i compressed it down so it does less work with...
Forum: Development::Server Code Submissions 05-10-2010, 03:39 PM
Replies: 1
Views: 2,617
Posted By Wolftousen
Percision of the Pathfinder AA

Rangers are currently getting the bonus of this AA on ranged attacks, they are not supposed to. The description of the AA specifies Melee attacks.

diff 1473 rev zone/attack.cpp:

C:\Program...
Forum: Development::Server Code Submissions 05-10-2010, 03:38 PM
Replies: 0
Views: 2,319
Posted By Wolftousen
Tactical Mastery AA

The Tactical Mastery AA that allows Warriors and Berserkers to strike through is not implemented, yet it is for monks (called Strikethrough for them).

Fix Diff - rev 1473 zone/attack.cpp:
...
Forum: Development::Server Code Submissions 05-09-2010, 10:41 PM
Replies: 5
Views: 3,541
Posted By Wolftousen
sorry i haven't checked these forums in a while,...

sorry i haven't checked these forums in a while, but what i was trying to do was get the function the quests call to get random values more diverse.

The root cause is really that eqemu is using...
Forum: Development::Bug Reports 04-22-2010, 03:11 PM
Replies: 56
Views: 84,548
Posted By Wolftousen
Hmm, maybe the calcs aren't off. But it's acting...

Hmm, maybe the calcs aren't off. But it's acting very weird when i try to regen past that point... it acts like it can't. I just check again and am at 5753/5793 and holding.

Is endurance regen...
Forum: Development::Bug Reports 04-22-2010, 02:29 PM
Replies: 56
Views: 84,548
Posted By Wolftousen
Endurance forumla... It seems to still be...

Endurance forumla...

It seems to still be off by a small margin.

My berserker on PEQ has 5253 / 5793 constantly if it's "full"...

Feel free to look at his gear with the peq magelo if that...
Forum: Development::Server Code Submissions 04-21-2010, 02:55 PM
Replies: 5
Views: 3,541
Posted By Wolftousen
Suggestion for perl quest random function

XS(XS__ChooseRandom);
XS(XS__ChooseRandom)
{
dXSARGS;
if (items < 1)
Perl_croak(aTHX_ "Usage: ChooseRandom(... list ...)");

int random = MakeRandomInt(0, items * 10);
int index = random %...
Forum: Development::Bug Reports 04-16-2010, 01:28 AM
Replies: 56
Views: 84,548
Posted By Wolftousen
SoD client refuses to reconnect if you're...

SoD client refuses to reconnect if you're connection to the internet shuts down and restarts. I have my desktop being fed internet from my laptop via cross over cable and dog ripped it out (little...
Forum: Development::Bug Reports 04-14-2010, 10:00 PM
Replies: 56
Views: 84,548
Posted By Wolftousen
Clarification on the error with the BL, if I do...

Clarification on the error with the BL, if I do not have a target and click the pants, I get the immediate error:

"You must first select a target for this spell!"
"Your spell is interrupted"
...
Forum: Development::Bug Reports 04-14-2010, 07:56 PM
Replies: 56
Views: 84,548
Posted By Wolftousen
Ok, i have been paying more attention when I use...

Ok, i have been paying more attention when I use those pants. It happened again, but I did not have a target of any kind when i clicked them. Same issues occured after until I zoned.

This has...
Forum: General::General Discussion 04-13-2010, 08:51 PM
Replies: 11
Views: 2,919
Posted By Wolftousen
PEQ Server/Site down?

Is anyone else having issues with the PEQ server and website not coming up?
Forum: Development::Bug Reports 04-12-2010, 10:11 PM
Replies: 56
Views: 84,548
Posted By Wolftousen
I'm playing on PEQ with the base spell file that...

I'm playing on PEQ with the base spell file that came with the SoD steam download. The item that seems to cause this is: Leggings of the Khati Sha (http://lucy.allakhazam.com/item.html?id=16783).
...
Forum: Development::Bug Reports 04-12-2010, 03:34 AM
Replies: 56
Views: 84,548
Posted By Wolftousen
Not sure if this has been attempted to be fixed...

Not sure if this has been attempted to be fixed or not, but on my BST when i click my Legs for pet haste, most of the time it locks up my casting. It doesn't lock up my ability to attack or send my...
Forum: Development::Bug Reports 04-08-2010, 12:46 PM
Replies: 56
Views: 84,548
Posted By Wolftousen
Tracking has another bug, not sure if it is SoD...

Tracking has another bug, not sure if it is SoD related. But the tracking window has an option for it to auto update teh tracking list. While this is active i get the message "Ability recovery time...
Forum: Development::Bug Reports 04-04-2010, 08:33 PM
Replies: 56
Views: 84,548
Posted By Wolftousen
ah didn't know, just felt weird.

ah didn't know, just felt weird.
Forum: Development::Bug Reports 04-04-2010, 07:29 PM
Replies: 56
Views: 84,548
Posted By Wolftousen
Con colors are not correct on the SoD client,...

Con colors are not correct on the SoD client, things that should be green to a 65 are appearing white. (was running through Lake of Ill Omen when i noticed) And goblins at the entrance area of...
Forum: Development::Bug Reports 04-02-2010, 07:47 PM
Replies: 56
Views: 84,548
Posted By Wolftousen
Just switched to SoD client for playing on PEQ. ...

Just switched to SoD client for playing on PEQ. Logged into my characters and buffed up. While buffing up had to use Cannibalize AA on shaman for more mana and then when i went to case Quiessence...
Forum: Development::Server Code Submissions 03-09-2009, 03:20 PM
Replies: 12
Views: 3,824
Posted By Wolftousen
Also, you are interpreting the spell data...

Also, you are interpreting the spell data wrong... The Skill Attack(38) is the bonus it applies to the skill being used with the spell. The skill being used is specified elseware in the rawdata if...
Forum: Development::Server Code Submissions 03-09-2009, 02:33 PM
Replies: 12
Views: 3,824
Posted By Wolftousen
It's not that it isn't working. It is working,...

It's not that it isn't working. It is working, it just isn't working as intended. it gets to and does SE_SkillAttack in spell_effects.cpp. But, that isn't the end of it b/c of the way...
Forum: Development::Server Code Submissions 03-09-2009, 05:23 AM
Replies: 12
Views: 3,824
Posted By Wolftousen
I'm not sure I like the solution to #4 quite yet,...

I'm not sure I like the solution to #4 quite yet, but it does get it partially in there. I realize that you want to view Rage Volley and other melee discs as spells, but not wanting to send it down...
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