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Forum: Quests::Q&A 02-26-2013, 06:59 PM
Replies: 12
Views: 2,876
Posted By Disorder
Thanks for the suggestions. perl -cW is quite...

Thanks for the suggestions. perl -cW is quite useful. Any one know why I am required to use double parenthesis? Its not a problem for me, but different than others. Maybe it is my version of perl?
...
Forum: Quests::Q&A 02-26-2013, 01:18 AM
Replies: 12
Views: 2,876
Posted By Disorder
Quest crashing zone and client

I posted earlier about keeping a tally of quests completed. I couldn't figure it out. So I decided to use repetitive if statements and setting the global in each if statement manually. However, It...
Forum: Quests::Q&A 02-25-2013, 11:06 PM
Replies: 2
Views: 2,248
Posted By Disorder
Thank you very much, mate.

Thank you very much, mate.
Forum: Quests::Q&A 02-25-2013, 08:42 PM
Replies: 2
Views: 2,248
Posted By Disorder
Checking Quest Repetition

Greetings!

I'm making a quest that is repeatable. I'd like to have quest globals track the number of times it has been repeated. I'm not sure how to add to the value stored in quest globals.
...
Forum: Support::Windows Servers 02-25-2013, 04:21 PM
Replies: 9
Views: 3,803
Posted By Disorder
This was the fix.

This was the fix.
Forum: Support::Windows Servers 02-24-2013, 09:44 PM
Replies: 6
Views: 2,205
Posted By Disorder
Also, any idea's on the 00000 problem in quest...

Also, any idea's on the 00000 problem in quest text?
Forum: Support::Windows Servers 02-24-2013, 09:38 PM
Replies: 6
Views: 2,205
Posted By Disorder
Titanium: SoF: Thus, an item...

Titanium:


SoF:



Thus, an item spawning in slot 23, 262, and 263 should yield the bag in 23, and two items in the bag in the top left corner. I ended up with the bag in the second from top...
Forum: Support::Windows Servers 02-24-2013, 09:35 PM
Replies: 6
Views: 2,205
Posted By Disorder
That does not explain why I get results of a...

That does not explain why I get results of a titanium client on UF client, etc.
Forum: Support::Windows Servers 02-24-2013, 09:34 PM
Replies: 9
Views: 3,803
Posted By Disorder
I'll give it a try, thanks :)

I'll give it a try, thanks :)
Forum: Support::Windows Servers 02-24-2013, 04:40 PM
Replies: 9
Views: 3,803
Posted By Disorder
UCS.exe

Getting some weird things going on I noticed today since recompile.

---------------------------------------------
[02.24. - 12:32:26] Starting Log: logs/eqemu_debug_ucs_4432.log
[02.24. -...
Forum: Support::Windows Servers 02-24-2013, 04:31 PM
Replies: 6
Views: 2,205
Posted By Disorder
Quest and SOF Client Question

I figured windows support would be best place for this.

When I boot my server, quests with click links in them look like this

[Sun Feb 24 12:23:08 2013] You say, 'Hail, Ragged Jep'
[Sun Feb...
Forum: Support::Windows Servers 02-24-2013, 01:55 AM
Replies: 8
Views: 3,143
Posted By Disorder
I recompiled with all options selected except the...

I recompiled with all options selected except the one in reference to strawberry perl? (maybe I'm going crazy, but I thought that is what it said).

That fixed it.

Thanks for the tips, folks.
Forum: Support::Windows Servers 02-24-2013, 01:41 AM
Replies: 8
Views: 3,143
Posted By Disorder
Still crashed

Still crashed
Forum: Support::Windows Servers 02-23-2013, 09:45 PM
Replies: 8
Views: 3,143
Posted By Disorder
I downloaded latest files with Git. I ran cmake,...

I downloaded latest files with Git. I ran cmake, no errors. Compiled, no errors. Then I updated my DB with the latest revisions, including the required one via git for mercs.
Forum: Support::Windows Servers 02-23-2013, 09:35 PM
Replies: 8
Views: 3,143
Posted By Disorder
Recompile problems

I decided to try out Git and make sure my server was up to date with latest revisions.

I downloaded latest files with Git. I ran cmake, no errors. Compiled, no errors. Then I updated my DB with...
Forum: Development::Development 02-22-2013, 12:54 AM
Replies: 9
Views: 5,679
Posted By Disorder
As always, thanks, c0ncrete.

As always, thanks, c0ncrete.
Forum: Development::Development 02-22-2013, 12:39 AM
Replies: 9
Views: 5,679
Posted By Disorder
I see now, thank you. Do we use git to keep...

I see now, thank you. Do we use git to keep quests updated, etc? Also, How do we keep it from overwriting changed quests? Thanks.
Forum: Development::Development 02-21-2013, 11:18 PM
Replies: 9
Views: 5,679
Posted By Disorder
where do you use these commands? Via cmd?

where do you use these commands? Via cmd?
Forum: Quests::Q&A 02-21-2013, 01:10 PM
Replies: 21
Views: 5,562
Posted By Disorder
Finally got to test it. I still get this...

Finally got to test it. I still get this response:



Any suggestions, mate? :)
Forum: Quests::Q&A 02-20-2013, 04:40 PM
Replies: 21
Views: 5,562
Posted By Disorder
Sorry for delayed response. Been so busy. I'll...

Sorry for delayed response. Been so busy. I'll take a look at this and let ya know.
Forum: Quests::Q&A 02-19-2013, 11:38 AM
Replies: 21
Views: 5,562
Posted By Disorder
Sorry for double post. Is he supposed to say he...

Sorry for double post. Is he supposed to say he doesn't want the item twice?
Forum: Quests::Q&A 02-19-2013, 11:37 AM
Replies: 21
Views: 5,562
Posted By Disorder
c0ncrete, When JUST the knife is returned he...

c0ncrete,

When JUST the knife is returned he says the text

my $knife_back = 0;
if ( defined $qglobals{jep_knife} && defined $itemcount{1377} ) {
plugin::Whisper( "Oh, $name, you...
Forum: Quests::Q&A 02-19-2013, 10:56 AM
Replies: 21
Views: 5,562
Posted By Disorder
[QUOTE=c0ncrete;218378]i'd do something like...

[QUOTE=c0ncrete;218378]i'd do something like this, but i'm extremely picky... :)

elsif ( # consume knife only if
$ulevel < 6 #...
Forum: Quests::Q&A 02-17-2013, 01:19 PM
Replies: 21
Views: 5,562
Posted By Disorder
Thanks for all the responses. c0ncrete, I'm not...

Thanks for all the responses. c0ncrete, I'm not sure I understand your code. I know you even took the time to add notes, but this one is beyond me. I'll tinker around with it. I think you just use...
Forum: Quests::Q&A 02-17-2013, 04:38 AM
Replies: 21
Views: 5,562
Posted By Disorder
Check_handin

Greetings!

I'm having trouble with this quest. I cannot get check_handin to function as I see it in other peoples quests. First, here is my quest code...

##################################
#...
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