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Search: Posts Made By: Splose
Forum: Support::General Support Yesterday, 03:59 AM
Replies: 13
Views: 809
Posted By Splose
Great advice right here. Just because you...

Great advice right here.

Just because you are burnt out right now doesn't mean you will be in a few months, year from now, etc. It seems the trend atm are these classic-"ish" progression servers....
Forum: Quests::Plugins & Mods 02-10-2019, 05:17 AM
Replies: 55
Views: 17,714
Posted By Splose
It is working on older compiles.. I haven't tried...

It is working on older compiles.. I haven't tried on a recent compile but I would assume things have been updated/changed and that's why its broken.

I recommend going to link by superpally...
Forum: Quests::Plugins & Mods 02-08-2019, 06:51 AM
Replies: 55
Views: 17,714
Posted By Splose
Yes it will.. the sp dmg and healing work the...

Yes it will.. the sp dmg and healing work the same way.

Spell Damage Scaling (100 = 100% or normal, <100 is weaker, >100 is stronger)


I still work on this from time to time.. I need to take...
Forum: Quests::Q&A 01-31-2019, 07:51 AM
Replies: 1
Views: 261
Posted By Splose
I know you can edit the name/color of augment...

I know you can edit the name/color of augment groups via dbstr but I have not explored any further than that. MQ2 does what you described but only from green/red based on if you can equip it iirc.
Forum: General::Server Discussion 01-16-2019, 12:21 AM
Replies: 39
Views: 3,129
Posted By Splose
It is sad that you only use EQEmu as a piggybank...

It is sad that you only use EQEmu as a piggybank you can break open every couple of years because even I enjoyed the original iteration of this project (and donated for that matter). The bolded...
Forum: Support::Windows Servers 12-10-2018, 10:58 AM
Replies: 6
Views: 339
Posted By Splose
The above is probably whats wrong but if you...

The above is probably whats wrong but if you didn't change the model try changing its gender and texture around. Some models that don't have gendered variants will result in the human model showing,...
Forum: General::Server Discussion 11-04-2018, 11:27 AM
Replies: 11
Views: 1,175
Posted By Splose
Okay I'll bite. I am the owner of EQAwakened...

Okay I'll bite.

I am the owner of EQAwakened and Narian is one of my tester characters. From the moment you logged into the server you were in OOC trying to get a reaction out of people and your...
Forum: Support::Windows Servers 11-04-2018, 08:38 AM
Replies: 7
Views: 724
Posted By Splose
select * from npc_spells_entries where spellid in...

select * from npc_spells_entries where spellid in (982,3087,24661,39081,39082,39181,39182);

There you can look at all the spell sets that have a harm touch in them and can set the recast_delay /...
Forum: General::General Discussion 09-10-2018, 09:35 PM
Replies: 12
Views: 856
Posted By Splose
I believe Akkadius was hosting it.. maybe try an...

I believe Akkadius was hosting it.. maybe try an get with him on the Discord and see if he knows what happened or can contact the owner.
Forum: General::General Discussion 09-10-2018, 05:11 PM
Replies: 12
Views: 856
Posted By Splose
Not sure what happened to it.. was a bit sad to...

Not sure what happened to it.. was a bit sad to see it gone as well.
Forum: Quests::Custom 09-02-2018, 08:50 PM
Replies: 5
Views: 1,535
Posted By Splose
http://www.eqemulator.org/forums/showthread.php?t=...

http://www.eqemulator.org/forums/showthread.php?t=32609
Forum: EQEmu Operations Center 08-27-2018, 03:59 AM
Replies: 14
Views: 1,006
Posted By Splose
Yeah that specific one is from the EOC task...

Yeah that specific one is from the EOC task editor but it appears the PEQ isn't updated to use the new tables as well.
Forum: EQEmu Operations Center 08-26-2018, 07:37 PM
Replies: 14
Views: 1,006
Posted By Splose
Task tables

https://i.gyazo.com/d7effd5c5642a832d859db149de591a6.png

activities is now task_activities apparently?
Forum: General::General Discussion 08-20-2018, 03:56 AM
Replies: 13
Views: 717
Posted By Splose
This should be fine. Another thing to note is...

This should be fine. Another thing to note is that anything with a "#" before it is commented out. So you will have to comment out the other 3 ranks if you want to give all 4 before any character is...
Forum: General::General Discussion 08-17-2018, 04:24 AM
Replies: 13
Views: 717
Posted By Splose
This puts a flag on your character so this code...

This puts a flag on your character so this code only runs once for players who do not have the flag.
Forum: General::General Discussion 08-16-2018, 05:23 PM
Replies: 13
Views: 717
Posted By Splose
Depending on how many spell gems you want to...

Depending on how many spell gems you want to give.

quests/global/global_player.pl

sub EVENT_CONNECT {
if(!defined($qglobals{"SpellGem"}) {
$client->IncrementAA(1071); #:: Mnemonic...
Forum: General::General Discussion 08-16-2018, 01:24 AM
Replies: 13
Views: 717
Posted By Splose
I'll post the code for you when I get off work in...

I'll post the code for you when I get off work in a few hours
Forum: General::General Discussion 08-16-2018, 12:01 AM
Replies: 13
Views: 717
Posted By Splose
auto giving players mnemonic retention on their...

auto giving players mnemonic retention on their first login on event connect is a good way to do your spell gem idea
Forum: Support::Windows Servers 08-13-2018, 09:28 AM
Replies: 2
Views: 299
Posted By Splose
Debug Assertion Error

I am trying to compile the source pulled last night and I am getting the following error. I can't seem to find anything in my logs about this but it appears to be happening when shared_memory is...
Forum: General::General Discussion 08-12-2018, 04:02 AM
Replies: 4
Views: 650
Posted By Splose
Wasn't Shards of Dalaya's old client the Trilogy...

Wasn't Shards of Dalaya's old client the Trilogy client? Might be wrong but I know it was at least older than Titanium
Forum: General::Server Discussion 07-25-2018, 04:02 AM
Replies: 4
Views: 673
Posted By Splose
can I get your e-autograph maze?

can I get your e-autograph maze?
Forum: General::News 07-07-2018, 02:04 AM
Replies: 18
Views: 7,176
Posted By Splose
I will get with you soon about the scaling system...

I will get with you soon about the scaling system and some zonecontroller/player.pl tutorials.
Forum: Development::Development 06-13-2018, 11:48 PM
Replies: 5
Views: 655
Posted By Splose
I'm really not sure. The original zone controller...

I'm really not sure. The original zone controller was an actual NPC in your database. If you used the old version of Akkadius' scaling there was a query in there that added it to your npc_types.. try...
Forum: Development::Development 06-13-2018, 05:28 AM
Replies: 5
Views: 655
Posted By Splose
Zone_controller is now hardcoded into the source...

Zone_controller is now hardcoded into the source to spawn at a certain entity id in every zone I believe. You can do a ton of things with it but if you would like to disable it check this rule...
Forum: Quests::Plugins & Mods 05-14-2018, 01:41 PM
Replies: 55
Views: 17,714
Posted By Splose
No what you have now should work I briefly tested...

No what you have now should work I briefly tested it. When I get everything I want done it'll be a simple drag and drop into the appropriate folders and you won't have to do anything further assuming...
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