EQEmulator Home
>
EQEmulator Forums
>
Search Forums
Search Results
User Name
Remember Me?
Password
Home
Forums
Register
Members List
Today's Posts
Search
Search Forums
Show Threads
Show Posts
Advanced Search
Go to Page...
Page 1 of 2
1
2
>
Showing results 1 to 25 of 32
Search took
0.00
seconds.
Search:
Posts Made By:
Lucia Moore
Forum:
Support::Windows Servers
12-13-2013, 09:05 PM
Replies:
3
Two questions regarding PvP and looting.
Views:
1,906
Posted By
Lucia Moore
I suspect that to be the case, at least for...
I suspect that to be the case, at least for looting everything from players immediately. I'm hoping someone can list some code snippets so I don't have to dig through everything. I'm not familiar...
Forum:
Support::Windows Servers
12-12-2013, 11:29 AM
Replies:
3
Two questions regarding PvP and looting.
Views:
1,906
Posted By
Lucia Moore
Hmm, I guess nobody has ever set this on their...
Hmm, I guess nobody has ever set this on their server before?
Forum:
Support::Windows Servers
12-10-2013, 10:44 PM
Replies:
3
Two questions regarding PvP and looting.
Views:
1,906
Posted By
Lucia Moore
Two questions regarding PvP and looting.
I want to have the following two features present on my server:
1. Full-on PvP with players inflicting 100% damage on other players.
2. The ability to fully loot the body of any player, at any...
Forum:
Support::Windows Servers
12-10-2013, 10:42 PM
Replies:
34
How do I stop players from spawning in Crescent Reach?
Views:
10,375
Posted By
Lucia Moore
Yes, I am! What I did was change the entry...
Yes, I am!
What I did was change the entry in char_create_combinations to 9, then changed the same values to 9 in start_zones, along with providing the correct xyz coordinates.
The trick is...
Forum:
Support::Windows Servers
12-08-2013, 08:03 PM
Replies:
34
How do I stop players from spawning in Crescent Reach?
Views:
10,375
Posted By
Lucia Moore
Success! Changing the value in the...
Success!
Changing the value in the char_create_combinations table fixed the issue! That's where the server was pulling that value from!
Thanks Furniture!
And thanks Kingly_Krab, too! I will...
Forum:
Support::Windows Servers
12-08-2013, 07:41 PM
Replies:
34
How do I stop players from spawning in Crescent Reach?
Views:
10,375
Posted By
Lucia Moore
I don't think it's overriding anything, but that...
I don't think it's overriding anything, but that could be where that anomalous "383" zone_id value is coming from. I'll try changing it and see what happens.
Edit: Also, would expanding that table...
Forum:
Support::Windows Servers
12-08-2013, 06:30 PM
Replies:
34
How do I stop players from spawning in Crescent Reach?
Views:
10,375
Posted By
Lucia Moore
I have restarted my server enough that if I was...
I have restarted my server enough that if I was getting a dollar each time I did it, I could retire from my day job :D
Forum:
Support::Windows Servers
12-08-2013, 05:19 PM
Replies:
34
How do I stop players from spawning in Crescent Reach?
Views:
10,375
Posted By
Lucia Moore
I didn't intend to offend you, and clearly I...
I didn't intend to offend you, and clearly I have, so I apologize. I can assure you that trying to fix this issue is as frustrating for me as my responses are to you. I understand that you're trying...
Forum:
Support::Windows Servers
12-08-2013, 04:14 PM
Replies:
34
How do I stop players from spawning in Crescent Reach?
Views:
10,375
Posted By
Lucia Moore
Sure. http://i.imgur.com/5oExaqE.png ...
Sure.
http://i.imgur.com/5oExaqE.png
There's the relevant part of my rules. As you can see, I have SOFStartZoneID set to -1, so the server shouldn't care if the player is using an SOF+ client or...
Forum:
Support::Windows Servers
12-08-2013, 03:48 PM
Replies:
34
How do I stop players from spawning in Crescent Reach?
Views:
10,375
Posted By
Lucia Moore
Update Okay, I'm getting an error message...
Update
Okay, I'm getting an error message now (or, at least, I'm looking at the correct window now) and I can see what's screwing up, but have no idea why, unless it's something hardcoded into the...
Forum:
Support::Windows Servers
12-08-2013, 03:32 PM
Replies:
34
How do I stop players from spawning in Crescent Reach?
Views:
10,375
Posted By
Lucia Moore
The attitude is entirely unwelcome. If you're...
The attitude is entirely unwelcome. If you're going to get angry, please don't bother responding to me. I can wait for someone that's not going to lose their temper to assist me. Furthermore, I did...
Forum:
Support::Windows Servers
12-08-2013, 03:14 PM
Replies:
19
How do I export Skill/Spell changes?
Views:
26,794
Posted By
Lucia Moore
It is! Thanks!
It is! Thanks!
Forum:
Support::Windows Servers
12-08-2013, 03:11 PM
Replies:
34
How do I stop players from spawning in Crescent Reach?
Views:
10,375
Posted By
Lucia Moore
It looks like people are reading the replies to...
It looks like people are reading the replies to my post without actually reading what I typed.
People aren't spawning in the tutorial zone, they're spawning in Crescent Reach when I choose to...
Forum:
Support::Windows Servers
12-08-2013, 01:18 AM
Replies:
19
How do I export Skill/Spell changes?
Views:
26,794
Posted By
Lucia Moore
I do not currently have that EXE file. The only...
I do not currently have that EXE file. The only default setting I changed was to add bots. Is it REQUIRED that I create it at compile, or can I compile it now without having to recompile my entire...
Forum:
Support::Windows Servers
12-07-2013, 09:33 PM
Replies:
19
How do I export Skill/Spell changes?
Views:
26,794
Posted By
Lucia Moore
How do I run it? Using "perl...
How do I run it? Using "perl export_client_files.pdb" doesn't work, it gives me an error about an invalid character, so I assume that .pdb files aren't perl scripts...
I built with all of the...
Forum:
Support::Windows Servers
12-07-2013, 09:28 PM
Replies:
34
How do I stop players from spawning in Crescent Reach?
Views:
10,375
Posted By
Lucia Moore
My start zones are set, the problem is the server...
My start zones are set, the problem is the server is kicking people into Crescent Reach if I try to get them to spawn. My only assumption is that I screwed something up, but I can't for the life of...
Forum:
Support::Windows Servers
12-07-2013, 09:26 PM
Replies:
19
How do I export Skill/Spell changes?
Views:
26,794
Posted By
Lucia Moore
I have something called...
I have something called "export_client_files.pdb", is that it?
Also, I cannot seem to modify spells. I used the Null editor, and exported a spells_us.txt file. The client now displays the correct...
Forum:
Support::Windows Servers
12-07-2013, 09:17 PM
Replies:
34
How do I stop players from spawning in Crescent Reach?
Views:
10,375
Posted By
Lucia Moore
That's the thing, I don't THINK there's an error....
That's the thing, I don't THINK there's an error. I changed the start_zone and zoneid fields from 382 (or 383) to 9 and got the xyz coordinates from in-game. There's no reason I can think of why...
Forum:
Support::Windows Servers
12-07-2013, 08:39 PM
Replies:
19
How do I export Skill/Spell changes?
Views:
26,794
Posted By
Lucia Moore
How do I export Skill/Spell changes?
Is there an easy way to do it? Like, a command that creates new .txt files that I can give to my players?
I've seen the RaceData.txt and spells_us.txt files, and I've seen Null's spell editor,...
Forum:
Support::Windows Servers
12-07-2013, 08:36 PM
Replies:
34
How do I stop players from spawning in Crescent Reach?
Views:
10,375
Posted By
Lucia Moore
*SIGH* Maybe I'm the one that's not being...
*SIGH*
Maybe I'm the one that's not being clear...
I do not want players to spawn in Crescent Reach. At all. Ever.
I went through and replaced all of the starting zone entries that pointed...
Forum:
Support::Windows Servers
12-07-2013, 06:09 PM
Replies:
34
How do I stop players from spawning in Crescent Reach?
Views:
10,375
Posted By
Lucia Moore
That's fine and all, but I'm not having trouble...
That's fine and all, but I'm not having trouble with players starting in the Mines of Gloomingdeep. I took care of that already. I'm having problems with players being able to start in Crescent...
Forum:
Support::Windows Servers
12-07-2013, 05:12 PM
Replies:
34
How do I stop players from spawning in Crescent Reach?
Views:
10,375
Posted By
Lucia Moore
I don't see anything in rule_values or variables...
I don't see anything in rule_values or variables that lets me select player start zones.
Forum:
Support::Windows Servers
12-07-2013, 04:34 PM
Replies:
34
How do I stop players from spawning in Crescent Reach?
Views:
10,375
Posted By
Lucia Moore
How do I stop players from spawning in Crescent Reach?
I don't even see it as an option in the start_zones table!
I changed it so that players start in the old Freeport rather than the new one, and now they spawn in Crescent Reach whenever you try to...
Forum:
Support::Windows Servers
12-07-2013, 02:09 PM
Replies:
3
None of my settings do anything?
Views:
1,968
Posted By
Lucia Moore
Oh, I see. I'll try changing that and see if...
Oh, I see. I'll try changing that and see if characters can still level beyond 20, because that's the limit I'm trying to set.
Also, can I just set all zones to use the same ruleset, or will that...
Forum:
Support::Windows Servers
12-07-2013, 01:56 PM
Replies:
3
None of my settings do anything?
Views:
1,968
Posted By
Lucia Moore
None of my settings do anything?
Okay, so I found this HUGE rule list in the database that seems to control all sorts of things. Level caps, how AC/Attack work on level differences, crit rates, everything....but changing those...
Showing results 1 to 25 of 32
Page 1 of 2
1
2
>
Forum Jump
User Control Panel
Private Messages
Subscriptions
Who's Online
Search Forums
Forums Home
General
General::General Discussion
General::Server Discussion
General::News
General::News::Polls
Support
Support::General Support
Idiot Posters
Spell Support
Support::Windows Servers
Support::Linux Servers
Support::Packetcollector
Support::MiniLogin
Quests
Quests::Q&A
Quests::Custom
Quests::Completed
Quests::Submissions
Quests::Plugins & Mods
Quests::need work
Quests::LUA
Development
Development::Development
Development::Bots
Development: Custom Code
Development::Server Code Submissions
Development::Feature Requests
Development::Bugs
Development::Bug Reports
Development::Database/World Building
Development::Tools
Development::GeorgeS's Tools
EQEmu Operations Center
KayotRO
Old Eq
OpenZone
OpenZone:: Q&A
Simple Client
OpenZone::Tutorials
OpenZone::Bug Reporting
Misc
Misc::Off Topic
Misc::Screenshots
Archives
Archive::Support
Archive::General Support
Archive::Windows Servers
Archive::Linux Servers
Archive::Tutorials/Howto's
Tutorials--Outdated Use the Wiki
Tutorial ALL NEW PEOPLE READ THIS
Tutorials::Discussion
Tutorials::Requests
Tutorials::Submissions
Tutorials::Needs work
Archive::Packetcollector
Archive::Development
Archive::Development
Archive::Bugs
Archive::Tools
Archive::Quests
Archive::Database/World Building
EQ2 Development
Archive::Misc
Archive::Off Topic
Archive::Screenshots
OpenEQ
OpenEQ::General Discussion
OpenEQ::Support
OpenEQ::Development
OpenEQ::Bug reporting
OpenEQ::Plugins
All times are GMT -4. The time now is
07:19 PM
.
-- Default Style
---- EQEmulator
EQEmulator
-
Archive
-
Top
Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a
Creative Commons License
.
Powered by vBulletin®, Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Template by
Bluepearl Design
and
vBulletin Templates
- Ver3.3