EQEmulator Home
>
EQEmulator Forums
>
Search Forums
Search Results
User Name
Remember Me?
Password
Home
Forums
Register
Members List
Today's Posts
Search
Search Forums
Show Threads
Show Posts
Advanced Search
Go to Page...
Showing results 1 to 7 of 7
Search took
0.00
seconds.
Search:
Posts Made By:
Windcatcher
Forum:
Simple Client
08-06-2008, 11:21 PM
Replies:
21
Some Questions and Feedback
Views:
19,059
Posted By
Windcatcher
Take a closer look at the scn file, and if you're...
Take a closer look at the scn file, and if you're loading it in OpenZone, look at File...Properties. There are a number of entries beginning with IT, sich as IT8, etc. The number corresponds directly...
Forum:
Simple Client
08-06-2008, 10:44 PM
Replies:
21
Some Questions and Feedback
Views:
19,059
Posted By
Windcatcher
I think off the top of my head it follows the...
I think off the top of my head it follows the same scheme as live, but I'm not certain. I simply numbered the deities 1 through whatever and made up some names and descriptions without trying to stay...
Forum:
Simple Client
08-06-2008, 10:22 PM
Replies:
21
Some Questions and Feedback
Views:
19,059
Posted By
Windcatcher
Not off the top of my head. What happens if you...
Not off the top of my head. What happens if you try loading it in ZoneExplorer? The purpose of it was to be able to test your zones without needing the client.
As for the admin tool, take a look...
Forum:
Simple Client
08-03-2008, 11:23 PM
Replies:
21
Some Questions and Feedback
Views:
19,059
Posted By
Windcatcher
Yes, spell icons work the same way as live. You...
Yes, spell icons work the same way as live. You can use them with OpenSpell with a little file renaming.
Forum:
Simple Client
08-03-2008, 09:46 PM
Replies:
21
Some Questions and Feedback
Views:
19,059
Posted By
Windcatcher
Hmmm. A simple workaround for the admin tool...
Hmmm. A simple workaround for the admin tool would be to do the following:
- Make a folder (any name)
- In it, make a "uifiles" subfolder
- In *that*, make a "default" subfolder so that you have...
Forum:
Simple Client
08-03-2008, 08:47 PM
Replies:
21
Some Questions and Feedback
Views:
19,059
Posted By
Windcatcher
Just point the admin tool (newest version: this...
Just point the admin tool (newest version: this is is important) at the folder where SimpleClient's icon files are and it will use them. Icons start at ID 500 and progress top-to-bottom,...
Forum:
Simple Client
08-03-2008, 03:02 PM
Replies:
21
Some Questions and Feedback
Views:
19,059
Posted By
Windcatcher
You can only change what the races and classes...
You can only change what the races and classes are called at the moment. I've put together some preliminary packets for allowing the server to customize the client on the fly, but I haven't added...
Showing results 1 to 7 of 7
Forum Jump
User Control Panel
Private Messages
Subscriptions
Who's Online
Search Forums
Forums Home
General
General::General Discussion
General::Server Discussion
General::News
General::News::Polls
Support
Support::General Support
Idiot Posters
Spell Support
Support::Windows Servers
Support::Linux Servers
Support::Packetcollector
Support::MiniLogin
Quests
Quests::Q&A
Quests::Custom
Quests::Completed
Quests::Submissions
Quests::Plugins & Mods
Quests::need work
Quests::LUA
Development
Development::Development
Development::Bots
Development: Custom Code
Development::Server Code Submissions
Development::Feature Requests
Development::Bugs
Development::Bug Reports
Development::Database/World Building
Development::Tools
Development::GeorgeS's Tools
EQEmu Operations Center
KayotRO
Old Eq
OpenZone
OpenZone:: Q&A
Simple Client
OpenZone::Tutorials
OpenZone::Bug Reporting
Misc
Misc::Off Topic
Misc::Screenshots
Archives
Archive::Support
Archive::General Support
Archive::Windows Servers
Archive::Linux Servers
Archive::Tutorials/Howto's
Tutorials--Outdated Use the Wiki
Tutorial ALL NEW PEOPLE READ THIS
Tutorials::Discussion
Tutorials::Requests
Tutorials::Submissions
Tutorials::Needs work
Archive::Packetcollector
Archive::Development
Archive::Development
Archive::Bugs
Archive::Tools
Archive::Quests
Archive::Database/World Building
EQ2 Development
Archive::Misc
Archive::Off Topic
Archive::Screenshots
OpenEQ
OpenEQ::General Discussion
OpenEQ::Support
OpenEQ::Development
OpenEQ::Bug reporting
OpenEQ::Plugins
All times are GMT -4. The time now is
02:25 PM
.
-- Default Style
---- EQEmulator
EQEmulator
-
Archive
-
Top
Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a
Creative Commons License
.
Powered by vBulletin®, Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Template by
Bluepearl Design
and
vBulletin Templates
- Ver3.3