Go Back   EQEmulator Home > EQEmulator Forums > Search Forums

Showing results 1 to 3 of 3
Search took 0.00 seconds.
Search: Posts Made By: ghanja
Forum: Development::Bug Reports 08-31-2016, 04:09 PM
Replies: 15
Views: 8,804
Posted By ghanja
While I don't know what the current Live status...

While I don't know what the current Live status is on Bind Wound, "back in the day" it was a Rogue, Warrior or Monk that could go to 70% max (assuming no other modifiers) upon having a Bind Wound of...
Forum: Development::Bug Reports 08-31-2016, 04:01 PM
Replies: 15
Views: 8,804
Posted By ghanja
int maxHPBonus = spellbonuses.MaxBindWound +...

int maxHPBonus = spellbonuses.MaxBindWound + itembonuses.MaxBindWound +
aabonuses.MaxBindWound;
int max_percent = 50 + 10 * maxHPBonus;


So, while you suggest it's (in your words)...
Forum: Development::Bug Reports 08-31-2016, 03:22 PM
Replies: 15
Views: 8,804
Posted By ghanja
Is the test toon a Monk? Does the test toon have...

Is the test toon a Monk? Does the test toon have AA's (i.e. First Aid)?

source/zone/client.cpp:

bool Client::BindWound(Mob *bindmob, bool start, bool fail)


Is where Bind Wound is handled.
Showing results 1 to 3 of 3

 
Forum Jump
   

All times are GMT -4. The time now is 06:47 PM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3