Go Back   EQEmulator Home > EQEmulator Forums > Search Forums

Showing results 1 to 5 of 5
Search took 0.00 seconds.
Search: Posts Made By: Freshmaker
Forum: Development::Database/World Building 02-16-2016, 09:56 AM
Replies: 1
Views: 4,342
Posted By Freshmaker
File: zone/attack.cpp Snippet: ...

File: zone/attack.cpp

Snippet:

a->meleepush_xy = attacker->GetHeading() * 2.0f;
if (RuleB(Combat, MeleePush) && damage > 0 && !IsRooted() &&
...
Forum: Development: Custom Code 02-12-2016, 12:44 PM
Replies: 10
Views: 7,220
Posted By Freshmaker
Without any modification to the snippet, you...

Without any modification to the snippet, you should just be able to save it and then use "git apply" against it. The diff is against the current master branch of EQEmu as of 2016-02-10, so if you...
Forum: Development: Custom Code 02-10-2016, 09:35 PM
Replies: 10
Views: 7,220
Posted By Freshmaker
Got bored enough to give this another look see...

Got bored enough to give this another look see tonight. Thanks, image. That helped. I've cobbled together something that gives you the functionality you want, Slaymore.

Tested this by...
Forum: Development: Custom Code 01-27-2016, 09:54 AM
Replies: 10
Views: 7,220
Posted By Freshmaker
As I anticipated, I tested this last night and it...

As I anticipated, I tested this last night and it doesn't work. Going to need to brush up more on the codebase and, having come from the land of Perl, I'm at a disadvantage. In theory all that...
Forum: Development: Custom Code 01-26-2016, 12:50 PM
Replies: 10
Views: 7,220
Posted By Freshmaker
I've honestly never touched the eqemu codebase...

I've honestly never touched the eqemu codebase before, so everything is still entirely foreign to me.

I'm confident in most of the logic here other than how I attempt to grab the weapon(s)...
Showing results 1 to 5 of 5

 
Forum Jump
   

All times are GMT -4. The time now is 01:50 AM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3