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Forum: General::General Discussion 03-20-2019, 05:14 PM
Replies: 14
Views: 833
Posted By Shin Noir
since eqemu's server listing on forums, among...

since eqemu's server listing on forums, among other eqemu-specific stuff like account management tends to not get touched much, maybe look at using a https://github.com/eqemu/server/wiki page and...
Forum: General::General Discussion 02-10-2019, 10:13 PM
Replies: 3
Views: 860
Posted By Shin Noir
Cool, you maybe want to post this in the tools...

Cool, you maybe want to post this in the tools section. :)
I commented on your github with details about feedback/issues i've had.

did you master animations as well? For both luclin and classic...
Forum: Development::Tools 01-31-2019, 10:41 AM
Replies: 16
Views: 5,619
Posted By Shin Noir
I pushed up a new version that should resolve...

I pushed up a new version that should resolve your above challenge. I'm also talking to you via discord to see about helping out.


Note that eqemupatcher is a relatively advanced tool to get...
Forum: General::Server Discussion 01-30-2019, 01:22 PM
Replies: 6
Views: 887
Posted By Shin Noir
Rebuild is in closed beta, small community, but...

Rebuild is in closed beta, small community, but hits everything except your botting/boxing clause. Vanilla trilogy with quality of life improvements and little customizations here or there to...
Forum: Support::Linux Servers 01-30-2019, 01:19 PM
Replies: 12
Views: 729
Posted By Shin Noir
Rule_Str = not a string, but tied to strength! ...

Rule_Str = not a string, but tied to strength!
Rule_Int = not an integer, but tied to intelligence!

/sarcasm

If you peruse the source code,...
Forum: Quests::Plugins & Mods 01-23-2019, 04:08 PM
Replies: 2
Views: 503
Posted By Shin Noir
plugins are essentially shared snippets that...

plugins are essentially shared snippets that extend functionality of quests.
https://github.com/ProjectEQ/projecteqquests/tree/master/plugins

I would recommend installing via Akka's installer, it...
Forum: Development::Tools 01-22-2019, 06:37 PM
Replies: 32
Views: 9,407
Posted By Shin Noir
Indeed. There are many projects who have had the...

Indeed. There are many projects who have had the same efforts you described done, many of which have contributed their efforts in one way or another, hopefully they can help bootstrap the time...
Forum: Development::Tools 01-22-2019, 07:53 AM
Replies: 32
Views: 9,407
Posted By Shin Noir
Good news for new server makers.. I've been...

Good news for new server makers.. I've been chatting with eqemu/peq dev staff and we'll be working on #project-peq-expansions.

This project is hoping to make the process of turning PEQ into a...
Forum: Spell Support 01-22-2019, 07:49 AM
Replies: 5
Views: 540
Posted By Shin Noir
I peeked at source and noticed there's no way via...

I peeked at source and noticed there's no way via a #gmcommand. I have this on my rebuildeq server though.

I'll write a pull request for #spelleffect.
I also have #playsound, may as well PR that...
Forum: Development::Tools 01-19-2019, 06:18 PM
Replies: 32
Views: 9,407
Posted By Shin Noir
This tool seems to be getting quite a bit of...

This tool seems to be getting quite a bit of traction/attention/interest, so I'm going to resume work on it.

Today I started working on a 1.0 version.
Forum: Support::General Support 01-19-2019, 07:33 AM
Replies: 16
Views: 1,415
Posted By Shin Noir
if you are using a version of eqemupatcher...

if you are using a version of eqemupatcher (lonpatcher, rebuildeq, etc) and want it to run in wine, and get a mysterious exit immediately, you may need to run the dotnet45 winetricks fix, just fyi
Forum: General::Server Discussion 01-12-2019, 08:00 PM
Replies: 3
Views: 605
Posted By Shin Noir
Unfortunately p99 decided to go entirely closed...

Unfortunately p99 decided to go entirely closed source, (meaning all the server software, quests, database changes are not available). it spent a year+ working on establishing the most meticulous...
Forum: Support::General Support 01-08-2019, 04:30 AM
Replies: 16
Views: 1,415
Posted By Shin Noir
There's a few top results when you search for...

There's a few top results when you search for "Wineskin Mojave" similar to this: http://portingteam.com/topic/11074-wineskin-not-working-on-macos-mojave-it-freezes-your-mac/

The downloads section...
Forum: Support::General Support 01-08-2019, 04:11 AM
Replies: 16
Views: 1,415
Posted By Shin Noir
For fun I tried MQ2 and EQBC: ...

For fun I tried MQ2 and EQBC:
https://i.imgur.com/ueAJLC2.png

so with wine you can get the whole environment working, just FYI
Forum: Support::General Support 01-07-2019, 07:41 PM
Replies: 16
Views: 1,415
Posted By Shin Noir
<-- Xackery btw, funny how often people refer...

<-- Xackery btw, funny how often people refer that posting.

With Mojave I ended up having some headaches with my old instructionals, I now just use wine installed via brew and run winetricks from...
Forum: General::Server Discussion 12-22-2018, 02:32 PM
Replies: 2
Views: 552
Posted By Shin Noir
Legacy of Cain had OGV as it's hub at one point

Legacy of Cain had OGV as it's hub at one point
Forum: General::Server Discussion 12-20-2018, 03:14 PM
Replies: 54
Views: 16,274
Posted By Shin Noir
Rebuild is still working on finalizing builds, as...

Rebuild is still working on finalizing builds, as well as other ideas/tech. We are making substantial effort of the last month to work towards going out of closed beta, including a website revamp...
Forum: General::General Discussion 08-05-2018, 08:46 PM
Replies: 4
Views: 779
Posted By Shin Noir
Secrets had been working on a proxy service to...

Secrets had been working on a proxy service to let eqemu communicate with trilogy, but it was a very early prototype and I haven't heard any updates in about 4 months.

I'm not sure any version of...
Forum: Development::Tools 08-03-2018, 07:36 AM
Replies: 2
Views: 857
Posted By Shin Noir
http://wiki.eqemulator.org/p?Model_Export_Maya...

http://wiki.eqemulator.org/p?Model_Export_Maya (links http://www.eqemulator.org/forums/showthread.php?t=38287)

on the EQEMU home page, you'll see the Tools Cheat Sheet link:...
Forum: Support::Windows Servers 07-27-2018, 07:35 PM
Replies: 11
Views: 1,943
Posted By Shin Noir
If you're pulling from source and building your...

If you're pulling from source and building your own,
your answer is inside zone/attack.cpp NPC::Death() function, you'll see experience giving is based on the function...
Forum: Support::Windows Servers 07-22-2018, 05:18 PM
Replies: 4
Views: 678
Posted By Shin Noir
The console should be more verbose than that....

The console should be more verbose than that. Instead of CMakeLists.txt, a more interesting output is tossed into a CMakeOutput.log, usually noted on the output of cmake.

Some knee jerk answers...
Forum: General::News 07-09-2018, 11:45 AM
Replies: 5
Views: 7,284
Posted By Shin Noir
At a glance, the system seems clean, but can be...

At a glance, the system seems clean, but can be taxing on the database.. Could be nice to layer get_data() with a cache mechanic, similar to how rules work? Just a thought.
Forum: Support::Windows Servers 04-21-2018, 08:30 PM
Replies: 13
Views: 917
Posted By Shin Noir
my xegony project has this feature built in, but...

my xegony project has this feature built in, but it's very ambitious and not nearly ready for usage. But fully aware of this headache.
Forum: Support::Linux Servers 04-04-2018, 03:20 PM
Replies: 8
Views: 2,217
Posted By Shin Noir
Knee jerk reaction: Check if you have a maps/ dir...

Knee jerk reaction: Check if you have a maps/ dir filled with maps. Seg faults happen on zone bootup if you don't have any mapfiles for zones like gfaydark.

I normally use akka's:...
Forum: Quests::Q&A 04-04-2018, 03:16 PM
Replies: 31
Views: 24,235
Posted By Shin Noir
necro posting. last update on this was 2013, sir....

necro posting. last update on this was 2013, sir. Most updated is on wiki, but with github it's been laggy lately: https://github.com/EQEmu/Server/wiki/Perl-API

A good alternative to above is...
Showing results 1 to 25 of 493

 
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