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Forum: Support::General Support 04-10-2020, 03:33 PM
Replies: 2
Views: 2,990
Posted By Tabasco
Empty Server List

I'm trying to get back into some EQEmu, even if only playing at first, and right away I'm getting a consistently empty server list. I've tried my trusty hots/uf client and now the rof2 client with...
Forum: General::Server Discussion 03-28-2020, 08:43 AM
Replies: 4
Views: 4,816
Posted By Tabasco
I don't really haunt the forums anymore, but I...

I don't really haunt the forums anymore, but I think I still get emails from PM's and I'm in contact with folks like nenelan.

My archive is here, and probably not on the best bandwidth....
Forum: General::Server Discussion 04-17-2017, 06:28 PM
Replies: 48
Views: 17,439
Posted By Tabasco
http://emudev.us.to/dungeoncrawl/ Look in the...

http://emudev.us.to/dungeoncrawl/
Look in the emusrc archive, zone/mod_functions.cpp

You'll find what you're after and more, free of charge.
Forum: General::Server Discussion 02-17-2017, 10:39 AM
Replies: 30
Views: 11,694
Posted By Tabasco
This sounds a little like how we did loot and...

This sounds a little like how we did loot and world scaling on Dungeon Crawl.
It looks like you have things well in hand, but in our old database lies a hidden gem (or at least I think so) that you...
Forum: General::News 03-15-2016, 09:46 AM
Replies: 4
Views: 26,234
Posted By Tabasco
It's great to see things coming along. I would...

It's great to see things coming along.
I would have loved having that tools cheat-sheet, not to mention the tools themselves, when I first started tinkering around here.
The 3D editor probably...
Forum: Quests::Q&A 03-12-2016, 09:44 PM
Replies: 8
Views: 6,698
Posted By Tabasco
This comes from intercepting a command like...

This comes from intercepting a command like !petname <name>. I was flowing those through a universal world script at the time so that a player could just type it in chat without needing an NPC...
Forum: General::General Discussion 01-18-2016, 08:07 PM
Replies: 2
Views: 3,691
Posted By Tabasco
For some reason I was thinking that SteamOS would...

For some reason I was thinking that SteamOS would basically just be debian with a bare X session and steam in big picture mode. This looking pretty nice for a media center OS.
Forum: General::General Discussion 12-25-2015, 04:05 PM
Replies: 2
Views: 2,668
Posted By Tabasco
Merry Christmas indeed. Enjoy the holidays...

Merry Christmas indeed.
Enjoy the holidays everyone!
Forum: General::Server Discussion 12-11-2015, 07:46 PM
Replies: 27
Views: 9,376
Posted By Tabasco
http://i.imgur.com/bUNXwFD.jpg How I mine...

http://i.imgur.com/bUNXwFD.jpg

How I mine for fish?
Forum: General::Server Discussion 12-04-2015, 11:39 PM
Replies: 20
Views: 8,146
Posted By Tabasco
It is quite difficult to do development and...

It is quite difficult to do development and play-testing, which is probably one of many reasons why players can be shy to invest a lot of time in a new server. All it takes is a missed detail or...
Forum: General::Server Discussion 11-28-2015, 10:27 AM
Replies: 20
Views: 8,146
Posted By Tabasco
I'm a big fan of rogue-like mechanics in general...

I'm a big fan of rogue-like mechanics in general and they can be a lot of fun in EQ. I actually had a server similar to this some years ago. It never got any significant population, but there were...
Forum: Quests::Q&A 10-29-2015, 08:51 PM
Replies: 5
Views: 3,218
Posted By Tabasco
When you say zone file, are you talking about the...

When you say zone file, are you talking about the zone table in the database? If not, you can control it all there.
Since modern hardware can handle it in most zones, I like to push the clipping...
Forum: General::General Discussion 10-14-2015, 10:47 PM
Replies: 65
Views: 24,540
Posted By Tabasco
I remember the whole dikumud controversy. The...

I remember the whole dikumud controversy. The only real similarities were text descriptions during fighting. It would be more likely that Anarchy Online copied from a mud because they used TCP...
Forum: Development::Database/World Building 07-30-2015, 06:40 AM
Replies: 34
Views: 16,201
Posted By Tabasco
I might get back into development on it as things...

I might get back into development on it as things settle down at home.

Akkadius, thanks for keeping the dev server up.
Forum: Development::Database/World Building 07-29-2015, 05:17 PM
Replies: 34
Views: 16,201
Posted By Tabasco
The 3D navigation is a little clunky. I'm used...

The 3D navigation is a little clunky. I'm used to it so I can fly through a map without much trouble, but that's 3D in a browser for you. Pointer lock and drag controls really mess with the UI so I...
Forum: Development::Database/World Building 07-28-2015, 08:22 PM
Replies: 34
Views: 16,201
Posted By Tabasco
Check the map download link in the original...

Check the map download link in the original thread. It might be harmless to put on github, but I didn't want to take any chances. The maps are converted to json and anything you can configure...
Forum: Development::Database/World Building 07-28-2015, 08:05 PM
Replies: 34
Views: 16,201
Posted By Tabasco
Done, updated in the demo and github. There is...

Done, updated in the demo and github.
There is a 'Show' button in the zone view, grid tab.
This will allow you to display a grid and manipulate its points without an NPC selected.

The points...
Forum: Development::Database/World Building 07-28-2015, 07:43 PM
Replies: 34
Views: 16,201
Posted By Tabasco
The limiting factor is that the grid needs to be...

The limiting factor is that the grid needs to be assigned to some NPC first in order for it to be visualized on the map. If you're wanting to recycle zone grids you can browse them using a stock...
Forum: Development::Database/World Building 07-28-2015, 07:17 PM
Replies: 34
Views: 16,201
Posted By Tabasco
You have a full grid list and you can reference...

You have a full grid list and you can reference an existing NPC's grid just by clicking on it. From there you just click the new NPC, hit the second edit icon, and input the grid. It might be...
Forum: Development::Database/World Building 07-28-2015, 05:19 PM
Replies: 34
Views: 16,201
Posted By Tabasco
http://www.eqemulator.org/forums/showthread.php?t=...

http://www.eqemulator.org/forums/showthread.php?t=38911
Forum: General::Server Discussion 11-14-2014, 09:48 AM
Replies: 26
Views: 15,345
Posted By Tabasco
Thanks Drajor. I appreciate that very much and...

Thanks Drajor. I appreciate that very much and I'm glad that you enjoyed your time on the server. You gave us a lot of good feedback, not to mention good conversation.

I copied a few specific...
Forum: General::Server Discussion 11-13-2014, 02:35 PM
Replies: 26
Views: 15,345
Posted By Tabasco
You can get the server source, db (minus accounts...

You can get the server source, db (minus accounts table), and quests here:
http://emudev.us.to/dungeoncrawl

Since we've had a lot of people trying to recruit on the forum lately, I figure I'll...
Forum: General::General Discussion 11-10-2014, 09:16 AM
Replies: 4
Views: 5,333
Posted By Tabasco
These are pretty cool, thanks for sharing. You...

These are pretty cool, thanks for sharing.
You might check out http://opengameart.org/ for hosting and licensing.
Forum: Development::Tools 10-23-2014, 01:46 PM
Replies: 2
Views: 5,989
Posted By Tabasco
I was exhausted when I initially posted this so I...

I was exhausted when I initially posted this so I didn't leave a very good description of how the tool is used.
There were also a couple of bugs that snuck in with some of the new features.
Those...
Forum: Development::Tools 10-18-2014, 05:37 PM
Replies: 2
Views: 5,989
Posted By Tabasco
Web-based 3D Zone Editor

I think this is finally at a useful enough stage for some kind of alpha release.

Source: https://github.com/josheb/eqmaptool
Maps: http://emudev.us.to/mapjs.tar.gz

It works in Chrome and...
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