Go Back   EQEmulator Home > EQEmulator Forums > Search Forums

Showing results 1 to 25 of 33
Search took 0.00 seconds.
Search: Posts Made By: addingice
Forum: Development::Development 04-10-2014, 10:00 PM
Replies: 2
Views: 2,859
Posted By addingice
ok then, fixing it so the warnings are suppressed...

ok then, fixing it so the warnings are suppressed it is!
Forum: Development::Development 04-10-2014, 04:32 PM
Replies: 2
Views: 2,859
Posted By addingice
Luabind warnings

I've been slowly going through and removing warnings so that EQEmu can be compiled with max warnings. Luabind produces a staggering amount of warnings. I was wondering if this was an auto generated...
Forum: Support::Linux Servers 03-03-2013, 07:14 PM
Replies: 7
Views: 3,799
Posted By addingice
yup. seems unistd.h is required for compile, it...

yup. seems unistd.h is required for compile, it wasn't a dependencies issue.
Forum: Support::Linux Servers 03-03-2013, 07:13 PM
Replies: 7
Views: 3,799
Posted By addingice
yup demon, looks like i forgot the crypto...

yup demon, looks like i forgot the crypto dependencies. I got those fixed. Going back and checking to see if the problem was also what was causing issues with the ipc_mutex.cpp file. I'm doubting it...
Forum: Support::Linux Servers 03-03-2013, 06:39 PM
Replies: 7
Views: 3,799
Posted By addingice
more compile problems further in. Once i get all...

more compile problems further in. Once i get all these figured out i'll make a pull request so we can get this compiling on linux as well =-P
Forum: Support::Linux Servers 03-03-2013, 06:32 PM
Replies: 7
Views: 3,799
Posted By addingice
adding unistd.h seemed to have fixed it >.< seems...

adding unistd.h seemed to have fixed it >.< seems like an odd problem though.
Forum: Support::Linux Servers 03-03-2013, 06:28 PM
Replies: 7
Views: 3,799
Posted By addingice
Trying to compile with Code::Blocks

Finally got a chance to setup a compile environment and work on this.

I had issues trying to get cmake to work for me on windows with visual studio 2010 (thousands and thousands of errors...um...
Forum: Development::Development 03-01-2013, 09:27 PM
Replies: 7
Views: 3,733
Posted By addingice
Test framework?

Now that I've kicked the hornet's nest over coding style guidelines, how about another punt?

Are we planning to use a specific testing framework (maybe the google test framework for example?) or...
Forum: Development::Development 03-01-2013, 05:06 PM
Replies: 22
Views: 7,342
Posted By addingice
I agree on the moving out of inline, I personally...

I agree on the moving out of inline, I personally would prefer a SQL folder where the SQL goes (maybe broken up by purpose? ,shrug> whatever, out of the inline at least).

i personally would be...
Forum: Development::Development 02-28-2013, 02:24 AM
Replies: 22
Views: 7,342
Posted By addingice
VHS was a pretty shitty standard, BETA Max was...

VHS was a pretty shitty standard, BETA Max was definitely better. but, and this is key, VHS was a standard!

Any standard, any standard at all, is better than no standard.

the space vs tab thing...
Forum: Development::Development 02-27-2013, 04:47 PM
Replies: 22
Views: 7,342
Posted By addingice
Coding Style Guidelines?

Does the code have a coding style guidelines?

I've got a couple of weeks of relaxation time coming up and I wanted to read through the EQEmu code base to get to understand it, I was wondering if...
Forum: Development::Development 02-27-2013, 12:47 AM
Replies: 50
Views: 23,560
Posted By addingice
Another positive to the Lua system, the more we...

Another positive to the Lua system, the more we move into it the more we can 'live update' while the system is running. not sure how much of an advantage it is, but hey there you go.
Forum: Development::Development 02-19-2013, 05:59 PM
Replies: 50
Views: 23,560
Posted By addingice
I understand that, but it can be used in the same...

I understand that, but it can be used in the same way, if we want. I'm just saying it's an option, not that we *should* :)
Forum: Development::Development 02-19-2013, 03:14 PM
Replies: 50
Views: 23,560
Posted By addingice
Lua vs Perl / MySql

Pros of Lua vs Perl:


Smaller footprint, memory and cpu wise.

Can be distributed with the code base.

Removes an outside dependency.

Popular among game enthusiasts.
Forum: Development::Development 02-18-2013, 11:59 PM
Replies: 50
Views: 23,560
Posted By addingice
On github?

Do you have this lua variant on github? I would love to pull this from you.
Forum: Support::Windows Servers 01-17-2013, 02:04 AM
Replies: 42
Views: 13,386
Posted By addingice
ok, so I transferred over *all* the patch files...

ok, so I transferred over *all* the patch files now...and hey it's happy.

So i'm going to spend some time getting a script all set up to get this thing working.

Obviously this is, by the nature...
Forum: Support::Windows Servers 01-17-2013, 12:37 AM
Replies: 42
Views: 13,386
Posted By addingice
Yup, I had it working for a while, then I had to...

Yup, I had it working for a while, then I had to set it up on a different network and somewhere along the way I screwed shit up.

The real issue is that I'm trying to setup a script to download,...
Forum: Support::Windows Servers 01-16-2013, 11:34 PM
Replies: 42
Views: 13,386
Posted By addingice
Had to clear things out and start over since...

Had to clear things out and start over since things became...very broken.

So I'm back to the point where I can see a server is up and log into the server but not into the world. I try to log into...
Forum: Support::Windows Servers 01-12-2013, 01:01 AM
Replies: 42
Views: 13,386
Posted By addingice
Ok, I've got into game! Graphics seem a bit...

Ok, I've got into game!

Graphics seem a bit screwy (ie, no models except for drakkins and even those models seem screwy as well. Oh well. I'm happy for tonight. I'll work on getting it further...
Forum: Support::Windows Servers 01-11-2013, 09:06 PM
Replies: 42
Views: 13,386
Posted By addingice
yup, changed it back...and it was still grumpy at...

yup, changed it back...and it was still grumpy at me. weird. ok well i've got everything back up and running again. time to roll through each step to see if i can get this kicking again.
Forum: Support::Windows Servers 01-11-2013, 08:04 PM
Replies: 42
Views: 13,386
Posted By addingice
...and now I can no longer see a server list and...

...and now I can no longer see a server list and can't seem to get it to come back.

off to redownload and reinstall everything.

NoPort..you are awesome =-P
Forum: Development::Development 01-11-2013, 07:20 PM
Replies: 181
Views: 102,884
Posted By addingice
moved my silliness to another thread so I don't...

moved my silliness to another thread so I don't keep cluttering the main dev's work area.

http://www.eqemulator.org/forums/showthread.php?p=216247
Forum: Support::Windows Servers 01-11-2013, 07:20 PM
Replies: 42
Views: 13,386
Posted By addingice
Trying to setup a RoF testing server

Wanted to move out of the RoF dev thread so i don't clutter it up and keep the main developers from having to deal with my stuff unless they want to help me.

ok, so last time we left this journey...
Forum: Development::Development 01-11-2013, 06:31 PM
Replies: 181
Views: 102,884
Posted By addingice
ok, well now I'm logging through into the login...

ok, well now I'm logging through into the login server. thank you Derision!

so now i'm seeing:

[Network Trace] [01.11.13 - 14:23:01] Sending play response for user.
[Network Trace] [01.11.13 -...
Forum: Development::Development 01-11-2013, 05:24 PM
Replies: 181
Views: 102,884
Posted By addingice
(if you want I can take this to another thread or...

(if you want I can take this to another thread or a admin can move it)

Following the above suggestion i see:


New Titanium client connection from 192.168.2.3
Application packet recieved from...
Showing results 1 to 25 of 33

 
Forum Jump
   

All times are GMT -4. The time now is 12:59 AM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3