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Forum: Development::Development 01-25-2019, 08:25 AM
Replies: 11
Views: 5,865
Posted By Eudith
Hey, sorry to drag up a dead thread but I was...

Hey, sorry to drag up a dead thread but I was wondering how you did that? And can you do the opposite (allow more race / class choices than standard)?

I ask because my experiments doing these...
Forum: Spell Support 01-16-2019, 06:22 AM
Replies: 4
Views: 2,933
Posted By Eudith
Oh, that's a good point. For that matter, do you...

Oh, that's a good point. For that matter, do you know how I can disable pets zoning? (They used to kill themselves when their owner zoned in the classic era.) I'm not seeing an option right off in...
Forum: Quests::Q&A 01-16-2019, 06:15 AM
Replies: 1
Views: 2,475
Posted By Eudith
Set Pre-Luclin Face from Lua

Hello!

I had the idea of adding variability to NPC names and appearances without having to make many near-duplicate NPC types; the following code works for randomizing on spawn the name and sex of...
Forum: Spell Support 01-16-2019, 12:16 AM
Replies: 4
Views: 2,933
Posted By Eudith
Interesting! To avoid possible headaches, in what...

Interesting! To avoid possible headaches, in what situations would e.self:GetOwner() not be valid?
Forum: Spell Support 01-15-2019, 08:11 PM
Replies: 4
Views: 2,933
Posted By Eudith
Iksar skeleton pets, lich form?

Hi, this may be the wrong forum for a question like this but I was wondering if anyone has figured out a way to get the pets of Iksar to be Iksar skeletons, or make Iksar's lich form an Iksar...
Forum: Development::Feature Requests 12-21-2018, 01:36 AM
Replies: 4
Views: 7,362
Posted By Eudith
Thank you, I will study this code and see what I...

Thank you, I will study this code and see what I can do.
Forum: Quests::LUA 12-20-2018, 08:54 PM
Replies: 2
Views: 7,142
Posted By Eudith
Okay, good to know. I tried setting base stats...

Okay, good to know. I tried setting base stats using the character creation tables to always be 75 for all stats, but for some reason that didn't work; I can just let players choose their base stats...
Forum: Development::Feature Requests 12-20-2018, 08:50 PM
Replies: 4
Views: 7,362
Posted By Eudith
Oh, that's clever! Thank you for the work-around!

Oh, that's clever! Thank you for the work-around!
Forum: Development::Feature Requests 12-20-2018, 09:34 AM
Replies: 4
Views: 7,362
Posted By Eudith
Lua / Perl events for character creation / deletion

Hi all!

I want to have scripts run only once on character creation and only once on character deletion. Right now I have a workaround for character creation involving data buckets flagging whether...
Forum: Quests::LUA 12-20-2018, 09:17 AM
Replies: 2
Views: 7,142
Posted By Eudith
Set Base Attribute Values

Hello!

I am trying to set a character's class, diety and base attributes in Lua. (I am ultimately trying to implement a Final Fantasy style Class Change system, but that's neither here nor there.)...
Forum: Support::General Support 12-06-2018, 06:22 PM
Replies: 3
Views: 2,781
Posted By Eudith
Thank you, both of you! I'll try what you've...

Thank you, both of you! I'll try what you've suggested and see what I can do! : )
Forum: Support::General Support 12-06-2018, 02:06 PM
Replies: 3
Views: 2,781
Posted By Eudith
Editing Database Files?

Hello! I just installed and tested out an EQEmu server (used the Windows Installer), and beautifully it works!

Out of the box all of my characters end up in the Gloomingdeep tutorial zone, which...
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