Go Back   EQEmulator Home > EQEmulator Forums > Search Forums

Showing results 1 to 25 of 106
Search took 0.02 seconds.
Search: Posts Made By: Packet
Forum: General::Server Discussion 06-24-2016, 06:26 PM
Replies: 5
Views: 5,121
Posted By Packet
Whoops! I cant edit the original message but...

Whoops! I cant edit the original message but here's the fixed links. Sorry about that.

http://xonos.net/dh/minimap/ (minimap)

http://xonos.net/dh/DH_Source.zip (geometry source + tools)
...
Forum: General::Server Discussion 06-18-2016, 04:50 PM
Replies: 5
Views: 5,121
Posted By Packet
Fixed the links. Also don't forget to rename zone...

Fixed the links. Also don't forget to rename zone (or backup nexus)
Forum: General::Server Discussion 06-18-2016, 04:35 PM
Replies: 5
Views: 5,121
Posted By Packet
Custom turret tower npc model. ...

Custom turret tower npc model.
http://xonos.net/zone/Towers2.png
This was my planning map layout.
http://xonos.net/zone/info/map2.png
Another base tower npc model included....
Forum: General::Server Discussion 06-18-2016, 04:34 PM
Replies: 5
Views: 5,121
Posted By Packet
Custom MOBA Zone Release (For Server Operators)

I'm not sure where I should put this so I'll toss it here. I was working on a MOBA server last year until I moved on to the Unreal Engine in the pursuit of releasing my own game. I've assembled a...
Forum: Support::General Support 04-02-2015, 02:35 PM
Replies: 3
Views: 2,708
Posted By Packet
I was hoping for some kind of hackish way to send...

I was hoping for some kind of hackish way to send an array of data to the client to be parsed into points on the map, even if that involved client modifications but if I have to require a 3rd party...
Forum: Support::General Support 04-02-2015, 11:40 AM
Replies: 3
Views: 2,708
Posted By Packet
Client to Server Development Question

Do any of the clients (UF, Titanium, Etc) receive information from the server that could potentially be used to modify the in-game map on the fly? Something like points with player names that would...
Forum: General::Server Discussion 04-02-2015, 11:30 AM
Replies: 31
Views: 23,128
Posted By Packet
Thanks! Stupid school - I already have my career...

Thanks! Stupid school - I already have my career but I need the paper if I want to be the one telling people rush projects with unreasonable deadlines. :p

Anyways, yeah - I can do most of the...
Forum: Development::Tools 04-01-2015, 02:35 PM
Replies: 133
Views: 231,309
Posted By Packet
Zaela, do you have a changelog anywhere? I've...

Zaela, do you have a changelog anywhere? I've been abscent for a bit due to work and school. I'm uncertain if the original issues I had with your tool are still present.
Forum: General::Server Discussion 04-01-2015, 02:25 PM
Replies: 31
Views: 23,128
Posted By Packet
It's been months since my last post but I just...

It's been months since my last post but I just wanted people to know that this project is still in development. I need some coding assistance and content development help as well if anyone is...
Forum: General::General Discussion 04-01-2015, 02:08 PM
Replies: 11
Views: 4,556
Posted By Packet
I feel bad about myself now. :( Also, I'd...

I feel bad about myself now. :(

Also, I'd recommend not actively insulting SoE here (just my opinion). While there are thin lines that allow EQEmu's operations, I don't think our hosts want to...
Forum: General::Server Discussion 10-02-2014, 08:15 AM
Replies: 1
Views: 4,074
Posted By Packet
All positions filled.

All positions filled.
Forum: General::Server Discussion 09-29-2014, 03:44 PM
Replies: 1
Views: 4,074
Posted By Packet
Dark Horizons (MOBA) - Development Spots

I'm looking for two honest developers if anyone is interested. Both positions require perl scripting & database experience/knowledge. There is no community established yet for this project so this...
Forum: General::Server Discussion 09-28-2014, 12:21 PM
Replies: 12
Views: 5,568
Posted By Packet
Perhaps this calls for a section of the forum for...

Perhaps this calls for a section of the forum for people to recruit and/or post their interest in getting involved with development?
Forum: General::General Discussion 09-24-2014, 08:33 AM
Replies: 10
Views: 7,098
Posted By Packet
Very interesting idea. I hope to see more from...

Very interesting idea. I hope to see more from you.
Forum: General::Server Discussion 09-21-2014, 04:14 PM
Replies: 31
Views: 23,128
Posted By Packet
I started school this semester so development has...

I started school this semester so development has slowed down a bit. I am still working on it though and I'll release some information soon regarding the targeted deadline for beta.

We're probably...
Forum: Development::Tools 09-21-2014, 04:02 PM
Replies: 133
Views: 231,309
Posted By Packet
Everything I've done uses png textures instead of...

Everything I've done uses png textures instead of DDS and BMP. I've noticed the file-size decrease to be well worth it. Also, the alpha channel with png files can be used if you choose the right...
Forum: OpenZone:: Q&A 09-08-2014, 05:32 PM
Replies: 11
Views: 15,208
Posted By Packet
hah! PC alive again ($445 later). Time...

hah!



PC alive again ($445 later). Time to knock out some tutorials and release some server updates in mah slowly-descending thread.
Forum: OpenZone:: Q&A 09-05-2014, 03:44 PM
Replies: 11
Views: 15,208
Posted By Packet
My motherboard fried on my main system so the...

My motherboard fried on my main system so the tutorial series is on hault. Going to fix this today so I should be able to finish a bit more tomorrow. How to make pretty trees & buildings, etc..
Forum: Development::Tools 09-01-2014, 07:50 PM
Replies: 133
Views: 231,309
Posted By Packet
That's really awesome Zaela. I was looking at a...

That's really awesome Zaela. I was looking at a few model animations and it worked perfectly using left-right arrow keys. Sorry I haven't passed you anything yet for testing. School just started up...
Forum: Development::Tools 08-27-2014, 08:42 AM
Replies: 133
Views: 231,309
Posted By Packet
Hey Knowom. Would you mind posting new pictures...

Hey Knowom. Would you mind posting new pictures in the OpenZone forum? Reason why I ask is because between the both of us, we've derailed the thread quite a bit with our massive screenshots. I'm...
Forum: OpenZone:: Q&A 08-24-2014, 02:04 PM
Replies: 11
Views: 15,208
Posted By Packet
Photoshop is an industry standard. For those...

Photoshop is an industry standard. For those concerned about cost, Adobe released a more cost-friendly solution for Photoshop with Adobe Creative Cloud (https://creative.adobe.com/plans/photography)...
Forum: OpenZone:: Q&A 08-23-2014, 03:56 PM
Replies: 11
Views: 15,208
Posted By Packet
To those interested

I'm currently working on a series of tutorials that offers basic training which will teach you how to model very basic zones as a starting point. Further down into the series, we'll move into some...
Forum: Development::Tools 08-17-2014, 01:27 PM
Replies: 133
Views: 231,309
Posted By Packet
Whenever you're ready to texture that, let me...

Whenever you're ready to texture that, let me know. I can show you some UV mapping techniques that will make things a lot easier for you.
Forum: Development::Tools 08-16-2014, 04:18 AM
Replies: 133
Views: 231,309
Posted By Packet
Good luck. :) Preferred format? I have...

Good luck. :)



Preferred format? I have a few bipedal models that have some rigs and basic animations. It seems like (from my observation of OpenZone & Anim8or conversion) that there are...
Forum: Development::Tools 08-14-2014, 11:59 AM
Replies: 133
Views: 231,309
Posted By Packet
If there is anything I can help you with, let me...

If there is anything I can help you with, let me know. I can provide rigged characters & animations as samples to provide with your tool. If you want... :)
Showing results 1 to 25 of 106

 
Forum Jump
   

All times are GMT -4. The time now is 09:45 AM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3