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Forum: Support::General Support 12-13-2016, 12:22 AM
Replies: 38
Views: 14,784
Posted By Meddera
Ok one last thing I noticed. The Paladin and...

Ok one last thing I noticed. The Paladin and Ranger and Beastlord are actually set up so much better. The "stance" is used in determining when the heal needs to occur. For example, at balanced...
Forum: Support::General Support 12-13-2016, 12:07 AM
Replies: 38
Views: 14,784
Posted By Meddera
Ok so I noticed when I clicked 'Build ALL' if...

Ok so I noticed when I clicked 'Build ALL' if they didn't all update I don't need all. The last change I made only updated zone so I was able to only move that one in.

So I did a couple of...
Forum: Support::General Support 12-12-2016, 11:29 PM
Replies: 38
Views: 14,784
Posted By Meddera
Ok so I made one change to bot.cpp compiled it,...

Ok so I made one change to bot.cpp compiled it, did a build on zone and moved the zone file to the server folder. When I tried to get in game it says zone not available. Now I did save the last...
Forum: Support::General Support 12-12-2016, 10:40 PM
Replies: 38
Views: 14,784
Posted By Meddera
So I just went poking around again and found the...

So I just went poking around again and found the bot.cpp files in EQ/Source/Zone.

If I make a change using notepad++ to one of these files do I need to do the cmake and visual studio piece again? ...
Forum: Support::General Support 12-12-2016, 10:20 PM
Replies: 38
Views: 14,784
Posted By Meddera
Thanks for this. I just saw this option when I...

Thanks for this. I just saw this option when I went poking around.
Forum: Support::General Support 12-12-2016, 10:10 PM
Replies: 38
Views: 14,784
Posted By Meddera
Ok I don't know how, but I was finally able to...

Ok I don't know how, but I was finally able to get this thing up and running with the manual method. It took many tries, but I am in now.

So where can I download the source? Would that be the...
Forum: Support::General Support 12-12-2016, 06:51 PM
Replies: 3
Views: 3,545
Posted By Meddera
Thanks for the reply, the directions I had...

Thanks for the reply, the directions I had initially failed to mention 'login' before eqemulator in the Host file. Made that change and it started right up.
Forum: Support::General Support 12-11-2016, 04:51 PM
Replies: 3
Views: 3,545
Posted By Meddera
EQ Titanium Issues

I originally installed using the installer but have been trying to go back and do a manual installation so I can make some changes. I have posted some of my issues to the server forum but one thing...
Forum: Support::General Support 12-11-2016, 01:39 PM
Replies: 38
Views: 14,784
Posted By Meddera
This is the heal rotation safe and critical...

This is the heal rotation safe and critical ranges. They do not work due to the 95% issue. So if I set the safe range to 100% for my plate wearing warrior the cleric will start a healing loop. He...
Forum: Support::General Support 12-10-2016, 12:34 PM
Replies: 38
Views: 14,784
Posted By Meddera
I think I just found it in the code. if(...

I think I just found it in the code.


if( iSpellTypes == SpellType_Heal ) {
if( botCasterClass == CLERIC || botCasterClass == DRUID || botCasterClass == SHAMAN) {
if(caster->HasGroup()) {...
Forum: Support::General Support 12-10-2016, 12:23 PM
Replies: 38
Views: 14,784
Posted By Meddera
I don't know that the problem is with the heal...

I don't know that the problem is with the heal rotation code itself. If I am playing a warrior with any plate on at all and change armor type for safe level to 100% the cleric will heal me non stop....
Forum: Support::General Support 12-09-2016, 11:40 PM
Replies: 38
Views: 14,784
Posted By Meddera
Thanks for that. Do I need to do some sort of...

Thanks for that. Do I need to do some sort of refresh to this on my end? I am assuming it will be in the rules_values correct?

Also, have any quick ideas on what could force healers to the 95%...
Forum: Support::General Support 12-06-2016, 10:03 PM
Replies: 38
Views: 14,784
Posted By Meddera
I have been able to locate a few messages here...

I have been able to locate a few messages here and there about heal rotations so it appears they used to work because I didn't find anyone complaining about this particular issue. There must be a...
Forum: Support::General Support 12-06-2016, 09:33 PM
Replies: 38
Views: 14,784
Posted By Meddera
Thanks for the help guys but I don't know how to...

Thanks for the help guys but I don't know how to get to that cpp file unfortunately. I did the installer method to get my server up and running so am not sure how to be able to really make any...
Forum: Support::General Support 12-05-2016, 10:43 PM
Replies: 38
Views: 14,784
Posted By Meddera
So I tried messing with heal rotations and I set...

So I tried messing with heal rotations and I set one up with just my Cleric bot and my character in the rotation. It seems the are even setting for safe HP % and critical as for when they should...
Forum: Support::General Support 11-27-2016, 10:19 PM
Replies: 38
Views: 14,784
Posted By Meddera
No I just read whatever I could from google on...

No I just read whatever I could from google on bots and most pages I found said a player can have at the most 1 bot spawned at a time. Either way it is disappointing as the cleric bot is basically...
Forum: Support::General Support 11-27-2016, 08:59 PM
Replies: 38
Views: 14,784
Posted By Meddera
Everything I read said I can only have 1 bot at a...

Everything I read said I can only have 1 bot at a time and I tried creating another and it worked. So I have a warrior, a cleric, and myself (Wizard). One thing I didn't notice until now is the...
Forum: Support::General Support 11-27-2016, 12:55 PM
Replies: 38
Views: 14,784
Posted By Meddera
I had issues when trying this method and before...

I had issues when trying this method and before spending much time trouble shooting I ran across the installer method which worked without a hitch. Will I need to go back and do a full manual...
Forum: Support::General Support 11-27-2016, 11:29 AM
Replies: 38
Views: 14,784
Posted By Meddera
I found this entry in the detail you sent to me ...

I found this entry in the detail you sent to me

atCombatRange = true;
} else if(IsBotCaster() && GetLevel() > 12) {
if(IsBotCasterCombatRange(GetTarget()))
atCombatRange = true;
...
Forum: Support::General Support 11-27-2016, 10:57 AM
Replies: 38
Views: 14,784
Posted By Meddera
Is this something I could change on my side? I...

Is this something I could change on my side? I am unfamiliar with the code, but maybe it's something as simple as changing the level from 13 to 60.
Forum: Support::General Support 11-26-2016, 10:32 PM
Replies: 38
Views: 14,784
Posted By Meddera
I am surprised this isn't a toggle option. ...

I am surprised this isn't a toggle option. Clerics are casters but can also wear full plate. So basically a Cleric / Wizard isn't really a playable duo beyond lvl 12.
Forum: Support::General Support 11-26-2016, 02:44 PM
Replies: 38
Views: 14,784
Posted By Meddera
Yes, but I am playing a wizard. I want the...

Yes, but I am playing a wizard. I want the Cleric to melee which it was doing until he hit level 13. Now even if he is getting punched in the mouth he won't fight back.
Forum: Support::General Support 11-26-2016, 12:48 PM
Replies: 38
Views: 14,784
Posted By Meddera
I have done some additional testing with this...

I have done some additional testing with this issue. When I delete the Cleric and recreate him I have the same issue. When I create a warrior bot he attacks. So is there something that is causing...
Forum: Support::General Support 11-26-2016, 04:45 AM
Replies: 38
Views: 14,784
Posted By Meddera
BOT Stopped Attacking

I recently created a genetic server using the install and activated the bots. I am playing a wizard and my cleric bot decided at 13th level to stop all forms of melee combat. He still heals himself...
Forum: Support::General Support 11-24-2016, 10:53 AM
Replies: 6
Views: 3,808
Posted By Meddera
Ok I changed ruleset ID to 1 and it works! ...

Ok I changed ruleset ID to 1 and it works!

Thanks guys! Happy Bird Day
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