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Posts Made By:
hawkhunter
Forum:
Spell Support
11-19-2018, 09:22 PM
Replies:
6
creating user defined spells
Views:
4,629
Posted By
hawkhunter
let me rephrase that question are there...
let me rephrase that question are there mechanisms built is to eq to limit custom spells from crashing the server or for that matter other connected computers. Or are player generated spells just...
Forum:
Spell Support
11-19-2018, 08:55 PM
Replies:
6
creating user defined spells
Views:
4,629
Posted By
hawkhunter
assuming that an automated spell file update is...
assuming that an automated spell file update is in place(which is easy enough). and a reset system is in place. The more important question is it possible to prevent a player created spell from...
Forum:
Spell Support
11-19-2018, 06:02 PM
Replies:
6
creating user defined spells
Views:
4,629
Posted By
hawkhunter
creating user defined spells
I was browsing some new games to check out and ran across this one, https://codespells.org/ . It never really made it out of development stage and now there is a community that is looking to develop...
Forum:
Quests::Q&A
04-13-2017, 09:06 AM
Replies:
0
calling plugin.pl from quest.lua
Views:
2,920
Posted By
hawkhunter
calling plugin.pl from quest.lua
I have been reading forums and the lua documentation, to see if there is a way to call a plugin.pl from a .lua quest. I have not found a definitive answer. I am looking at trying .lua encounters to...
Forum:
Support::Windows Servers
01-17-2016, 05:22 PM
Replies:
539
Sticky:
Windows Server Installer :: Modular & Scripted
Views:
698,866
Posted By
hawkhunter
Install yesterday on windows server 2008 32bit. ...
Install yesterday on windows server 2008 32bit. seemed to work fine after replacing mariaDB with the 32bit version.
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