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Forum: Archive::Tools 01-18-2005, 08:46 AM
Replies: 7
Views: 5,830
Posted By Bluezone
I know this hasn't been touched on in forever,...

I know this hasn't been touched on in forever, but I thought I'd comment here again in case it sparks any interest.

Now that Half-Life 2 and some other FPS's are out, Wouldn't it be beat to have...
Forum: Archive::Tools 10-23-2003, 12:54 PM
Replies: 7
Views: 5,830
Posted By Bluezone
I've been wanting exactly this for a long time....

I've been wanting exactly this for a long time. Mostly just maps for something like half-life, but character models would be great too :P . Anyway.. I would totally love that, unfortunately I can't...
Forum: Archive::Tools 01-01-2003, 09:18 PM
Replies: 26
Views: 9,833
Posted By Bluezone
Thanks, been wondering. :wink:

Thanks, been wondering. :wink:
Forum: Archive::Tools 01-01-2003, 04:07 PM
Replies: 26
Views: 9,833
Posted By Bluezone
Just curious, what would it take to get a zone...

Just curious, what would it take to get a zone into GTKRadiant? Used for Quake 3 engine games :P .
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