Go Back   EQEmulator Home > EQEmulator Forums > Search Forums

Showing results 1 to 25 of 32
Search took 0.00 seconds.
Search: Posts Made By: Lucia Moore
Forum: Support::Windows Servers 12-13-2013, 09:05 PM
Replies: 3
Views: 1,903
Posted By Lucia Moore
I suspect that to be the case, at least for...

I suspect that to be the case, at least for looting everything from players immediately. I'm hoping someone can list some code snippets so I don't have to dig through everything. I'm not familiar...
Forum: Support::Windows Servers 12-12-2013, 11:29 AM
Replies: 3
Views: 1,903
Posted By Lucia Moore
Hmm, I guess nobody has ever set this on their...

Hmm, I guess nobody has ever set this on their server before?
Forum: Support::Windows Servers 12-10-2013, 10:44 PM
Replies: 3
Views: 1,903
Posted By Lucia Moore
Two questions regarding PvP and looting.

I want to have the following two features present on my server:

1. Full-on PvP with players inflicting 100% damage on other players.

2. The ability to fully loot the body of any player, at any...
Forum: Support::Windows Servers 12-10-2013, 10:42 PM
Replies: 34
Views: 10,345
Posted By Lucia Moore
Yes, I am! What I did was change the entry...

Yes, I am!

What I did was change the entry in char_create_combinations to 9, then changed the same values to 9 in start_zones, along with providing the correct xyz coordinates.

The trick is...
Forum: Support::Windows Servers 12-08-2013, 08:03 PM
Replies: 34
Views: 10,345
Posted By Lucia Moore
Success! Changing the value in the...

Success!

Changing the value in the char_create_combinations table fixed the issue! That's where the server was pulling that value from!

Thanks Furniture!

And thanks Kingly_Krab, too! I will...
Forum: Support::Windows Servers 12-08-2013, 07:41 PM
Replies: 34
Views: 10,345
Posted By Lucia Moore
I don't think it's overriding anything, but that...

I don't think it's overriding anything, but that could be where that anomalous "383" zone_id value is coming from. I'll try changing it and see what happens.

Edit: Also, would expanding that table...
Forum: Support::Windows Servers 12-08-2013, 06:30 PM
Replies: 34
Views: 10,345
Posted By Lucia Moore
I have restarted my server enough that if I was...

I have restarted my server enough that if I was getting a dollar each time I did it, I could retire from my day job :D
Forum: Support::Windows Servers 12-08-2013, 05:19 PM
Replies: 34
Views: 10,345
Posted By Lucia Moore
I didn't intend to offend you, and clearly I...

I didn't intend to offend you, and clearly I have, so I apologize. I can assure you that trying to fix this issue is as frustrating for me as my responses are to you. I understand that you're trying...
Forum: Support::Windows Servers 12-08-2013, 04:14 PM
Replies: 34
Views: 10,345
Posted By Lucia Moore
Sure. http://i.imgur.com/5oExaqE.png ...

Sure.

http://i.imgur.com/5oExaqE.png
There's the relevant part of my rules. As you can see, I have SOFStartZoneID set to -1, so the server shouldn't care if the player is using an SOF+ client or...
Forum: Support::Windows Servers 12-08-2013, 03:48 PM
Replies: 34
Views: 10,345
Posted By Lucia Moore
Update Okay, I'm getting an error message...

Update

Okay, I'm getting an error message now (or, at least, I'm looking at the correct window now) and I can see what's screwing up, but have no idea why, unless it's something hardcoded into the...
Forum: Support::Windows Servers 12-08-2013, 03:32 PM
Replies: 34
Views: 10,345
Posted By Lucia Moore
The attitude is entirely unwelcome. If you're...

The attitude is entirely unwelcome. If you're going to get angry, please don't bother responding to me. I can wait for someone that's not going to lose their temper to assist me. Furthermore, I did...
Forum: Support::Windows Servers 12-08-2013, 03:14 PM
Replies: 19
Views: 26,733
Posted By Lucia Moore
It is! Thanks!

It is! Thanks!
Forum: Support::Windows Servers 12-08-2013, 03:11 PM
Replies: 34
Views: 10,345
Posted By Lucia Moore
It looks like people are reading the replies to...

It looks like people are reading the replies to my post without actually reading what I typed.

People aren't spawning in the tutorial zone, they're spawning in Crescent Reach when I choose to...
Forum: Support::Windows Servers 12-08-2013, 01:18 AM
Replies: 19
Views: 26,733
Posted By Lucia Moore
I do not currently have that EXE file. The only...

I do not currently have that EXE file. The only default setting I changed was to add bots. Is it REQUIRED that I create it at compile, or can I compile it now without having to recompile my entire...
Forum: Support::Windows Servers 12-07-2013, 09:33 PM
Replies: 19
Views: 26,733
Posted By Lucia Moore
How do I run it? Using "perl...

How do I run it? Using "perl export_client_files.pdb" doesn't work, it gives me an error about an invalid character, so I assume that .pdb files aren't perl scripts...

I built with all of the...
Forum: Support::Windows Servers 12-07-2013, 09:28 PM
Replies: 34
Views: 10,345
Posted By Lucia Moore
My start zones are set, the problem is the server...

My start zones are set, the problem is the server is kicking people into Crescent Reach if I try to get them to spawn. My only assumption is that I screwed something up, but I can't for the life of...
Forum: Support::Windows Servers 12-07-2013, 09:26 PM
Replies: 19
Views: 26,733
Posted By Lucia Moore
I have something called...

I have something called "export_client_files.pdb", is that it?

Also, I cannot seem to modify spells. I used the Null editor, and exported a spells_us.txt file. The client now displays the correct...
Forum: Support::Windows Servers 12-07-2013, 09:17 PM
Replies: 34
Views: 10,345
Posted By Lucia Moore
That's the thing, I don't THINK there's an error....

That's the thing, I don't THINK there's an error. I changed the start_zone and zoneid fields from 382 (or 383) to 9 and got the xyz coordinates from in-game. There's no reason I can think of why...
Forum: Support::Windows Servers 12-07-2013, 08:39 PM
Replies: 19
Views: 26,733
Posted By Lucia Moore
How do I export Skill/Spell changes?

Is there an easy way to do it? Like, a command that creates new .txt files that I can give to my players?

I've seen the RaceData.txt and spells_us.txt files, and I've seen Null's spell editor,...
Forum: Support::Windows Servers 12-07-2013, 08:36 PM
Replies: 34
Views: 10,345
Posted By Lucia Moore
*SIGH* Maybe I'm the one that's not being...

*SIGH*

Maybe I'm the one that's not being clear...

I do not want players to spawn in Crescent Reach. At all. Ever.

I went through and replaced all of the starting zone entries that pointed...
Forum: Support::Windows Servers 12-07-2013, 06:09 PM
Replies: 34
Views: 10,345
Posted By Lucia Moore
That's fine and all, but I'm not having trouble...

That's fine and all, but I'm not having trouble with players starting in the Mines of Gloomingdeep. I took care of that already. I'm having problems with players being able to start in Crescent...
Forum: Support::Windows Servers 12-07-2013, 05:12 PM
Replies: 34
Views: 10,345
Posted By Lucia Moore
I don't see anything in rule_values or variables...

I don't see anything in rule_values or variables that lets me select player start zones.
Forum: Support::Windows Servers 12-07-2013, 04:34 PM
Replies: 34
Views: 10,345
Posted By Lucia Moore
How do I stop players from spawning in Crescent Reach?

I don't even see it as an option in the start_zones table!

I changed it so that players start in the old Freeport rather than the new one, and now they spawn in Crescent Reach whenever you try to...
Forum: Support::Windows Servers 12-07-2013, 02:09 PM
Replies: 3
Views: 1,961
Posted By Lucia Moore
Oh, I see. I'll try changing that and see if...

Oh, I see. I'll try changing that and see if characters can still level beyond 20, because that's the limit I'm trying to set.

Also, can I just set all zones to use the same ruleset, or will that...
Forum: Support::Windows Servers 12-07-2013, 01:56 PM
Replies: 3
Views: 1,961
Posted By Lucia Moore
None of my settings do anything?

Okay, so I found this HUGE rule list in the database that seems to control all sorts of things. Level caps, how AC/Attack work on level differences, crit rates, everything....but changing those...
Showing results 1 to 25 of 32

 
Forum Jump
   

All times are GMT -4. The time now is 11:09 AM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3