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Forum: General::General Discussion 08-22-2020, 10:39 PM
Replies: 4
Views: 16,605
Posted By Huppy
There was a past issue with those sounds, which...

There was a past issue with those sounds, which was caused by the npc flymode defaulting to greater than 0. (off the ground). In the npc_types table there is a field for flymode (now), but I noticed...
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