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Search: Posts Made By: Karayrem
Forum: Development::Development 07-13-2013, 12:46 AM
Replies: 50
Views: 24,546
Posted By Karayrem
Since Oracles takeover of Sun, they now owns...

Since Oracles takeover of Sun, they now owns MySQL which probably will end up being proprietary to some degree. Some of sun developers had left and branch out MySQL into MariaDB.

Perhaps we can...
Forum: General::Server Discussion 07-01-2013, 09:01 PM
Replies: 4
Views: 3,331
Posted By Karayrem
It looks like there is a code to be able to run...

It looks like there is a code to be able to run eqmac server along with a database although it looks like it's in alpha stages.

http://www.peqtgc.com/phpBB3/viewtopic.php?f=67&t=13724
Forum: General::General Discussion 06-30-2013, 10:39 PM
Replies: 8
Views: 7,499
Posted By Karayrem
EQEmulator (or EQEmu) is a GNU GPL open source...

EQEmulator (or EQEmu) is a GNU GPL open source server emulator for the MMORPG EverQuest. =O

http://en.wikipedia.org/wiki/EQEmu
Forum: General::General Discussion 06-29-2013, 09:13 PM
Replies: 8
Views: 7,499
Posted By Karayrem
He didn't ask for an everquest client download. ...

He didn't ask for an everquest client download.



the link on where and how to install the server is here

http://www.eqemulator.net/wiki/wikka.php?wakka=WindowsServerSetupGuide
Forum: Development::Feature Requests 06-02-2013, 01:18 PM
Replies: 17
Views: 10,269
Posted By Karayrem
yeah I can imagine it's a lot of work. But I can...

yeah I can imagine it's a lot of work. But I can also see why PEQ is stalled at GoD for obvious reasons.

Perl raid instancing is so cumbersome and error-prone. It's just not part of emulating...
Forum: Development::Feature Requests 06-02-2013, 11:41 AM
Replies: 17
Views: 10,269
Posted By Karayrem
Expedition System

It would be nice to have this system implemented to the code. Seeing a couple of Servers already has this system implemented, makes me wonder why it hasn't been implemented to eqemu especially for a...
Forum: Support::Windows Servers 03-04-2013, 02:35 AM
Replies: 18
Views: 6,086
Posted By Karayrem
Is this getting fix soon?

Is this getting fix soon?
Forum: Support::Windows Servers 01-03-2012, 06:45 PM
Replies: 9
Views: 4,530
Posted By Karayrem
looks like we're back to the same exact issue...

looks like we're back to the same exact issue regarding to this post http://www.eqemulator.org/forums/showthread.php?t=34540
Forum: Development::Database/World Building 12-25-2011, 07:37 PM
Replies: 15
Views: 6,051
Posted By Karayrem
These looks like the more current one. you can...

These looks like the more current one. you can always use the one on the log repository in peq
Forum: Support::Windows Servers 12-01-2011, 01:28 PM
Replies: 4
Views: 3,610
Posted By Karayrem
I did try logging on there one time awhile ago, I...

I did try logging on there one time awhile ago, I found myself in the middle of nexus unable to move or do anything. It was unplayable and I felt like I was stuck on top of other players. I had to...
Forum: Support::Windows Servers 11-30-2011, 10:08 PM
Replies: 6
Views: 3,394
Posted By Karayrem
I tried vs2010 express with win32 release, and I...

I tried vs2010 express with win32 release, and I get a fatal error about not finding mysql.h.
Forum: Support::Windows Servers 11-30-2011, 10:00 PM
Replies: 6
Views: 3,394
Posted By Karayrem
rev 2075 zone.exe error

I tried compiling this with vs2008 and it seems all went well with no error but lot of warnings. Anyway, I tried to start the server and I keep getting a window popup error "zone.exe has stopped...
Forum: General::Server Discussion 08-15-2011, 12:57 PM
Replies: 15
Views: 14,963
Posted By Karayrem
EQTitan is not too bad. I went on there for a...

EQTitan is not too bad. I went on there for a bit and yes, it is based off of PEQ but they did made several improvements through lot of older zone most noticeably Plane of Knowledge. PEQ has a lot...
Forum: General::Server Discussion 07-17-2011, 01:24 AM
Replies: 27
Views: 8,793
Posted By Karayrem
Looks like he taken over a server where ppl can...

Looks like he taken over a server where ppl can really play on. The Vallon / Tallon Zek Reloaded.
Forum: Development::Bots 07-11-2011, 12:32 AM
Replies: 19
Views: 8,901
Posted By Karayrem
very nice work. I like the setfollowdistance...

very nice work. I like the setfollowdistance command. and the healer stop nuking when mana at 80% instead of nuking it all out until out of mana. Havent test out the enchanter mezzing ability yet....
Forum: Development::Bots 07-10-2011, 05:44 PM
Replies: 19
Views: 8,901
Posted By Karayrem
yeah I think it was related to the optional bot...

yeah I think it was related to the optional bot spell update rev 1886. I'll try the one you just posted.
Forum: Development::Bots 07-10-2011, 04:18 PM
Replies: 19
Views: 8,901
Posted By Karayrem
okay that works. First time using Toroise...

okay that works. First time using Toroise merge program and it works like a charm. Thanks Lexst for suggesting and Crimson for reposting in Tortoise format.

EDIT: looks like you are using an...
Forum: Development::Bots 07-10-2011, 02:17 PM
Replies: 19
Views: 8,901
Posted By Karayrem
hmm well I do a copy and paste of the patch...

hmm well I do a copy and paste of the patch files to a blank text file. Not sure what to save it as. because when I did, the command:

sdiff c:\e\bot_h c:\e\bot.h

It tells me there's no...
Forum: Development::Bots 07-10-2011, 01:30 AM
Replies: 19
Views: 8,901
Posted By Karayrem
those looks nice. but I have no idea how to...

those looks nice. but I have no idea how to apply those diff to the original. Not a programming expert. I tried but it's a bit confusing for me to try to merge those in.
Forum: Support::Windows Servers 07-03-2011, 02:29 AM
Replies: 3
Views: 2,375
Posted By Karayrem
that works much better. Thanks Joligario

that works much better. Thanks Joligario
Forum: Support::Windows Servers 07-01-2011, 10:55 PM
Replies: 3
Views: 2,375
Posted By Karayrem
grid oneway

I had set a npc to grid one way and depop at the end with a respawn timer of 150 sec. The problem is that the npc is not respawning at all unless I repop the zone. It was working before but now...
Forum: Support::Linux Servers 06-15-2011, 03:24 PM
Replies: 5
Views: 3,366
Posted By Karayrem
that what he said, centos 5 64bit. I had...

that what he said, centos 5 64bit. I had problem compiling on a 64 bit linux before. You can install a 32 bit linux on a 64 bit arch which is what I did and it compiled with no problems or error.
Forum: Support::Windows Servers 05-23-2011, 01:58 PM
Replies: 13
Views: 3,417
Posted By Karayrem
Ah okay, could probably start making a switch to...

Ah okay, could probably start making a switch to VS10 to svn sometime in the near future.
Forum: Support::Windows Servers 05-23-2011, 01:47 PM
Replies: 13
Views: 3,417
Posted By Karayrem
I was using this in VC++2010 express.

I was using this in VC++2010 express.
Forum: Support::Windows Servers 05-23-2011, 01:42 PM
Replies: 13
Views: 3,417
Posted By Karayrem
Tried to compiled it in release and I got this...

Tried to compiled it in release and I got this for errors:

1>spells.obj : error LNK2001: unresolved external symbol "public: void __thiscall QuestParserCollection::EventNPC(enum...
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