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Posts Made By:
eqwarrior
Forum:
Quests::Q&A
08-02-2009, 09:26 PM
Replies:
2
Log - Use of uninitialized value...
Views:
2,075
Posted By
eqwarrior
Log - Use of uninitialized value...
I edited most of my quest to do globals the right way, and now I'm getting a new error, just wondering how I can fix it.
if ($qglobals{qviclevel} == 15 && $ulevel == 70) {
Also I redid...
Forum:
Quests::Q&A
07-31-2009, 08:39 PM
Replies:
18
undef
Views:
4,816
Posted By
eqwarrior
Thanks for info on .path. I got rid of the...
Thanks for info on .path.
I got rid of the line 15 error with ${races}s and that fixed the errors.
Also, for the zone-anguish.log I'm getting task errors. I assume they are not really that...
Forum:
Quests::Q&A
07-31-2009, 09:19 AM
Replies:
18
undef
Views:
4,816
Posted By
eqwarrior
Another thing I saw in the logs: 9845...
Another thing I saw in the logs:
9845 [07.30. - 22:38:48] Path File ./Maps/anguish.path not found.
So I checked my /Maps/ dir and found a.. the *.map but no *.path, could that be a problem?
Forum:
Quests::Q&A
07-31-2009, 09:06 AM
Replies:
18
undef
Views:
4,816
Posted By
eqwarrior
I'm seeing this come up in the logs for Anguish...
I'm seeing this come up in the logs for Anguish many many times:
"[Quest] Use of uninitialized value $qst2700501::races in concatenation (.) or string at quests/anguish/2700501.pl line 15."
...
Forum:
Quests::Q&A
07-30-2009, 09:22 PM
Replies:
18
undef
Views:
4,816
Posted By
eqwarrior
Users are raiding Anguish again, and the zone is...
Users are raiding Anguish again, and the zone is already up to 250 megs of memory. I've already corrected the quest files and rebooted the server, so I don't know. Qvic is my 2nd biggest problem, but...
Forum:
Quests::Q&A
07-30-2009, 04:54 AM
Replies:
18
undef
Views:
4,816
Posted By
eqwarrior
I just made the changes and test. First I cleared...
I just made the changes and test. First I cleared the respawn times table, and respawned the whole zone. Then I did a #reloadquest, then end process on the zone, then the (static) zone connected...
Forum:
Quests::Q&A
07-30-2009, 03:40 AM
Replies:
18
undef
Views:
4,816
Posted By
eqwarrior
Never mind, just saw the red text about undef,...
Never mind, just saw the red text about undef, thanks much. Don't need it since I'm not calling a global. :)
Forum:
Quests::Q&A
07-30-2009, 03:13 AM
Replies:
18
undef
Views:
4,816
Posted By
eqwarrior
Also, how important is undef? Or does "my" take...
Also, how important is undef? Or does "my" take care of everything for removing variable from memory?
Forum:
Quests::Q&A
07-30-2009, 02:53 AM
Replies:
18
undef
Views:
4,816
Posted By
eqwarrior
Thanks very much! I will try using "my"...
Thanks very much!
I will try using "my" outside of the sub and see if that makes a difference.
I'll probably have to revamp a lot of quest I have to use qglobal the right way now.
I...
Forum:
Quests::Q&A
07-29-2009, 05:05 PM
Replies:
11
Wall Kill
Views:
2,806
Posted By
eqwarrior
I thought about spawning invisible man tactic...
I thought about spawning invisible man tactic before. Was hoping there was less of a quick fix that I could implement on all my bosses. The Boss Cast a PB AoE that has 300 Range that does massive...
Forum:
Quests::Q&A
07-29-2009, 09:00 AM
Replies:
11
Wall Kill
Views:
2,806
Posted By
eqwarrior
Well, the main reason the players hide behind the...
Well, the main reason the players hide behind the wall is to avoid the AoE that I have the bosses cast, so only the main tank and boss hit each other with melee through the wall, and everyone else...
Forum:
Quests::Q&A
07-29-2009, 08:42 AM
Replies:
11
Wall Kill
Views:
2,806
Posted By
eqwarrior
The mob already summons, but they are so close to...
The mob already summons, but they are so close to the mob hitting through the wall, it doesn't summon the mob. Maybe write a quest that randomly on a timer or hp event summon the player to the bosses...
Forum:
Quests::Q&A
07-29-2009, 08:41 AM
Replies:
18
undef
Views:
4,816
Posted By
eqwarrior
Here is example of quest in Anguish, maybe memory...
Here is example of quest in Anguish, maybe memory leak for not enough undef? Every one of the 17 Bosses have a similar script:
For Overlord_Mata_Muram:
...
Forum:
Quests::Q&A
07-29-2009, 08:23 AM
Replies:
4
Shoutkill
Views:
2,173
Posted By
eqwarrior
Yup! That is the spell I was looking for! Thanks....
Yup! That is the spell I was looking for! Thanks. I didn't feel like writing up a new spell just for shout kill. I did #memspell 1 <spell ID> to right click to see info. One is like 100k dmg and...
Forum:
Quests::Q&A
07-29-2009, 08:20 AM
Replies:
18
undef
Views:
4,816
Posted By
eqwarrior
Maybe I'm doing globals wrong, with setglobal...
Maybe I'm doing globals wrong, with setglobal then my $variable = globalname; I'm trying to figure out why sometimes Anguish uses 1 gig ram after 12 hours of raiding etc. Been google searching for...
Forum:
Quests::Q&A
07-29-2009, 05:29 AM
Replies:
11
Wall Kill
Views:
2,806
Posted By
eqwarrior
Wall Kill
Noobs are hiding behind walls to kill elite mobs. Looking for ideas to combat this. Maybe make the mob random pick a hate list target and summon them? Or have the mob shadow step around randomly?...
Forum:
Quests::Q&A
07-29-2009, 05:10 AM
Replies:
4
Shoutkill
Views:
2,173
Posted By
eqwarrior
Shoutkill
Whats the best way to shout kill? I'm sure I could create a spell that does 100k dmg, but is there some type of player->kill or quest::gmkill(); or anything that works?
Forum:
Quests::Q&A
07-29-2009, 04:23 AM
Replies:
18
undef
Views:
4,816
Posted By
eqwarrior
undef
How important is undef?
Just from other peoples examples, I've used
$variable = undef;
but now I'm seeing
undef $variable;
Forum:
Support::Linux Servers
07-25-2009, 09:31 AM
Replies:
10
Guide to install Debian Linux and EQEMu
Views:
4,358
Posted By
eqwarrior
Feel free to take the guide, rip it apart, and...
Feel free to take the guide, rip it apart, and make a version of it for Ubuntu 8.10. The guide works 100% for Debian, and I am currently unfamiliar with other versions of Linux. Any edits, additions,...
Forum:
Development::Bug Reports
07-23-2009, 06:24 PM
Replies:
4
#npcspawn create / add
Views:
3,318
Posted By
eqwarrior
You da man!
You da man!
Forum:
Quests::Custom
07-23-2009, 06:23 PM
Replies:
21
Translocator Quest To Many Common Zones
Views:
13,750
Posted By
eqwarrior
I need to install new source this weekend to get...
I need to install new source this weekend to get the extra 2 parameters in saylink. You have some good and helpful ideas. Thanks :)
Forum:
Development::Bug Reports
07-23-2009, 11:06 AM
Replies:
4
#npcspawn create / add
Views:
3,318
Posted By
eqwarrior
I figured it'd be simple like that. No rush, but...
I figured it'd be simple like that. No rush, but hopefully added in the future would be helpful. Thanks much!
Forum:
Quests::Custom
07-22-2009, 11:05 PM
Replies:
21
Translocator Quest To Many Common Zones
Views:
13,750
Posted By
eqwarrior
Off Topic: I've just started editing all my...
Off Topic: I've just started editing all my custom quest NPC's to no longer "say" anything, and use the "$client->Message" instead since starter cities get too much spam from the NPCs. Then I found...
Forum:
Development::Bug Reports
07-22-2009, 07:58 PM
Replies:
4
#npcspawn create / add
Views:
3,318
Posted By
eqwarrior
#npcspawn create / add
Sometimes I would like to make a copy of a NPC from one zone and put it in another zone, which I do with #npcspawn create / add which creates an entirely new NPC ID with same name and stats. Two...
Forum:
Support::Linux Servers
07-22-2009, 12:07 PM
Replies:
3
Zone's mem growing too big
Views:
2,894
Posted By
eqwarrior
Zone's mem growing too big
I'm running the server on Debian and have Anguish as one of our high end raid zones. When I boot up the server for the first time, the process name zone for "./zone anguish zone" starts at 20 megs of...
Showing results 1 to 25 of 40
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