Go Back   EQEmulator Home > EQEmulator Forums > Search Forums

Showing results 1 to 25 of 426
Search took 0.01 seconds.
Search: Posts Made By: N0ctrnl
Forum: General::Server Discussion 03-31-2018, 11:35 AM
Replies: 3
Views: 324
Posted By N0ctrnl
If you're talking about unRAID, it's much easier...

If you're talking about unRAID, it's much easier to install Virtualbox or VMware Workstation on Windows than to get this all up and working passably. If you're going to go with a full hypervisor, I...
Forum: Quests::Custom 02-27-2018, 03:37 PM
Replies: 1
Views: 388
Posted By N0ctrnl
Code tags homie.

Code tags homie.
Forum: General::Server Discussion 02-27-2018, 02:13 AM
Replies: 7
Views: 1,901
Posted By N0ctrnl
Hmm. I'll look and see what else I can find, but...

Hmm. I'll look and see what else I can find, but this should still be good.

Have you tried running those queries all one at a time to make sure they're actually completing properly?
Forum: Support::Linux Servers 02-24-2018, 02:58 AM
Replies: 9
Views: 692
Posted By N0ctrnl
Updated the install script to install the sodium...

Updated the install script to install the sodium library regardless of what's already installed. Should fix the problem.
Forum: Support::Linux Servers 02-21-2018, 12:54 AM
Replies: 9
Views: 692
Posted By N0ctrnl
I'd be curious why it needs libsodium19 all the...

I'd be curious why it needs libsodium19 all the sudden. Was the code changed to use functions in 1.0.9?

Edit: Unless libsodium18 was never sufficient and 1.0.9+ is needed regardless and the 1.0.11...
Forum: Support::Windows Servers 02-17-2018, 10:21 AM
Replies: 4
Views: 457
Posted By N0ctrnl
Yeah, and if you have your filters tweaked, it's...

Yeah, and if you have your filters tweaked, it's easy to miss that it's spell damage.
Forum: Spell Support 02-06-2018, 10:12 PM
Replies: 7
Views: 651
Posted By N0ctrnl
There is (or at least was) a virtual appliance...

There is (or at least was) a virtual appliance that was distributed for EoC. That's likely what he's referencing.
Forum: Support::Windows Servers 01-20-2018, 03:59 AM
Replies: 21
Views: 977
Posted By N0ctrnl
Limiting the expansions is just the start. The...

Limiting the expansions is just the start. The very start. Tuning encounters, reverting zones, cleaning up out of era items, skills, spells, etc. There's a lot to it.
Forum: Support::Windows Servers 01-19-2018, 01:32 AM
Replies: 21
Views: 977
Posted By N0ctrnl
I've been working toward this very thing for...

I've been working toward this very thing for quite a while now. It's not trivial, nor do I think you're going to find anybody to do all the work and release a DB for public consumption. Otherwise I...
Forum: Quests::Q&A 01-15-2018, 03:07 PM
Replies: 6
Views: 1,346
Posted By N0ctrnl
Got a link to details anywhere in particular?

Got a link to details anywhere in particular?
Forum: Quests::Custom 01-15-2018, 03:06 PM
Replies: 4
Views: 622
Posted By N0ctrnl
Then the first option - excluding those zones -...

Then the first option - excluding those zones - would be the way to go. :)
Forum: Quests::Custom 01-15-2018, 05:40 AM
Replies: 4
Views: 622
Posted By N0ctrnl
And thanks to Akkadius for a much smarter way!...

And thanks to Akkadius for a much smarter way! This method pulls the 'cancastoutdoor' field from the zone table and removes the mount buff when you enter a zone that disallows outdoor spells.

This...
Forum: Quests::Q&A 01-15-2018, 05:16 AM
Replies: 6
Views: 1,346
Posted By N0ctrnl
It's been a long while, but since I never posted...

It's been a long while, but since I never posted how I actually did this, I figure it might be a good time to do that. :)

Here's the solution I came up with. Basically it runs a timer all the time...
Forum: Quests::Custom 01-15-2018, 05:10 AM
Replies: 4
Views: 622
Posted By N0ctrnl
Remove mounts when zoning

This is to kick players off their mounts when zoning to indoor zones. As is, they can stay on them but not re-summon when in an zone that forbids them.

In quests/global/global_player.pl


sub...
Forum: Development::Development 06-24-2017, 11:42 PM
Replies: 5
Views: 603
Posted By N0ctrnl
I was pretty sure it was you that I worked with...

I was pretty sure it was you that I worked with on putting this in a while back, noudess. :P
Forum: Development::Tools 06-20-2017, 04:32 AM
Replies: 12
Views: 4,276
Posted By N0ctrnl
Yeah, as we discussed, I'm definitely interested...

Yeah, as we discussed, I'm definitely interested as well. The homegrown solution I came up with using rsync isn't as seamless as that shit. :)
Forum: Support::Windows Servers 05-14-2017, 11:50 PM
Replies: 2
Views: 684
Posted By N0ctrnl
Dude, you're kinda all over the map here. Mixing...

Dude, you're kinda all over the map here. Mixing in technical suggestions into this op-ed wasn't the best idea I've ever seen...
Forum: Support::General Support 05-12-2017, 09:00 AM
Replies: 2
Views: 598
Posted By N0ctrnl
Have you followed any directions at all? Go read...

Have you followed any directions at all? Go read the wiki about setting up your client.

http://wiki.eqemulator.org/p?Play_Guide:_Getting_Started
Forum: Quests::Completed 01-15-2017, 03:56 PM
Replies: 5
Views: 4,621
Posted By N0ctrnl
Nice! Thanks man :)

Nice! Thanks man :)
Forum: Support::Linux Servers 01-06-2017, 03:23 PM
Replies: 13
Views: 5,432
Posted By N0ctrnl
Script it. Make a firstboot script to run the...

Script it. Make a firstboot script to run the commands you're breaking out manually. Then it has the same function - to be small and streamlined to deploy - but also has the most current source and...
Forum: Support::Linux Servers 01-02-2017, 04:41 PM
Replies: 13
Views: 5,432
Posted By N0ctrnl
I messed with this a little a while back. It's...

I messed with this a little a while back. It's nice to see somebody going this route. Well done on that.

I do have to ask, however, why go to the trouble to make containers for login, database and...
Forum: General::Server Discussion 10-31-2016, 02:19 PM
Replies: 3
Views: 1,297
Posted By N0ctrnl
Wait... You have both a website and forums and...

Wait... You have both a website and forums and you run them on different boxes... why?

Edit: This does go a little ways toward explaining why you have 2 different websites at least. :P
Forum: Support::Windows Servers 10-27-2016, 05:50 PM
Replies: 66
Views: 7,627
Posted By N0ctrnl
I completely understand and agree with what...

I completely understand and agree with what you're saying. Though you can leave the ports to dynamic in the launcher and ignore that part. Also, they restart just fine even if static.

If you do...
Forum: Support::Windows Servers 10-27-2016, 04:33 PM
Replies: 66
Views: 7,627
Posted By N0ctrnl
As long as that delay is a finite number, the...

As long as that delay is a finite number, the purpose is defeated though. At least if you intend to emulate EverQuest behavior of spawns.
Forum: Support::Windows Servers 10-27-2016, 04:18 PM
Replies: 66
Views: 7,627
Posted By N0ctrnl
I don't understand the militant stance on this...

I don't understand the militant stance on this one. It's absolutely a limitation of dynamic zones vs. static ones. Sure, it's easily overcome, and not expensive to do so, but to pretend that dynamic...
Showing results 1 to 25 of 426

 
Forum Jump

All times are GMT -4. The time now is 09:15 AM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2018, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3