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Forum: Development::Server Code Submissions 07-26-2019, 11:31 AM
Replies: 0
Views: 8,591
Posted By ptarp
Startcity fix.

Never-mind. it was a database issue I was having.
Forum: Support::Windows Servers 03-31-2019, 12:07 AM
Replies: 57
Views: 22,166
Posted By ptarp
Not sure if this is still being looked at or...

Not sure if this is still being looked at or anything's been done, but I thought I'd mention this because it might bring some things to light.

I took code that was based around 2010 or so. (Note...
Forum: Support::Windows Servers 03-07-2019, 10:51 PM
Replies: 57
Views: 22,166
Posted By ptarp
As another test.. Use the same binaries,...

As another test.. Use the same binaries, everything else.. but in the /Maps/nav directory, create a subdirectory. Something like /Maps/nav/removed

Move all of the files from the /nav directory...
Forum: Support::Windows Servers 03-04-2019, 12:36 PM
Replies: 57
Views: 22,166
Posted By ptarp
You're running windows?

You're running windows?
Forum: Support::Windows Servers 03-04-2019, 09:38 AM
Replies: 57
Views: 22,166
Posted By ptarp
There just appears to be something in the windows...

There just appears to be something in the windows compile that's making it "hiccup".. I'm wondering if I have to switch to Linux.
Forum: Support::Windows Servers 02-16-2019, 12:16 AM
Replies: 57
Views: 22,166
Posted By ptarp
Yes. This is different. Server is running on an...

Yes. This is different. Server is running on an i5. CPU stays low. Around 6%. The issue with me seems that entity_list.Process() is taking too long. By the time you get through the whole list...
Forum: Support::Windows Servers 02-15-2019, 05:48 PM
Replies: 57
Views: 22,166
Posted By ptarp
I've tinkered with this a bit.. I've gotten ping...

I've tinkered with this a bit.. I've gotten ping times to drop down to 350 with 47 in zone by dropping some of the extra database calls that aren't needed in Client::Save(uint8 iCommitNow) function....
Forum: Support::Windows Servers 02-09-2019, 03:38 PM
Replies: 57
Views: 22,166
Posted By ptarp
I'm having this same problem. Running the code...

I'm having this same problem. Running the code on Windows 10, there is no problem.. running on any windows server version, the problem is exactly the same.

Running on Windows Server, if you...
Forum: Development::Feature Requests 11-19-2013, 03:08 AM
Replies: 9
Views: 5,403
Posted By ptarp
Never hurts to try.

Never hurts to try.
Forum: Support::Windows Servers 11-21-2011, 10:23 PM
Replies: 8
Views: 5,519
Posted By ptarp
Or a cleric.. Lotsa resurrected threads around...

Or a cleric.. Lotsa resurrected threads around here.. :p
Forum: Development::Server Code Submissions 11-16-2011, 12:57 AM
Replies: 1
Views: 3,370
Posted By ptarp
COMMITTED: Disable some compile warnings in windows.

If anyone gets around to it, could you please add
#ifdef WIN32
#pragma warning( disable : 4200 )
#endifto ./common/eqstream.cpp, /common/eq_packet_structs.h, and /common/EmuTCPConnection.h.. It...
Forum: General::General Discussion 11-10-2011, 10:50 PM
Replies: 9
Views: 4,999
Posted By ptarp
I used WinEQ for years until I switched to...

I used WinEQ for years until I switched to ISBoxer.
Forum: General::General Discussion 09-15-2010, 02:40 PM
Replies: 5
Views: 2,610
Posted By ptarp
Copy and run them all from your "Public" folder. ...

Copy and run them all from your "Public" folder. Then Vista doesn't mind what you do to em. - Then you only have to install once, and can easily copy them to/from other computers also.
Forum: Development::Development 09-08-2010, 06:14 AM
Replies: 1
Views: 2,884
Posted By ptarp
I played until fairly recently, and it seems to...

I played until fairly recently, and it seems to me that the corpse is what kept the list of who could drag it.. So the corpse became a spawn with a list, and /consent added to the list, /deny...
Forum: Support::General Support 08-06-2010, 02:02 PM
Replies: 1
Views: 2,476
Posted By ptarp
Open your text editor first. - right click the...

Open your text editor first. - right click the link to it, then click run as administrator.. Then open the file from its "File -> Open" menu.
Forum: Development::Bug Reports 04-05-2010, 02:27 AM
Replies: 56
Views: 84,543
Posted By ptarp
Disreguard most of my previous post. Spell...

Disreguard most of my previous post. Spell scrolls in SoD work fine after the items table is updated with 13th floor items (I was using an older copy of PeQ db.). Would possibly help for...
Forum: Development::Bug Reports 04-04-2010, 11:36 AM
Replies: 56
Views: 84,543
Posted By ptarp
items - spell scrolls

Spell scrolls in SoF and SoD were changed to include an added effect that isn't included on the emulator. Rk. II an Rk. III type spell scrolls have an added effect on live of un-memming the previous...
Forum: Support::General Support 04-04-2010, 01:55 AM
Replies: 3
Views: 2,064
Posted By ptarp
Running your own server? I had a couple issues...

Running your own server? I had a couple issues after I updated recently until I noticed that 'eqemulogin.ini' is no longer used, and I had to switch to setting up the 'loginserver.ini' that was...
Forum: Development::Development 03-30-2010, 03:05 AM
Replies: 136
Views: 66,386
Posted By ptarp
Noport, are you sure you aren't talking about the...

Noport, are you sure you aren't talking about the extended targets window? That came about after UF and isn't included in starting SoD client. group Target-Of-Target leader AA is in SoD and has the...
Forum: Development::Development 03-23-2010, 01:17 AM
Replies: 136
Views: 66,386
Posted By ptarp
They changed something in the client to pop up a...

They changed something in the client to pop up a window if you have a toon logged into the world somewhere.. It was added to allow you to "force" an LD toon off the server faster, so what you're...
Forum: Development::Server Code Submissions 03-09-2010, 11:29 AM
Replies: 0
Views: 3,034
Posted By ptarp
md5.cpp - removing C4554 waning

Not sure where to put this, and I'm not even sure it makes a real difference snce it's just a warning anyways..

I compile a windows server and visual C++ 2008 spits out a lot of errors, so in an...
Forum: Spell Support 03-01-2010, 08:25 PM
Replies: 37
Views: 10,902
Posted By ptarp
OK, probably nevermind on that.. Worked on my...

OK, probably nevermind on that.. Worked on my laptop, but not on my desktop on a different copy of the database. Still trying to figure it out. lol.
Forum: Spell Support 03-01-2010, 04:30 PM
Replies: 37
Views: 10,902
Posted By ptarp
I tinkered with import_spells.pl a bit. As a...

I tinkered with import_spells.pl a bit.
As a test, I created a new table copy of "spells_new" table. Named it "Spells_live" and emptied it., then changed import_spells.pl with this
---...
Forum: Development::Development 02-24-2010, 11:52 AM
Replies: 54
Views: 20,970
Posted By ptarp
Just wanted to mention that on live auras...

Just wanted to mention that on live auras actually create a spawn that is persistent for about 6 hours, and all but the shaman's (its stationary) stays with the caster even after zoning. If the aura...
Forum: Spell Support 02-23-2010, 03:09 AM
Replies: 30
Views: 17,516
Posted By ptarp
I think I found my problem. After importing the...

I think I found my problem. After importing the spells_us.txt with import_spells.pl, I ended up with duplicate spells in the database. Here's an example (deleted the SQL insert stuff for clarity..)...
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