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Forum: General::General Discussion 02-22-2016, 01:17 PM
Replies: 22
Views: 8,242
Posted By AdrianD
Sure thing. The quests would take quite a...

Sure thing.

The quests would take quite a bit of work but the same idea can be used. As you, I haven't bothered to try to figure that out yet although, ideas are noted.
Forum: General::General Discussion 02-22-2016, 12:06 PM
Replies: 22
Views: 8,242
Posted By AdrianD
Glad to see others doing this. I've always...

Glad to see others doing this.

I've always wondered why this wasn't in the standard peq databse.
Forum: Support::Windows Servers 10-28-2015, 11:47 AM
Replies: 0
Views: 2,770
Posted By AdrianD
IP limiting rule_values clarification

The descriptions are a little confusing and some are difficult to understand how they work together, if they work together.

Here are the rules, some values, the provided description and my...
Forum: General::Server Discussion 10-23-2015, 10:08 AM
Replies: 0
Views: 3,125
Posted By AdrianD
Request for partners/contributers

Good day.

I'm interested in getting some help or assistance with the EQEmu project I have been working on.

I have been working towards a progression-like server since my join date.

I'm...
Forum: Support::Windows Servers 10-16-2015, 09:01 PM
Replies: 73
Views: 19,233
Posted By AdrianD
I think I misinterpreted this. Disregard.

I think I misinterpreted this. Disregard.
Forum: General::General Discussion 10-16-2015, 07:07 PM
Replies: 12
Views: 4,756
Posted By AdrianD
Maybe this could be cleaner, but it seems to work...

Maybe this could be cleaner, but it seems to work for experience gains.

I need to get the corpse to poof now.

\zone\attack.cpp(2130)
Mob *give_exp = hate_list.GetDamageTopOnHateList(this);
...
Forum: General::General Discussion 10-16-2015, 04:42 PM
Replies: 12
Views: 4,756
Posted By AdrianD
Ok, thanks, I'll look into it and post any...

Ok, thanks, I'll look into it and post any results if I get any. :)
Forum: General::General Discussion 10-16-2015, 04:32 PM
Replies: 12
Views: 4,756
Posted By AdrianD
Thanks, I'll check that out also.

Thanks, I'll check that out also.
Forum: Support::Windows Servers 10-16-2015, 04:15 PM
Replies: 73
Views: 19,233
Posted By AdrianD
I added a mechanic to <channelchance> and am...

I added a mechanic to <channelchance> and am wondering if it looks right or if it could be done better. It may be a little confusing but the purpose was learning as much as adding this code. It's an...
Forum: General::General Discussion 10-16-2015, 03:28 PM
Replies: 12
Views: 4,756
Posted By AdrianD
Do you know where this is located off hand? I can...

Do you know where this is located off hand? I can get a head start and share what I did with you to possibly save you some time. Mobs corpses poof if no/little player damage occured so I'm guessing...
Forum: General::General Discussion 10-16-2015, 03:21 PM
Replies: 12
Views: 4,756
Posted By AdrianD
I mentioned this in a thread well over a year...

I mentioned this in a thread well over a year ago. If anyone knows where this is handled, I'd like to get started on trying to change it. If you have any advice on how to proceed, please share it.
...
Forum: Support::Windows Servers 10-15-2015, 02:49 PM
Replies: 73
Views: 19,233
Posted By AdrianD
Thank you Noport.

Thank you Noport.
Forum: Quests::Q&A 10-15-2015, 03:47 AM
Replies: 6
Views: 3,600
Posted By AdrianD
Thank you sir! credit where it's due ^^^ KK

Thank you sir! credit where it's due ^^^ KK
Forum: Quests::Q&A 10-15-2015, 02:56 AM
Replies: 6
Views: 3,600
Posted By AdrianD
Resolved $client->SetTarget($client); ...

Resolved

$client->SetTarget($client);

That's all that was needed in the .pl file.

# global\a_dungeon_necromancer.pl NPCID


sub EVENT_SAY {
Forum: Support::Windows Servers 10-15-2015, 01:32 AM
Replies: 73
Views: 19,233
Posted By AdrianD
$client->SetTarget($client); That's all that...

$client->SetTarget($client);

That's all that was needed in the .pl file.

# global\a_dungeon_necromancer.pl NPCID


sub EVENT_SAY {
if ($text=~/hail/i) {
quest::say("I know the reason...
Forum: Support::Windows Servers 10-15-2015, 01:02 AM
Replies: 73
Views: 19,233
Posted By AdrianD
I'm sorry if I hurt you, provocating. I can tell...

I'm sorry if I hurt you, provocating. I can tell you for certain, I do not feel the same way. Grudges aren't healthy.

If I knew how to alter <EVENT_SUMMON();> to only work in specific zones or...
Forum: General::General Discussion 10-14-2015, 11:45 PM
Replies: 65
Views: 26,591
Posted By AdrianD
Hey guys! I have a question that many of you...

Hey guys!

I have a question that many of you who responded/got trolled/whatever in this thread could probably answer on a different thread where my question resides.

Thanks for the replies.
...
Forum: Support::Windows Servers 10-13-2015, 02:27 PM
Replies: 73
Views: 19,233
Posted By AdrianD
I've tried a different approach with no success,...

I've tried a different approach with no success, so I try here:

I'm trying to come up with a script which, I hope, will summon a corpse using the necro spell, id = 3 (summon corpse).

I've...
Forum: Spell Support 10-13-2015, 02:09 PM
Replies: 11
Views: 4,598
Posted By AdrianD
Heh. Just a suggestion. I assume you...

Heh.

Just a suggestion.

I assume you have your reason for wanting it to last a definitive amount of time. I don't know if there is a cap. I saw something possibly related as I was skimming...
Forum: Spell Support 10-12-2015, 09:34 PM
Replies: 11
Views: 4,598
Posted By AdrianD
Just about to say..

Just about to say..
Forum: Quests::Q&A 10-12-2015, 03:09 PM
Replies: 6
Views: 3,600
Posted By AdrianD
If you are referring to the scripts for Dragons...

If you are referring to the scripts for Dragons of Norrath and the guild lobby, I've looked at them and they will no do what I want them to do. I want to summon a corpse with the same behavior as the...
Forum: Quests::Q&A 10-12-2015, 06:40 AM
Replies: 6
Views: 3,600
Posted By AdrianD
Assistance: Target self to cast spell requiring self/group

I'm writing a custom .lua script which, I hope, will summon a corpse using the necro spell, id = 3 (summon corpse). The only piece I seem to be missing is something which will force the client/player...
Forum: General::Server Discussion 10-11-2015, 06:23 PM
Replies: 27
Views: 9,852
Posted By AdrianD
Regardless of why you put this here, it isn't...

Regardless of why you put this here, it isn't very constructive.

It's appreciated you made these observations but, many will perceive this as a rant or continuation of the known contempt you have...
Forum: General::General Discussion 10-11-2015, 02:22 PM
Replies: 31
Views: 11,911
Posted By AdrianD
I agree. It's also the path I have taken in...

I agree. It's also the path I have taken in learning.

I'm fortunate I enjoy learning because I am NOT patient.

I would have been that guy talking about it and leaving otherwise.



All true...
Forum: General::Server Discussion 10-10-2015, 03:48 PM
Replies: 102
Views: 37,510
Posted By AdrianD
Contact me bro! It's in my selfish nature to...

Contact me bro!

It's in my selfish nature to assist people where I can so I can achieve my self-righteous goal of getting classic content?

Yeah, that's it...
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