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Forum: OpenZone:: Q&A 06-10-2009, 11:46 PM
Replies: 1
Views: 3,417
Posted By OrisonSeven
Memory Issue

So, after a long build and revamp and rebuild of some different pieces, ive come to a wall. Openzone states it is out of memory, tho I do know for a fact that my computer is not even close to...
Forum: OpenZone:: Q&A 06-03-2009, 05:31 PM
Replies: 10
Views: 3,732
Posted By OrisonSeven
i feel like it is the textures that are being...

i feel like it is the textures that are being manipulated by the game engine. This would cause them to look distorted.
Forum: OpenZone:: Q&A 06-03-2009, 05:14 AM
Replies: 10
Views: 3,732
Posted By OrisonSeven
After further review of the photo... when you...

After further review of the photo... when you look outward from the bubble does the water buckle as well making the outer wall have a similar issue by looking outwards from the center. If this is...
Forum: OpenZone:: Q&A 06-03-2009, 05:12 AM
Replies: 10
Views: 3,732
Posted By OrisonSeven
Sounds like a texture issue. Ill experiment and...

Sounds like a texture issue. Ill experiment and see if i can figure out what is causing that by exporting the zone and seeing if the textures are off kilter or if they are simply that way because of...
Forum: OpenZone:: Q&A 06-02-2009, 06:04 PM
Replies: 10
Views: 3,732
Posted By OrisonSeven
Your very welcome. Glad that it helped!

Your very welcome. Glad that it helped!
Forum: Simple Client 06-01-2009, 08:44 PM
Replies: 8
Views: 11,943
Posted By OrisonSeven
Windcatcher, I have attempted to create a...

Windcatcher,
I have attempted to create a simpleclient server with no success as the content being created by myself and my team would be drastically be benefited by the ability to use animation...
Forum: OpenZone:: Q&A 06-01-2009, 08:37 PM
Replies: 10
Views: 3,732
Posted By OrisonSeven
Openzone could work for you, but i dont think...

Openzone could work for you, but i dont think this is what you a re looking for unless you wish to export, manipulate, and then reimport the entire zone into the game. So, it IS possible to use...
Forum: OpenZone:: Q&A 05-18-2009, 06:39 PM
Replies: 9
Views: 4,820
Posted By OrisonSeven
Figured its time to update, though the actual...

Figured its time to update, though the actual zone images will not be up for a few more days. Our team has been hard at work, and I also just upgraded my system from an old turtle to a new beast....
Forum: OpenZone:: Q&A 05-06-2009, 10:36 PM
Replies: 20
Views: 26,319
Posted By OrisonSeven
Hey Tabidzukare, The idea of merging projects...

Hey Tabidzukare,
The idea of merging projects would be pretty cool using the torque engine. As of right now we are still developing alot of content. Using the eq engine with a working server...
Forum: OpenZone:: Q&A 05-06-2009, 02:09 PM
Replies: 9
Views: 4,820
Posted By OrisonSeven
Here are some new updated screens: ...

Here are some new updated screens:

http://i265.photobucket.com/albums/ii230/Icedfate/Ferringor/EQ000011.jpg

http://i265.photobucket.com/albums/ii230/Icedfate/Ferringor/EQ000012.jpg

Zone is...
Forum: OpenZone:: Q&A 05-06-2009, 12:55 PM
Replies: 20
Views: 26,319
Posted By OrisonSeven
Let me start once more by thanking you!!!!! and...

Let me start once more by thanking you!!!!! and everyone whos effort came to amount to the ability to do all of this.

As for texturing right now, im not so worried about exporting trees as much...
Forum: OpenZone:: Q&A 05-05-2009, 09:38 PM
Replies: 20
Views: 26,319
Posted By OrisonSeven
As it is now working, I attempted to output...

As it is now working, I attempted to output greaterfaydark(gfay) and found that even though the models themselves exported, the textures did not... also, seeing as i dont have the best PC (old amd...
Forum: OpenZone:: Q&A 05-05-2009, 10:51 AM
Replies: 20
Views: 26,319
Posted By OrisonSeven
I actually did infact use both of the listed...

I actually did infact use both of the listed methods. First run through I used the first, i.e. run maxscript, and then searched within "customize UI" to look for the associated "button" if u could...
Forum: OpenZone:: Q&A 05-05-2009, 12:54 AM
Replies: 20
Views: 26,319
Posted By OrisonSeven
Ran into a snag. Running max 08, and dont think...

Ran into a snag. Running max 08, and dont think this would be a problem, but the after getting as far as the max script... nothing happens. Looked though the code and found nothing that jumped out...
Forum: OpenZone:: Q&A 05-05-2009, 12:51 AM
Replies: 9
Views: 4,820
Posted By OrisonSeven
Basically, we do not wish to have the "invisable...

Basically, we do not wish to have the "invisable wall" notion anywhere within the zone beyond the outer zone bounds that should have terrain blocking the path to begin with. So, on that not, we...
Forum: OpenZone:: Q&A 05-05-2009, 12:02 AM
Replies: 20
Views: 26,319
Posted By OrisonSeven
Thanks a ton for this tutorial. It is greatly...

Thanks a ton for this tutorial. It is greatly appreciated especially so quickly and easily used. With this we will be able to revamp zones of the game that we have all known for so long.

THanks...
Forum: OpenZone:: Q&A 05-04-2009, 11:50 PM
Replies: 9
Views: 4,820
Posted By OrisonSeven
I decided that all in one night that updating...

I decided that all in one night that updating what we have would be fun. Here are some new screens from ingame of Ferringor. No mobs or "trash" objects as of yet, but still trying to get the...
Forum: OpenZone:: Q&A 05-04-2009, 08:38 PM
Replies: 9
Views: 4,820
Posted By OrisonSeven
So, as promised, here are a few basic screens of...

So, as promised, here are a few basic screens of a massive forrest zone under creation which has been named Ferringor. Within the forrest will be both areas for PuG groups as well as for more raid...
Forum: OpenZone:: Q&A 05-04-2009, 02:17 PM
Replies: 9
Views: 4,820
Posted By OrisonSeven
I understand what you are saying, and yes it...

I understand what you are saying, and yes it helps, but the most important thing for us right now is the trees as if we have to double the poly count, we will have to decrease the rest of the polys...
Forum: OpenZone:: Q&A 05-04-2009, 02:15 PM
Replies: 11
Views: 4,363
Posted By OrisonSeven
thats freeport correct. If u can import that...

thats freeport correct. If u can import that into max then that is exactly what im looking for. Also to anyone who is lookin for some custom zones or content, If u give me/my team a general idea of...
Forum: OpenZone:: Q&A 05-03-2009, 04:56 PM
Replies: 9
Views: 4,820
Posted By OrisonSeven
Zone Creation Model/Texture issues

Ok, so our team has been hard at work for some time now comming up with some very detailed (often way too detailed for the game engine) meshes and textures all complied into a few zones we have been...
Forum: OpenZone:: Q&A 05-03-2009, 04:22 PM
Replies: 11
Views: 4,363
Posted By OrisonSeven
Hey, So, I know its been a while since my team...

Hey,
So, I know its been a while since my team has posted anything on here, there are a fre other threads we have mingled within, but anyways, we have been modeling tons of objects, zones,...
Forum: Simple Client 03-09-2009, 03:37 PM
Replies: 4
Views: 9,735
Posted By OrisonSeven
Thank you Thank you Thank you... Now I have...

Thank you Thank you Thank you...

Now I have a new problem though...
This occurs when trying to run the "world.exe" file.

http://i167.photobucket.com/albums/u156/Artifact181/Ihateyoumore.jpg
...
Forum: Simple Client 03-09-2009, 02:30 PM
Replies: 4
Views: 9,735
Posted By OrisonSeven
Here is a screen shot of the error at hand. ...

Here is a screen shot of the error at hand.

http://i167.photobucket.com/albums/u156/Artifact181/Ihateyou.jpg

Hope this helps in deciphering the error.

Thanks,
Forum: Simple Client 03-08-2009, 02:46 PM
Replies: 4
Views: 9,735
Posted By OrisonSeven
Simple Client Issues

To anyone who can help,
My team and I are pushing forward with our custom server and so on, but ran into an issue installing the server. While compiling into MySQL, an error occurs.

As I am no...
Showing results 1 to 25 of 33

 
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