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Posts Made By:
Bootman
Forum:
General::General Discussion
10-16-2017, 06:20 AM
Replies:
7
Looking for a server I can be a GM on for reverse engineering confirmation
Views:
4,282
Posted By
Bootman
Really appreciate it. PM sent.
Really appreciate it. PM sent.
Forum:
General::General Discussion
10-09-2017, 06:15 PM
Replies:
7
Looking for a server I can be a GM on for reverse engineering confirmation
Views:
4,282
Posted By
Bootman
This laptop cost me around 300 euro. Was just...
This laptop cost me around 300 euro. Was just looking to jump on with someone but maybe this isn't as easy or straightforward as I thought. Thank you anyway.
Forum:
General::General Discussion
10-09-2017, 12:08 PM
Replies:
7
Looking for a server I can be a GM on for reverse engineering confirmation
Views:
4,282
Posted By
Bootman
Fair question. I have set up an EQEmu server in...
Fair question. I have set up an EQEmu server in the past but don't have the hardware currently to do it. Running the server locally on a machine and the EQ client is difficult as I am down to just...
Forum:
General::General Discussion
10-09-2017, 11:33 AM
Replies:
7
Looking for a server I can be a GM on for reverse engineering confirmation
Views:
4,282
Posted By
Bootman
Looking for a server I can be a GM on for reverse engineering confirmation
Hey all. Long story short, I have written a C# exporter and importer from S3D and WLD files to a Unity readable format.
Currently, it imports the zone geometry, collision geometry, objects (with...
Forum:
General::General Discussion
08-30-2017, 11:57 AM
Replies:
0
Where is door data stored?
Views:
2,397
Posted By
Bootman
Where is door data stored?
I am trying to figure out where data for door sounds, open speed, and stay open time are stored in the client? Doors are stored like all models in the WLD files. I see the database sends the...
Showing results 1 to 5 of 5
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