Go Back   EQEmulator Home > EQEmulator Forums > Search Forums

Showing results 1 to 25 of 500
Search took 0.04 seconds.
Search: Posts Made By: trevius
Forum: Development::Tools 06-18-2015, 11:16 AM
Replies: 9
Views: 2,267
Posted By trevius
Yay, Shendare is back :D I see you have been...

Yay, Shendare is back :D

I see you have been for a while, but I haven't had time to really keep up with things lately.

Your tool is looking really good so far. It is unfortunate that you don't...
Forum: Support::General Support 06-08-2015, 12:01 PM
Replies: 39
Views: 4,974
Posted By trevius
Bumping a thread is not likely to get you...

Bumping a thread is not likely to get you assistance with your issue. Before the last major site update to upgrade the version of PHPBB that these forums run, Moderators and Developers had the...
Forum: General::General Discussion 04-09-2015, 08:40 AM
Replies: 56
Views: 26,584
Posted By trevius
I agree with Uleat. A good experiment would...

I agree with Uleat.

A good experiment would be to make a copy of your Live patched EQ folder and then copy the eqgame.exe from your RoF2 client folder. Then update the eqhosts file and create the...
Forum: Support::Windows Servers 03-03-2015, 04:31 PM
Replies: 4
Views: 972
Posted By trevius
I don't believe it was actually designed to work...

I don't believe it was actually designed to work this way, but this is how it works for me:

I set all of my global server rules as rule 1, which I have in my rule_sets table as 1 with a name of...
Forum: Development::Development 03-02-2015, 11:08 AM
Replies: 104
Views: 39,328
Posted By trevius
I don't know offhand if we track it anywhere yet...

I don't know offhand if we track it anywhere yet or why it would be randomly refreshed after logging in, but here is a note which I think is from Derision back from RoF1 (which I just copied to...
Forum: Development::Development 02-24-2015, 06:07 PM
Replies: 6
Views: 2,138
Posted By trevius
I don't doubt there are issues with raids like...

I don't doubt there are issues with raids like that which still need to get corrected. Since normal groups and raid groups are handled mostly separately in the source, an issue seen with raids won't...
Forum: Development::Development 02-24-2015, 02:06 PM
Replies: 6
Views: 2,138
Posted By trevius
It sounds like you are not on the latest source...

It sounds like you are not on the latest source code. Those all sound like issues from a few weeks or so ago. Are you using some pre-compiled binaries, or did you compile your own? What date are...
Forum: Development::Tools 02-18-2015, 02:32 PM
Replies: 262
Views: 62,798
Posted By trevius
Do you mean that if you sell a potion that is...

Do you mean that if you sell a potion that is fully or partially used, you can buy it back fully charged? I know that was an issue/bug/exploit years ago, but thought it had been fixed. If not, then...
Forum: Quests::Q&A 02-18-2015, 02:25 PM
Replies: 6
Views: 1,469
Posted By trevius
If you want to hard set level caps per zone, you...

If you want to hard set level caps per zone, you can use rule sets to do it. In your zones table, you can define a rule set to use for each zone. What you need to do is create a rule set for each...
Forum: Support::Windows Servers 02-13-2015, 02:24 PM
Replies: 13
Views: 1,239
Posted By trevius
patch_underfoot.conf was renamed to patch_UF.conf...

patch_underfoot.conf was renamed to patch_UF.conf FYI

https://github.com/EQEmu/Server/blob/master/utils/patches/patch_UF.conf
Forum: Development::Development 02-12-2015, 04:19 PM
Replies: 104
Views: 39,328
Posted By trevius
Sweet, thanks! So, I take it that the test...

Sweet, thanks! So, I take it that the test prevented the extra unknown 255 spells from showing up in the combat abilities window after training discs on a character that didn't have any before?
...
Forum: Development::Development 02-12-2015, 01:43 PM
Replies: 104
Views: 39,328
Posted By trevius
I cannot test this right now, but I believe this...

I cannot test this right now, but I believe this may resolve some of the discipline update and combat skills window issues on RoF2:


Change this line:...
Forum: Quests::Q&A 02-12-2015, 11:19 AM
Replies: 4
Views: 1,042
Posted By trevius
You should look into qglobals. Search the forums...

You should look into qglobals. Search the forums and wiki and there should be plenty of information about what you are looking for.
Forum: General::General Discussion 02-12-2015, 11:14 AM
Replies: 56
Views: 26,584
Posted By trevius
Demonstar55 and Uleat have both been helping with...

Demonstar55 and Uleat have both been helping with RoF2 a bit as well, so it isn't just me :P

I am excited to get closer to completing the RoF2 client. I am working on Bazaar now, which is one of...
Forum: Development::Development 02-11-2015, 04:42 PM
Replies: 104
Views: 39,328
Posted By trevius
Oops, my bad, try here instead: ...

Oops, my bad, try here instead:

https://github.com/EQEmu/Server/blob/master/common/patches/rof2.cpp#L2496

Compared to UF, this should almost certainly work. If it works, feel free to commit it...
Forum: Development::Development 02-11-2015, 11:03 AM
Replies: 104
Views: 39,328
Posted By trevius
Most likely, this line: ...

Most likely, this line:

https://github.com/EQEmu/Server/blob/master/common/patches/rof2.cpp#L2340

Need to be changed to this:

outapp->WriteUInt32(emu->platinum_shared);

Should be pretty...
Forum: Quests::Q&A 02-10-2015, 12:08 PM
Replies: 20
Views: 2,111
Posted By trevius
This is a much cleaner way of doing it via...

This is a much cleaner way of doing it via hashes:

Note that I only updated the first hash with your item IDs and the second one was just a copy/paste of the first one because I was too lazy to...
Forum: Quests::Q&A 02-10-2015, 11:41 AM
Replies: 20
Views: 1,864
Posted By trevius
Yeah, "my" basically makes the variable only...

Yeah, "my" basically makes the variable only valid within the current block of code. If you remove the "my", then it can global to the whole script. Using "my" outside of a block (such as sub EVENT...
Forum: Quests::Q&A 02-09-2015, 12:25 PM
Replies: 20
Views: 1,864
Posted By trevius
FYI, It is OK to define arrays outside of...

FYI,

It is OK to define arrays outside of the subs, but you can't use "my" on them or they won't be loaded.

Also, if you are using default.pl, I highly suggest adding something like the below...
Forum: General::General Discussion 02-08-2015, 10:57 PM
Replies: 56
Views: 26,584
Posted By trevius
They wouldn't patch to an older date. They are...

They wouldn't patch to an older date. They are referring to the release date of the client most likely. Either way, the download is correct. You can check the logs/dbg.txt file output after...
Forum: Development::GeorgeS's Tools 02-07-2015, 10:10 PM
Replies: 6
Views: 3,785
Posted By trevius
I would not recommend anyone run this change...

I would not recommend anyone run this change unless they plan on only doing it while their server is offline and they plan on reversing the change before starting their server up again. If not, NPCs...
Forum: Development::Development 02-06-2015, 01:09 PM
Replies: 104
Views: 39,328
Posted By trevius
I will have to test this out and take a look at...

I will have to test this out and take a look at it. It is almost certainly related to the new guild role/permission stuff. In older clients, there were only 3 membership levels (member, officer,...
Forum: Development::Development 02-06-2015, 01:06 PM
Replies: 104
Views: 39,328
Posted By trevius
That is a bots issue, not RoF2. Unrelated to...

That is a bots issue, not RoF2. Unrelated to this thread and there is already a post about this in another thread.



Unrelated to RoF2 Development as well unless you are only having this issue...
Forum: Support::Windows Servers 02-06-2015, 12:58 PM
Replies: 36
Views: 3,868
Posted By trevius
Plugins.pl has nothing to do with your problem. ...

Plugins.pl has nothing to do with your problem.

What version/Date of source were you previously running and which one are you using now? Are you seeing a lot of chat messages in game? If you...
Forum: Support::Windows Servers 02-04-2015, 03:33 PM
Replies: 7
Views: 1,972
Posted By trevius
Don't forget to use option 0 in the menu after...

Don't forget to use option 0 in the menu after the DB updates are completed. Without exiting that menu after the DB update, world will not start and server will not show up on the list.

After you...
Showing results 1 to 25 of 500

 
Forum Jump

All times are GMT -4. The time now is 11:03 AM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2018, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3