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Forum: Quests::need work 06-28-2021, 01:14 PM
Replies: 2
Views: 36,783
Posted By irongut_av
Thanks, I'll update any quests there from now on.

Thanks, I'll update any quests there from now on.
Forum: Quests::need work 06-28-2021, 12:37 AM
Replies: 2
Views: 36,783
Posted By irongut_av
West Freeport Warrior Newbie Tattered Note fix

Recently installed a server for testing and found that the turn in id for the tattered note for warriors in west freeport is set to the necromancer's note instead of the warrior.

Update this line...
Forum: Quests::LUA 12-14-2018, 09:02 PM
Replies: 2
Views: 7,045
Posted By irongut_av
Thanks for the link

Thanks for the link
Forum: Quests::LUA 12-14-2018, 03:43 PM
Replies: 2
Views: 7,045
Posted By irongut_av
Using the Lua event_hate_list

I thought I'd share this snippet of code to help anyone struggling with the hatelist and event_hate_list in lua

function event_hate_list(e)

local hate_list = e.self:GetHateList().entries...
Forum: Development::Bots 11-27-2018, 02:32 PM
Replies: 6
Views: 5,124
Posted By irongut_av
https://github.com/EQEmu/Server/blob/master/zone/a...

https://github.com/EQEmu/Server/blob/master/zone/attack.cpp?#L2697
Forum: Development::Bots 11-26-2018, 03:13 PM
Replies: 6
Views: 5,124
Posted By irongut_av
I tried both solutions, and the crashes...

I tried both solutions, and the crashes continued.

Finally found out what is causing the crash: the very small time that bots and bot pets remain in the zone after a client is killed.

Adding a...
Forum: Quests::LUA 11-17-2018, 09:14 PM
Replies: 6
Views: 8,344
Posted By irongut_av
I think if it was a pointer issue, changing the...

I think if it was a pointer issue, changing the bound return type from a 64 bit to 32bit unsigned int wouldn't have fixed it. I think that Lua binding doesn't like uint64 functions for some reason,...
Forum: Quests::LUA 11-16-2018, 02:12 PM
Replies: 6
Views: 8,344
Posted By irongut_av
Looks like I figured out the problem: ...

Looks like I figured out the problem:

zone/lua_client.h

bool TakeMoneyFromPP(uint64 copper);
bool TakeMoneyFromPP(uint64 copper, bool update_client);


When I changed the param from uint64...
Forum: Quests::LUA 11-16-2018, 01:09 PM
Replies: 6
Views: 8,344
Posted By irongut_av
Thanks for the reply... I understand about the...

Thanks for the reply... I understand about the value being copper.

The problem is that no money is being taken at all. The method is not returning a Boolean, and no message is shown to the...
Forum: Quests::LUA 11-16-2018, 12:50 PM
Replies: 6
Views: 8,344
Posted By irongut_av
TakeMoneyFromPP() not working for this script

I've tried to use TakeMoneyFromPP() in Lua, in several different scripts and can't seem to get it working. I'm using an EQEMU version from October. Perhaps I'm just doing it wrong.

Example from...
Forum: Development::Bots 11-15-2018, 10:04 AM
Replies: 6
Views: 5,124
Posted By irongut_av
Periodic Client XTargeting crash w/bots and large pulls

I have the latest source, and see an infrequent crash in some zones when the bot owner client aggro list gets large. Client::AddAutoXTarget has a comment that "IT IS NOT SAFE TO CALL THIS IF IT'S NOT...
Forum: EQEmu Operations Center 10-17-2018, 08:15 PM
Replies: 0
Views: 4,308
Posted By irongut_av
Item colors being changed even if value isn't modified

I'm running a local version of the latest code from GitHub.

When I edit an item in the ItemEditor (in this case a Rubicite Breastplate), I can add & remove stats just fine. Everything else works...
Forum: Support::General Support 09-23-2018, 08:32 PM
Replies: 3
Views: 3,239
Posted By irongut_av
Thanks, just what I was looking for!

Thanks, just what I was looking for!
Forum: Support::Windows Servers 09-21-2018, 04:01 PM
Replies: 2
Views: 2,373
Posted By irongut_av
Thanks, that's makes things even easier. :grin:

Thanks, that's makes things even easier. :grin:
Forum: Support::General Support 09-21-2018, 02:11 PM
Replies: 3
Views: 3,239
Posted By irongut_av
Any in-game method to determine if a zone is flagged as a "hot zone"?

Is there a quest script or method call in Lua/Perl than can retrieve zone information (such as if the zone is a hot-zone)?

Thanks.
Forum: Support::Windows Servers 09-21-2018, 11:11 AM
Replies: 2
Views: 2,373
Posted By irongut_av
Automatic compressed mysql backups using batch file and windows task scheduler

If you do not have an automated MySQL backup on windows and would like to set them up, here is a good starting point:


Create a batch file (example: db_backup.bat) and open it up in your favorite...
Forum: Development::Bots 09-19-2018, 08:32 PM
Replies: 5
Views: 4,521
Posted By irongut_av
I use an event (in HeidiSQL, right click your...

I use an event (in HeidiSQL, right click your eqemu database, select Create New->Event). It runs every 4 hours in MySQL, which appends a value onto a bot name if that name exists on the...
Forum: Support::General Support 09-17-2018, 09:58 AM
Replies: 100
Views: 284,737
Posted By irongut_av
tl;dr; I fixed the "Everquest Crash Notification"...

tl;dr; I fixed the "Everquest Crash Notification" RoF2 crash by flashing my bios.

I'm not sure if this is listed elsewhere, but I had a client crash with the ROF2 client + fresh server (no...
Forum: General::General Discussion 09-16-2018, 09:55 PM
Replies: 12
Views: 5,688
Posted By irongut_av
I didn't create the mesh or textures that get...

I didn't create the mesh or textures that get converted into Unreal, so therefore it would violate IP laws to distribute them in any fashion. P99 might have the blessings of Daybreak, but I sure as...
Forum: General::General Discussion 09-14-2018, 10:42 PM
Replies: 12
Views: 5,688
Posted By irongut_av
https://www.youtube.com/watch?v=PDSiRrTZ5bY ...

https://www.youtube.com/watch?v=PDSiRrTZ5bY

I've been a long time player of EQ and mess around with both EQEMU and the Unreal engine. I was able to import the original Arena zone into UE4 (latest...
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