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Forum: Support::General Support 11-07-2019, 10:31 PM
Replies: 2
Views: 3,524
Posted By Kingly_Krab
Seems to be that damage has an additional...

Seems to be that damage has an additional modifier from what I can see.
if (npc->GetMinDMG() == 0 && npc->GetMaxDMG() == 0) {
int min_dmg = scale_data.min_dmg;
if (RuleB(Combat,...
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