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Posts Made By:
Whuppee
Forum:
Old Eq
10-20-2007, 02:15 PM
Replies:
77
Original thread - Old Eq
Views:
67,756
Posted By
Whuppee
Just looking at those screens makes me...
Just looking at those screens makes me rediculously happy =P
Forum:
Old Eq
10-20-2007, 03:52 AM
Replies:
77
Original thread - Old Eq
Views:
67,756
Posted By
Whuppee
Wow.. I haven't seen that interface in so long. ...
Wow.. I haven't seen that interface in so long. I feel nostalgic. I can't help but love you.
Is that a custom UI, or a substitution of the old one for the current? Something far crazier?
Forum:
Support::Windows Servers
05-04-2007, 05:27 AM
Replies:
3
Player is beneath the world...?
Views:
2,347
Posted By
Whuppee
Thanks, Emanon :) perl version 5.8.7 (proof)...
Thanks, Emanon :)
perl version 5.8.7 (proof) (http://images.igloos.ca/d/386989-1/perlversion.jpg)
Not enough information provided to be sure, but I found this post of interest on Angelox'...
Forum:
Support::Windows Servers
05-04-2007, 04:16 AM
Replies:
3
Player is beneath the world...?
Views:
2,347
Posted By
Whuppee
Player is beneath the world...?
Apologies if this has been answered somewhere previously. I have tried several searches without generating any remotely helpful results.
Roughly 3 months ago my server was setup completely in...
Forum:
General::News
05-03-2007, 11:50 PM
Replies:
119
EQEmu losing hosting
Views:
30,881
Posted By
Whuppee
Wow. Glad I decided to check the forums today...
Wow. Glad I decided to check the forums today rather than waiting a few more. I'll get around ~$16 off to you guys within the next 24 hours. (heh, rather pay you guys the normal subscription fee...
Forum:
Support::Windows Servers
01-11-2007, 04:33 PM
Replies:
4
problems with an unmodified from source build of zone.exe
Views:
2,074
Posted By
Whuppee
Issue resolved. How? Wish I knew. Updated...
Issue resolved.
How? Wish I knew. Updated to the just-released binaries.. made sure they ran without issues.. then recompiled the source that came along with them and substituted that build for...
Forum:
Support::Windows Servers
01-11-2007, 01:40 PM
Replies:
4
problems with an unmodified from source build of zone.exe
Views:
2,074
Posted By
Whuppee
Thank you for your reply, but I don't believe...
Thank you for your reply, but I don't believe we're on quite the same page here.
I originally downloaded my binary from the eqemu downloads page (link (http://www.eqemulator.net/download.php)). ...
Forum:
Support::Windows Servers
01-10-2007, 06:31 PM
Replies:
4
problems with an unmodified from source build of zone.exe
Views:
2,074
Posted By
Whuppee
problems with an unmodified from source build of zone.exe
Allow me to emphasize that the server will launch / run correctly, so long as I don't use my build of zone.exe
Also.. I've attempted to CVS the newest source (following the directions in the...
Forum:
Support::Windows Servers
01-06-2007, 05:09 AM
Replies:
3
Db says loot tables are fine. But they're not..
Views:
2,290
Posted By
Whuppee
Ah, yes.. I am using the PEQ-luclin db. Sorry...
Ah, yes.. I am using the PEQ-luclin db. Sorry for not mentioning that... I really should refrain from posting when I'm half asleep =P
I expect there is something considerably jacked up, though...
Forum:
Support::Windows Servers
01-05-2007, 08:17 PM
Replies:
3
Db says loot tables are fine. But they're not..
Views:
2,290
Posted By
Whuppee
Db says loot tables are fine. But they're not..
For example, I've killed the fabled emporer crush. According to my lootdrop/_entries tables, he should have a 100% chance of dropping the fabled screaming mace. No other items are listed.
Every...
Forum:
Spell Support
01-05-2007, 05:59 PM
Replies:
4
In-zone evac line seems broken / un-livelike
Views:
2,822
Posted By
Whuppee
Thanks :smile: And.. that's definately...
Thanks :smile:
And.. that's definately the type of starting point I was looking for. Finally starting to fgrep my way through the files (as per your mention)... it's definately a lot less...
Forum:
Spell Support
01-04-2007, 07:46 AM
Replies:
4
In-zone evac line seems broken / un-livelike
Views:
2,822
Posted By
Whuppee
In-zone evac line seems broken / un-livelike
I'd like to note from the start that I am presently running a local server. It is entirely possible that these issues do not exist on the public emu servers.
If so.. then I suppose that...
Showing results 1 to 12 of 12
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