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Forum: General::Server Discussion 12-16-2008, 12:25 AM
Replies: 173
Views: 33,646
Posted By spoon
ummm... I guess. But I would also think anyone...

ummm... I guess. But I would also think anyone who would care would also know how to type "whois projecteq.net" so its not like its causing any harm. If it does, I'm sorry. If you don't want your...
Forum: General::Server Discussion 12-15-2008, 05:54 PM
Replies: 173
Views: 33,646
Posted By spoon
The trace implies that the server is hosted...

The trace implies that the server is hosted somewhere near Denver, Colorado.

9 50 ms 49 ms 49 ms vl3802.na01.b000544-0.den01.atlas.cogentco.com [66.28.66.170]
10 175 ms 189 ms...
Forum: General::Server Discussion 12-10-2008, 02:25 PM
Replies: 173
Views: 33,646
Posted By spoon
Strange. My traceroute times out on...

Strange. My traceroute times out on projecteq.net's IP and not the ISP.


Tracing route to projecteq.net [66.28.184.13]
over a maximum of 30 hops:

....

6 99 ms 60 ms 66 ms ...
Forum: Support::General Support 10-24-2008, 04:16 PM
Replies: 6
Views: 2,305
Posted By spoon
If you only want to remove them from the loot...

If you only want to remove them from the loot tables use:

to see what there are:

SELECT
`items`.`id`
FROM
`lootdrop_entries`
LEFT JOIN
`items`
Forum: Support::General Support 10-24-2008, 04:05 PM
Replies: 6
Views: 2,305
Posted By spoon
And if you want required: mysql> DELETE...

And if you want required:


mysql> DELETE FROM `items` WHERE `reqlevel` > 60;
Forum: Support::General Support 10-24-2008, 04:04 PM
Replies: 6
Views: 2,305
Posted By spoon
mysql> DELETE FROM `items` WHERE `reclevel` > 60;...

mysql> DELETE FROM `items` WHERE `reclevel` > 60;


edit: wait do you want JUST the loot tables?
Forum: Development::Development 10-24-2008, 02:41 PM
Replies: 5
Views: 2,619
Posted By spoon
switch(aaValue) {

switch(aaValue) {
Forum: Development::Development 10-24-2008, 02:32 PM
Replies: 5
Views: 2,619
Posted By spoon
I would bet he is asking because of the duplicate...

I would bet he is asking because of the duplicate AAs (http://www.eqemulator.net/forums/showthread.php?t=26598) where one would always be 0.

However, I don't think this is a "elegant" solution,...
Forum: Development::Development 10-24-2008, 12:56 PM
Replies: 5
Views: 2,619
Posted By spoon
Actually it should work because bitwise...

Actually it should work because bitwise operations are expressions that return an integral type. An expression doesn't have to be just a variable.

VS2005 switch definition...
Forum: Development::Feature Requests 10-17-2008, 09:09 AM
Replies: 5
Views: 4,493
Posted By spoon
There might be any easy work around on this using...

There might be any easy work around on this using spawn chance. Have two copies of the merchant with different merchant tables. Put them on the same spawn having the one with the rare items spawn...
Forum: Quests::Q&A 10-17-2008, 09:00 AM
Replies: 3
Views: 2,680
Posted By spoon
Some times you'll see something like if(...

Some times you'll see something like

if( ($mlevel * 3) >= $ulevel ) {
quest::say("Mob is OVER 1/3 of the user level");
} else {
quest::say("Mob is UNDER 1/3 of the user level");
}

which...
Forum: Development::Feature Requests 10-15-2008, 08:45 AM
Replies: 5
Views: 3,082
Posted By spoon
edit: brain fart

edit: brain fart
Forum: Development::Development 09-25-2008, 12:11 PM
Replies: 11
Views: 4,249
Posted By spoon
and strtok_s is the windows equivalent. go go...

and strtok_s is the windows equivalent. go go gadget precompiler!
Forum: General::General Discussion 09-25-2008, 09:09 AM
Replies: 232
Views: 59,278
Posted By spoon
Are you meaning that you had mounted a partition...

Are you meaning that you had mounted a partition to /home and now that partition no longer mounts so you have an empty /home directory? That would make sense if that partition was on part of the...
Forum: General::General Discussion 09-24-2008, 05:12 PM
Replies: 232
Views: 59,278
Posted By spoon
OMG OMG OMG OMG ~ > ping...

OMG OMG OMG OMG



~ > ping www.projecteq.net
PING www.projecteq.net (66.28.184.13): 56 data bytes
64 bytes from 66.28.184.13: icmp_seq=0 ttl=53 time=50 ms
64 bytes from 66.28.184.13:...
Forum: Development::Bug Reports 09-23-2008, 09:37 AM
Replies: 11
Views: 3,489
Posted By spoon
Thanks AndMetal, good catch. I managed to add...

Thanks AndMetal, good catch. I managed to add some columns in my spreadsheet throwing everything off. And I don't know what I was thinking with the OPRezzAnswer bit. I obviously didn't have enough...
Forum: Development::Bug Reports 09-22-2008, 05:40 PM
Replies: 11
Views: 3,489
Posted By spoon
There was a typo (although it probably wouldn't...

There was a typo (although it probably wouldn't have effected anything):

and in /zone/net.cpp
~line 984

- for(y = 0; y < 3;y++)
- sp[tempid].spacing158[y]=atoi(sep.arg[158+y]);
+ for(y =...
Forum: Development::Bug Reports 09-22-2008, 05:31 PM
Replies: 11
Views: 3,489
Posted By spoon
The completely untested code In...

The completely untested code

In /zone/spdat.h
~line 388

+ #define SUBCLASS_REZZ_EFFECTS 82


~ line 453
Forum: Development::Bug Reports 09-22-2008, 04:27 PM
Replies: 11
Views: 3,489
Posted By spoon
I took a look at this and noticed something. ...

I took a look at this and noticed something. There is a difference between the spells with Resurrection Effects and those that don't. However they are currently in "spacing158" fields.

If you...
Forum: Development::Tools 09-18-2008, 04:55 PM
Replies: 30
Views: 8,949
Posted By spoon
Good to hear. The true test will be to see if...

Good to hear. The true test will be to see if the player info gets displayed properly. I don't have a server to test it on, so please let me know how it goes.

Thanks,
spoon
Forum: Development::Tools 09-18-2008, 04:33 PM
Replies: 30
Views: 8,949
Posted By spoon
Haven't properly tested the regex, but try this: ...

Haven't properly tested the regex, but try this:

<?php

class telnet {

// Variables
var $message = array();
var $connection;
Forum: Development::Tools 09-18-2008, 04:12 PM
Replies: 30
Views: 8,949
Posted By spoon
Oups! somehow "Class" made its way onto line...

Oups! somehow "Class" made its way onto line 192. Removed:


<?php

class telnet {

// Variables
var $message = array();
var $connection;
Forum: Development::Tools 09-18-2008, 04:01 PM
Replies: 30
Views: 8,949
Posted By spoon
updated: added check on line 121-3 added...

updated:

added check on line 121-3
added check on line 189
added class and level to player table


<?php

class telnet {
Forum: Development::Tools 09-18-2008, 03:52 PM
Replies: 30
Views: 8,949
Posted By spoon
Are there any players on your server right now? ...

Are there any players on your server right now?

give me a sec and I'll add a case for if there is nobody one and it wont list those warnings
Forum: Development::Tools 09-18-2008, 03:30 PM
Replies: 30
Views: 8,949
Posted By spoon
You have a couple syntax errors. You didn't...

You have a couple syntax errors. You didn't close out the class and were missing a required function in that class. Here is a more complete file. Don't forget to change the USER_NAME and PASSWORD....
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