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Forum: Support::Windows Servers 10-18-2011, 11:09 AM
Replies: 1
Views: 4,610
Posted By kedobin
That's because the version of world.exe you're...

That's because the version of world.exe you're running was compiled using Perl 5.12. You have 2 options:
1. Download/install Perl 5.12
--OR--
2. Download source, search the project for instances...
Forum: Support::Windows Servers 07-24-2011, 10:22 PM
Replies: 5
Views: 3,255
Posted By kedobin
I tried all the suggestions, from using only the...

I tried all the suggestions, from using only the console, to dumping the laptop db and sourcing that source, to downgrading to 5.1.44, to downgrading to 5.0.92, but none worked.

What did work,...
Forum: Support::Windows Servers 07-18-2011, 08:41 PM
Replies: 5
Views: 3,255
Posted By kedobin
I'll try that. If it still fails, I'll try and...

I'll try that. If it still fails, I'll try and find another mysql version.

I successfully got rev 54 to source on my 32-bit win xp laptop running mysql 5.1.44. Unfortunately, I can't find the...
Forum: Support::Windows Servers 07-17-2011, 06:13 PM
Replies: 5
Views: 3,255
Posted By kedobin
database source errors

I've finally found time to set up the emu on my new pc, but I keep getting errors when I source it in, ranging from numerous that appear when running through the console and navicat, to out of memory...
Forum: Support::Windows Servers 01-25-2010, 06:35 PM
Replies: 2
Views: 2,382
Posted By kedobin
lan server latency, maybe settings or system

Besides some things found in this thread (http://www.eqemulator.net/forums/showthread.php?t=23350), what are some other common things to look into for lan latency issues?

In the past, sometime...
Forum: Development::Bug Reports 04-17-2009, 04:34 AM
Replies: 45
Views: 81,368
Posted By kedobin
Qeynos Zone:[Debug] Unable to convert EQ opcode...

Qeynos Zone:[Debug] Unable to convert EQ opcode 0x66c8 to an Application opcode.
[Debug] [CLIENT__NET_ERR] Virecita: Unhandled incoming opcode: [OpCode OP_Unknow
n (0x66c8) Size=4]
0: 08 00 00...
Forum: Development::Bug Reports 04-17-2009, 04:27 AM
Replies: 45
Views: 81,368
Posted By kedobin
Now the larger part, with clips of feedback from...

Now the larger part, with clips of feedback from world and zone windows.
Books don't work. Attempt to open book, prevents mouse from interacting with
npcs and objects (doors, etc). Mouse look...
Forum: Development::Bug Reports 04-17-2009, 04:22 AM
Replies: 45
Views: 81,368
Posted By kedobin
If this clutters this thread too badly, feel free...

If this clutters this thread too badly, feel free to move it to its own thread.

Besides the things like the bind traps in pok, or the shortened item link text, I've noticed a number of things that...
Forum: General::General Discussion 04-16-2009, 01:05 PM
Replies: 4
Views: 2,004
Posted By kedobin
forum time too fast

I realize this is at the very bottom of the list of things to take care of, but giving a heads up that the forum time is incorrect. It looks like it's about 8 hours, 7 minutes too fast.

Then...
Forum: Simple Client 03-12-2009, 06:48 PM
Replies: 4
Views: 9,982
Posted By kedobin
It can't find your database. You'll need to...

It can't find your database. You'll need to check that:
The database is running/started
Your info in your db.ini file is correct.


Checking that your db.ini file is correct should be pretty...
Forum: Development::Bug Reports 04-02-2008, 04:18 PM
Replies: 7
Views: 3,035
Posted By kedobin
This is beginning to go off-topic, but just...

This is beginning to go off-topic, but just correcting my correction... *sigh*
The missized characters are the bots. Standard npc sizes and standard player sizes match, but at least some, if not...
Forum: Development::Bug Reports 04-01-2008, 11:25 AM
Replies: 7
Views: 3,035
Posted By kedobin
Just thought I'd comment on this. After I gave...

Just thought I'd comment on this. After I gave up on this last night and started playing, I discovered why I felt sizes weren't right after taking a Vah Shir into Shadeweaver's Thicket. It turns...
Forum: Development::Bug Reports 04-01-2008, 01:07 AM
Replies: 7
Views: 3,035
Posted By kedobin
I agree that it's not a big deal - that's why I...

I agree that it's not a big deal - that's why I consider it a minor bug. I'm not looking to make something size 3.141529 - I'm merely wanting to have increments in tenths - any smaller may be...
Forum: Development::Bug Reports 03-31-2008, 08:50 PM
Replies: 7
Views: 3,035
Posted By kedobin
I downloaded the source and did some searching. ...

I downloaded the source and did some searching. I mention this below, too, but it looks like size gets casted into an int as it's placed as a parameter into SendAppearancePacket().

Found it in...
Forum: Development::Bug Reports 03-31-2008, 06:37 PM
Replies: 7
Views: 3,035
Posted By kedobin
#size - minor but noticeable bug

Sorry if this is mentioned elsewhere, I couldn't find anything relevant when I searched.
At this point in time, I'm away from my computer that has my emu files, so I can't give specifics on which...
Forum: General::General Discussion 02-22-2008, 02:55 PM
Replies: 4
Views: 2,149
Posted By kedobin
Either that, or it's only been 1 day since you...

Either that, or it's only been 1 day since you posted the idea...


Anyway, it sounds like this would be difficult to implement, though I don't think it'd be impossible.
Forum: General::General Discussion 01-28-2008, 01:55 PM
Replies: 1
Views: 2,031
Posted By kedobin
I took a peek at some of the past general forum...

I took a peek at some of the past general forum threads, and noticed the first post that noticeably has this bug was made January 4, 2007.

After looking at other threads, it looks like it started...
Forum: Support::Windows Servers 03-29-2006, 06:42 PM
Replies: 5
Views: 3,161
Posted By kedobin
I think I might give up on upgrading the db and...

I think I might give up on upgrading the db and emu for the client I'm currently running (Version Number: SEQ12E67), since I'm unable to currently figure things out. Using 0.6.0-dr2 and 0.6.0-dr3...
Forum: Support::Windows Servers 03-27-2006, 08:27 PM
Replies: 5
Views: 3,161
Posted By kedobin
2 questions. 1. I've managed to get the...

2 questions.

1. I've managed to get the source to compile (through vc++), but I'm now getting the same error for 060dr2 that I was getting for 060dr3. It's appearing within the world.exe output,...
Forum: Support::Windows Servers 03-24-2006, 07:06 PM
Replies: 5
Views: 3,161
Posted By kedobin
couple more troubles

I've tried searching these forums, the wiki, and google, but I've been unable to determine what specific phrases would work to find the problems I'm having.

Anyway, I've got 2 problems I'm trying...
Forum: Support::Windows Servers 03-16-2006, 09:00 AM
Replies: 1
Views: 2,094
Posted By kedobin
Whether people assumed I searched beforehand or...

Whether people assumed I searched beforehand or not (which I did attempt), I did finally find out how to word the search.

It's highly unlikely, but if someone else happens to come across this...
Forum: Support::Windows Servers 03-10-2006, 07:17 AM
Replies: 1
Views: 2,094
Posted By kedobin
0.6.0-DR2 setback

I'm running eqemu 0.6.0-DR2 on two computers. They both work when playing using their own minilogin. I decided to try and network them, so they can be on the same server, but I ran into a few...
Forum: General::General Discussion 02-24-2006, 11:10 AM
Replies: 82
Views: 25,860
Posted By kedobin
I think allowing a version of the emu to work...

I think allowing a version of the emu to work with a fresh cd install could be beneficial.

I do agree with those who claim illegal downloading may occur, but as also said, it's bound to happen...
Forum: Support::Windows Servers 01-16-2005, 02:59 PM
Replies: 0
Views: 3,088
Posted By kedobin
emu freezes after character and zone load

I keep freezing when I try to play the emu. Originally, I was getting some errors in Zone about missing some .map files, so I downloaded a few to test. This didn't hinder the freezing, though.
...
Forum: Support::Windows Servers 10-18-2004, 01:28 AM
Replies: 11
Views: 8,613
Posted By kedobin
It seems I had a wrong version of the world.exe...

It seems I had a wrong version of the world.exe file. I downloaded the source first, and unsuccessfully compiled it all (I couldn't get zone to compile for whatever reason). I then managed to find...
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