EQEmulator Home
>
EQEmulator Forums
>
Search Forums
Search Results
User Name
Remember Me?
Password
Home
Forums
Register
Members List
Today's Posts
Search
Search Forums
Show Threads
Show Posts
Advanced Search
Go to Page...
Page 1 of 2
1
2
>
Showing results 1 to 25 of 30
Search took
0.00
seconds.
Search:
Posts Made By:
kedobin
Forum:
Support::Windows Servers
10-18-2011, 11:09 AM
Replies:
1
Start.bat - Perl512.dll is missing
Views:
4,611
Posted By
kedobin
That's because the version of world.exe you're...
That's because the version of world.exe you're running was compiled using Perl 5.12. You have 2 options:
1. Download/install Perl 5.12
--OR--
2. Download source, search the project for instances...
Forum:
Support::Windows Servers
07-24-2011, 10:22 PM
Replies:
5
database source errors
Views:
3,257
Posted By
kedobin
I tried all the suggestions, from using only the...
I tried all the suggestions, from using only the console, to dumping the laptop db and sourcing that source, to downgrading to 5.1.44, to downgrading to 5.0.92, but none worked.
What did work,...
Forum:
Support::Windows Servers
07-18-2011, 08:41 PM
Replies:
5
database source errors
Views:
3,257
Posted By
kedobin
I'll try that. If it still fails, I'll try and...
I'll try that. If it still fails, I'll try and find another mysql version.
I successfully got rev 54 to source on my 32-bit win xp laptop running mysql 5.1.44. Unfortunately, I can't find the...
Forum:
Support::Windows Servers
07-17-2011, 06:13 PM
Replies:
5
database source errors
Views:
3,257
Posted By
kedobin
database source errors
I've finally found time to set up the emu on my new pc, but I keep getting errors when I source it in, ranging from numerous that appear when running through the console and navicat, to out of memory...
Forum:
Support::Windows Servers
01-25-2010, 06:35 PM
Replies:
2
lan server latency, maybe settings or system
Views:
2,383
Posted By
kedobin
lan server latency, maybe settings or system
Besides some things found in this thread (http://www.eqemulator.net/forums/showthread.php?t=23350), what are some other common things to look into for lan latency issues?
In the past, sometime...
Forum:
Development::Bug Reports
04-17-2009, 04:34 AM
Replies:
45
Sticky:
Secrets of Faydwer - Bug Tracking
Views:
81,728
Posted By
kedobin
Qeynos Zone:[Debug] Unable to convert EQ opcode...
Qeynos Zone:[Debug] Unable to convert EQ opcode 0x66c8 to an Application opcode.
[Debug] [CLIENT__NET_ERR] Virecita: Unhandled incoming opcode: [OpCode OP_Unknow
n (0x66c8) Size=4]
0: 08 00 00...
Forum:
Development::Bug Reports
04-17-2009, 04:27 AM
Replies:
45
Sticky:
Secrets of Faydwer - Bug Tracking
Views:
81,728
Posted By
kedobin
Now the larger part, with clips of feedback from...
Now the larger part, with clips of feedback from world and zone windows.
Books don't work. Attempt to open book, prevents mouse from interacting with
npcs and objects (doors, etc). Mouse look...
Forum:
Development::Bug Reports
04-17-2009, 04:22 AM
Replies:
45
Sticky:
Secrets of Faydwer - Bug Tracking
Views:
81,728
Posted By
kedobin
If this clutters this thread too badly, feel free...
If this clutters this thread too badly, feel free to move it to its own thread.
Besides the things like the bind traps in pok, or the shortened item link text, I've noticed a number of things that...
Forum:
General::General Discussion
04-16-2009, 01:05 PM
Replies:
4
forum time too fast
Views:
2,004
Posted By
kedobin
forum time too fast
I realize this is at the very bottom of the list of things to take care of, but giving a heads up that the forum time is incorrect. It looks like it's about 8 hours, 7 minutes too fast.
Then...
Forum:
Simple Client
03-12-2009, 06:48 PM
Replies:
4
Simple Client Issues
Views:
10,072
Posted By
kedobin
It can't find your database. You'll need to...
It can't find your database. You'll need to check that:
The database is running/started
Your info in your db.ini file is correct.
Checking that your db.ini file is correct should be pretty...
Forum:
Development::Bug Reports
04-02-2008, 04:18 PM
Replies:
7
#size - minor but noticeable bug
Views:
3,035
Posted By
kedobin
This is beginning to go off-topic, but just...
This is beginning to go off-topic, but just correcting my correction... *sigh*
The missized characters are the bots. Standard npc sizes and standard player sizes match, but at least some, if not...
Forum:
Development::Bug Reports
04-01-2008, 11:25 AM
Replies:
7
#size - minor but noticeable bug
Views:
3,035
Posted By
kedobin
Just thought I'd comment on this. After I gave...
Just thought I'd comment on this. After I gave up on this last night and started playing, I discovered why I felt sizes weren't right after taking a Vah Shir into Shadeweaver's Thicket. It turns...
Forum:
Development::Bug Reports
04-01-2008, 01:07 AM
Replies:
7
#size - minor but noticeable bug
Views:
3,035
Posted By
kedobin
I agree that it's not a big deal - that's why I...
I agree that it's not a big deal - that's why I consider it a minor bug. I'm not looking to make something size 3.141529 - I'm merely wanting to have increments in tenths - any smaller may be...
Forum:
Development::Bug Reports
03-31-2008, 08:50 PM
Replies:
7
#size - minor but noticeable bug
Views:
3,035
Posted By
kedobin
I downloaded the source and did some searching. ...
I downloaded the source and did some searching. I mention this below, too, but it looks like size gets casted into an int as it's placed as a parameter into SendAppearancePacket().
Found it in...
Forum:
Development::Bug Reports
03-31-2008, 06:37 PM
Replies:
7
#size - minor but noticeable bug
Views:
3,035
Posted By
kedobin
#size - minor but noticeable bug
Sorry if this is mentioned elsewhere, I couldn't find anything relevant when I searched.
At this point in time, I'm away from my computer that has my emu files, so I can't give specifics on which...
Forum:
General::General Discussion
02-22-2008, 02:55 PM
Replies:
4
bot switching?
Views:
2,149
Posted By
kedobin
Either that, or it's only been 1 day since you...
Either that, or it's only been 1 day since you posted the idea...
Anyway, it sounds like this would be difficult to implement, though I don't think it'd be impossible.
Forum:
General::General Discussion
01-28-2008, 01:55 PM
Replies:
1
Is it just me... (forum issue)
Views:
2,031
Posted By
kedobin
I took a peek at some of the past general forum...
I took a peek at some of the past general forum threads, and noticed the first post that noticeably has this bug was made January 4, 2007.
After looking at other threads, it looks like it started...
Forum:
Support::Windows Servers
03-29-2006, 06:42 PM
Replies:
5
couple more troubles
Views:
3,161
Posted By
kedobin
I think I might give up on upgrading the db and...
I think I might give up on upgrading the db and emu for the client I'm currently running (Version Number: SEQ12E67), since I'm unable to currently figure things out. Using 0.6.0-dr2 and 0.6.0-dr3...
Forum:
Support::Windows Servers
03-27-2006, 08:27 PM
Replies:
5
couple more troubles
Views:
3,161
Posted By
kedobin
2 questions. 1. I've managed to get the...
2 questions.
1. I've managed to get the source to compile (through vc++), but I'm now getting the same error for 060dr2 that I was getting for 060dr3. It's appearing within the world.exe output,...
Forum:
Support::Windows Servers
03-24-2006, 07:06 PM
Replies:
5
couple more troubles
Views:
3,161
Posted By
kedobin
couple more troubles
I've tried searching these forums, the wiki, and google, but I've been unable to determine what specific phrases would work to find the problems I'm having.
Anyway, I've got 2 problems I'm trying...
Forum:
Support::Windows Servers
03-16-2006, 09:00 AM
Replies:
1
0.6.0-DR2 setback
Views:
2,094
Posted By
kedobin
Whether people assumed I searched beforehand or...
Whether people assumed I searched beforehand or not (which I did attempt), I did finally find out how to word the search.
It's highly unlikely, but if someone else happens to come across this...
Forum:
Support::Windows Servers
03-10-2006, 07:17 AM
Replies:
1
0.6.0-DR2 setback
Views:
2,094
Posted By
kedobin
0.6.0-DR2 setback
I'm running eqemu 0.6.0-DR2 on two computers. They both work when playing using their own minilogin. I decided to try and network them, so they can be on the same server, but I ran into a few...
Forum:
General::General Discussion
02-24-2006, 11:10 AM
Replies:
82
Poll:
Patching Alternatives
Views:
25,891
Posted By
kedobin
I think allowing a version of the emu to work...
I think allowing a version of the emu to work with a fresh cd install could be beneficial.
I do agree with those who claim illegal downloading may occur, but as also said, it's bound to happen...
Forum:
Support::Windows Servers
01-16-2005, 02:59 PM
Replies:
0
emu freezes after character and zone load
Views:
3,088
Posted By
kedobin
emu freezes after character and zone load
I keep freezing when I try to play the emu. Originally, I was getting some errors in Zone about missing some .map files, so I downloaded a few to test. This didn't hinder the freezing, though.
...
Forum:
Support::Windows Servers
10-18-2004, 01:28 AM
Replies:
11
Fresh creation 0.6.0-DR1 // PEQ db -- Problem
Views:
8,618
Posted By
kedobin
It seems I had a wrong version of the world.exe...
It seems I had a wrong version of the world.exe file. I downloaded the source first, and unsuccessfully compiled it all (I couldn't get zone to compile for whatever reason). I then managed to find...
Showing results 1 to 25 of 30
Page 1 of 2
1
2
>
Forum Jump
User Control Panel
Private Messages
Subscriptions
Who's Online
Search Forums
Forums Home
General
General::General Discussion
General::Server Discussion
General::News
General::News::Polls
Support
Support::General Support
Idiot Posters
Spell Support
Support::Windows Servers
Support::Linux Servers
Support::Packetcollector
Support::MiniLogin
Quests
Quests::Q&A
Quests::Custom
Quests::Completed
Quests::Submissions
Quests::Plugins & Mods
Quests::need work
Quests::LUA
Development
Development::Development
Development::Bots
Development: Custom Code
Development::Server Code Submissions
Development::Feature Requests
Development::Bugs
Development::Bug Reports
Development::Database/World Building
Development::Tools
Development::GeorgeS's Tools
EQEmu Operations Center
KayotRO
Old Eq
OpenZone
OpenZone:: Q&A
Simple Client
OpenZone::Tutorials
OpenZone::Bug Reporting
Misc
Misc::Off Topic
Misc::Screenshots
Archives
Archive::Support
Archive::General Support
Archive::Windows Servers
Archive::Linux Servers
Archive::Tutorials/Howto's
Tutorials--Outdated Use the Wiki
Tutorial ALL NEW PEOPLE READ THIS
Tutorials::Discussion
Tutorials::Requests
Tutorials::Submissions
Tutorials::Needs work
Archive::Packetcollector
Archive::Development
Archive::Development
Archive::Bugs
Archive::Tools
Archive::Quests
Archive::Database/World Building
EQ2 Development
Archive::Misc
Archive::Off Topic
Archive::Screenshots
OpenEQ
OpenEQ::General Discussion
OpenEQ::Support
OpenEQ::Development
OpenEQ::Bug reporting
OpenEQ::Plugins
All times are GMT -4. The time now is
01:20 PM
.
-- Default Style
---- EQEmulator
EQEmulator
-
Archive
-
Top
Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a
Creative Commons License
.
Powered by vBulletin®, Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Template by
Bluepearl Design
and
vBulletin Templates
- Ver3.3